Merge pull request #9587 from Ghommie/Ghommie-cit258
Porting components updates and fixing phantom thief component.
This commit is contained in:
@@ -31,7 +31,6 @@ the new instance inside the host to be updated to the template's stats.
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var/browser_open = FALSE
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var/mob/living/following_host
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var/datum/component/redirect/move_listener
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var/list/disease_instances
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var/list/hosts //this list is associative, affected_mob -> disease_instance
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var/datum/disease/advance/sentient_disease/disease_template
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@@ -261,16 +260,10 @@ the new instance inside the host to be updated to the template's stats.
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refresh_adaptation_menu()
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/mob/camera/disease/proc/set_following(mob/living/L)
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if(following_host)
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UnregisterSignal(following_host, COMSIG_MOVABLE_MOVED)
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RegisterSignal(L, COMSIG_MOVABLE_MOVED, .proc/follow_mob)
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following_host = L
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if(!move_listener)
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move_listener = L.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/follow_mob)))
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else
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if(L)
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L.TakeComponent(move_listener)
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if(QDELING(move_listener))
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move_listener = null
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else
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QDEL_NULL(move_listener)
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follow_mob()
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/mob/camera/disease/proc/follow_next(reverse = FALSE)
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@@ -12,8 +12,8 @@
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disease_flags = CURABLE
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permeability_mod = 1
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severity = DISEASE_SEVERITY_DANGEROUS
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var/finalstage = 0 //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
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var/datum/mood_event/revenant_blight/depression
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var/finalstage = FALSE //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
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var/depression = FALSE
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/datum/disease/revblight/cure()
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if(affected_mob)
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@@ -44,7 +44,8 @@
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affected_mob.emote("pale")
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if(3)
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if(!depression)
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depression = SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
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SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
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depression = TRUE
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SEND_SIGNAL(affected_mob, COMSIG_DECREASE_SANITY, 0.12, SANITY_CRAZY)
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if(prob(10))
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affected_mob.emote(pick("pale","shiver"))
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@@ -10,7 +10,7 @@
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var/maxlength = 8
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var/list/obj/effect/beam/i_beam/beams
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var/olddir = 0
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var/datum/component/redirect/listener
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var/turf/listeningTo
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var/hearing_range = 3
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/obj/item/assembly/infra/Initialize()
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@@ -33,7 +33,7 @@
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/obj/item/assembly/infra/Destroy()
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STOP_PROCESSING(SSobj, src)
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QDEL_NULL(listener)
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listeningTo = null
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QDEL_LIST(beams)
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. = ..()
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@@ -163,8 +163,12 @@
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next_activate = world.time + 30
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/obj/item/assembly/infra/proc/switchListener(turf/newloc)
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QDEL_NULL(listener)
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listener = newloc.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_EXITED = CALLBACK(src, .proc/check_exit)))
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if(listeningTo == newloc)
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return
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_ATOM_EXITED)
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RegisterSignal(newloc, COMSIG_ATOM_EXITED, .proc/check_exit)
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listeningTo = newloc
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/obj/item/assembly/infra/proc/check_exit(datum/source, atom/movable/offender)
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if(QDELETED(src))
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@@ -14,7 +14,7 @@
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/obj/item/clothing/gloves/ComponentInitialize()
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. = ..()
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AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/gloves/clean_blood)))
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RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/gloves/clean_blood)
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/obj/item/clothing/gloves/clean_blood(datum/source, strength)
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. = ..()
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@@ -23,7 +23,7 @@
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/obj/item/clothing/shoes/ComponentInitialize()
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. = ..()
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AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/shoes/clean_blood)))
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RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/shoes/clean_blood)
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/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
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if(rand(2)>1)
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@@ -605,7 +605,6 @@
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armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
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item_color = "ancient"
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resistance_flags = FIRE_PROOF
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var/datum/component/mobhook
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/obj/item/clothing/suit/space/hardsuit/ancient
