diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 76b1952492..2d829e448a 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -203,6 +203,7 @@ cost = 30 requirements = list(100,90,80,60,40,30,10,10,10,10) high_population_requirement = 10 + pop_per_requirement = 5 flags = HIGHLANDER_RULESET var/cultist_cap = list(2,2,2,3,3,4,4,4,4,4) var/datum/team/cult/main_cult @@ -262,6 +263,7 @@ cost = 40 requirements = list(90,90,90,80,60,40,30,20,10,10) high_population_requirement = 10 + pop_per_requirement = 5 flags = HIGHLANDER_RULESET var/operative_cap = list(2,2,2,3,3,3,4,4,5,5) var/datum/team/nuclear/nuke_team