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name = "prototype RIG hardsuit"
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@@ -617,7 +616,7 @@
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
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resistance_flags = FIRE_PROOF
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var/footstep = 1
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var/datum/component/mobhook
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var/mob/listeningTo
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/obj/item/clothing/suit/space/hardsuit/ancient/mason
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name = "M.A.S.O.N RIG"
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@@ -674,20 +673,24 @@
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/obj/item/clothing/suit/space/hardsuit/ancient/equipped(mob/user, slot)
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. = ..()
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if (slot == SLOT_WEAR_SUIT)
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if (mobhook && mobhook.parent != user)
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QDEL_NULL(mobhook)
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if (!mobhook)
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mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
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else
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QDEL_NULL(mobhook)
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if(slot != SLOT_WEAR_SUIT)
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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return
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if(listeningTo == user)
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return
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
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listeningTo = user
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/obj/item/clothing/suit/space/hardsuit/ancient/dropped()
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. = ..()
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QDEL_NULL(mobhook)
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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/obj/item/clothing/suit/space/hardsuit/ancient/Destroy()
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QDEL_NULL(mobhook) // mobhook is not our component
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listeningTo = null
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return ..()
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/////////////SHIELDED//////////////////////////////////
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@@ -283,7 +283,7 @@
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var/field_type = /datum/proximity_monitor/advanced/debug
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var/operating = FALSE
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var/datum/proximity_monitor/advanced/current = null
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var/datum/component/mobhook
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var/mob/listeningTo
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/obj/item/multitool/field_debug/Initialize()
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. = ..()
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@@ -292,7 +292,7 @@
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/obj/item/multitool/field_debug/Destroy()
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STOP_PROCESSING(SSobj, src)
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QDEL_NULL(current)
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QDEL_NULL(mobhook)
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listeningTo = null
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return ..()
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/obj/item/multitool/field_debug/proc/setup_debug_field()
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@@ -303,16 +303,20 @@
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/obj/item/multitool/field_debug/attack_self(mob/user)
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operating = !operating
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to_chat(user, "You turn [src] [operating? "on":"off"].")
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QDEL_NULL(mobhook)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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if(!istype(current) && operating)
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mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
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RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
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listeningTo = user
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setup_debug_field()
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else if(!operating)
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QDEL_NULL(current)
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/obj/item/multitool/field_debug/dropped()
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. = ..()
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QDEL_NULL(mobhook)
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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/obj/item/multitool/field_debug/proc/on_mob_move()
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check_turf(get_turf(src))
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@@ -32,7 +32,7 @@
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if(CONFIG_GET(flag/disable_stambuffer))
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togglesprint()
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AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /mob/living/carbon/human/clean_blood)))
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RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood)
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/mob/living/carbon/human/ComponentInitialize()
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@@ -45,7 +45,7 @@
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var/aiming_lastangle = 0
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var/mob/current_user = null
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var/list/obj/effect/projectile/tracer/current_tracers
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var/structure_piercing = 1
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var/structure_bleed_coeff = 0.7
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var/wall_pierce_amount = 0
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@@ -76,7 +76,7 @@
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var/static/image/drained_overlay = image(icon = 'icons/obj/guns/energy.dmi', icon_state = "esniper_empty")
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var/datum/action/item_action/zoom_lock_action/zoom_lock_action
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var/datum/component/mobhook
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var/mob/listeningTo
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/obj/item/gun/energy/beam_rifle/debug
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delay = 0
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@@ -172,7 +172,7 @@
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STOP_PROCESSING(SSfastprocess, src)
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set_user(null)
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QDEL_LIST(current_tracers)
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QDEL_NULL(mobhook)
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listeningTo = null
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return ..()
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/obj/item/gun/energy/beam_rifle/emp_act(severity)
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@@ -259,14 +259,17 @@
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if(user == current_user)
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return
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stop_aiming(current_user)
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QDEL_NULL(mobhook)
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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if(istype(current_user))
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LAZYREMOVE(current_user.mousemove_intercept_objects, src)
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current_user = null
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if(istype(user))
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current_user = user
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LAZYOR(current_user.mousemove_intercept_objects, src)
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mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
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RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
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listeningTo = user
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/obj/item/gun/energy/beam_rifle/onMouseDrag(src_object, over_object, src_location, over_location, params, mob)
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if(aiming)
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@@ -64,10 +64,9 @@
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var/interrupted = FALSE
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var/mob/target
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var/icon/bluespace
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var/datum/weakref/redirect_component
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/datum/status_effect/slimerecall/on_apply()
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redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/resistField))))
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RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/resistField)
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to_chat(owner, "<span class='danger'>You feel a sudden tug from an unknown force, and feel a pull to bluespace!</span>")
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to_chat(owner, "<span class='notice'>Resist if you wish avoid the force!</span>")
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bluespace = icon('icons/effects/effects.dmi',"chronofield")
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@@ -77,9 +76,9 @@
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/datum/status_effect/slimerecall/proc/resistField()
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interrupted = TRUE
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owner.remove_status_effect(src)
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/datum/status_effect/slimerecall/on_remove()
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qdel(redirect_component.resolve())
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redirect_component = null
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UnregisterSignal(owner, COMSIG_LIVING_RESIST)
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owner.cut_overlay(bluespace)
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if(interrupted || !ismob(target))
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to_chat(owner, "<span class='warning'>The bluespace tug fades away, and you feel that the force has passed you by.</span>")
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@@ -98,10 +97,9 @@
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duration = -1 //Will remove self when block breaks.
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alert_type = /obj/screen/alert/status_effect/freon/stasis
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var/obj/structure/ice_stasis/cube
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var/datum/weakref/redirect_component
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/datum/status_effect/frozenstasis/on_apply()
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redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/breakCube))))
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RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/breakCube)
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cube = new /obj/structure/ice_stasis(get_turf(owner))
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owner.forceMove(cube)
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owner.status_flags |= GODMODE
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@@ -118,8 +116,7 @@
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if(cube)
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qdel(cube)
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owner.status_flags &= ~GODMODE
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qdel(redirect_component.resolve())
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redirect_component = null
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UnregisterSignal(owner, COMSIG_LIVING_RESIST)
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/datum/status_effect/slime_clone
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id = "slime_cloned"
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@@ -29,8 +29,6 @@
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var/datum/action/innate/slime_scan/scan_action
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var/datum/action/innate/feed_potion/potion_action
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var/datum/component/redirect/listener
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var/list/stored_slimes
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var/obj/item/slimepotion/slime/current_potion
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var/max_slimes = 5
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@@ -50,7 +48,7 @@
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scan_action = new
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potion_action = new
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stored_slimes = list()
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listener = AddComponent(/datum/component/redirect, list(COMSIG_ATOM_CONTENTS_DEL = CALLBACK(src, .proc/on_contents_del)))
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RegisterSignal(src, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
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/obj/machinery/computer/camera_advanced/xenobio/Destroy()
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stored_slimes = null
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@@ -2,6 +2,7 @@
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//Keep this sorted alphabetically
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#ifdef UNIT_TESTS
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#include "component_tests.dm"
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#include "reagent_id_typos.dm"
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#include "reagent_recipe_collisions.dm"
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#include "spawn_humans.dm"
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@@ -0,0 +1,12 @@
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/datum/unit_test/component_duping/Run()
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var/list/bad_dms = list()
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var/list/bad_dts = list()
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for(var/t in typesof(/datum/component))
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var/datum/component/comp = t
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if(!isnum(initial(comp.dupe_mode)))
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bad_dms += t
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var/dupe_type = initial(comp.dupe_type)
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if(dupe_type && !ispath(dupe_type))
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bad_dts += t
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if(length(bad_dms) || length(bad_dts))
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Fail("Components with invalid dupe modes: ([bad_dms.Join(",")]) ||| Components with invalid dupe types: ([bad_dts.Join(",")])")
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Block a user