Compression kit can now shrink dicks. Also gives it way more feedback.
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@@ -9,6 +9,15 @@
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w_class = WEIGHT_CLASS_NORMAL
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var/charges = 5
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/obj/item/compressionkit/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>It has [charges] charges left.</span>")
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/obj/item/compressionkit/proc/sparks()
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var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
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s.set_up(5, 1, get_turf(src))
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s.start()
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/obj/item/compressionkit/suicide_act(mob/living/carbon/M)
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M.visible_message("<span class='suicide'>[M] is sticking their head in [src] and turning it on! [M.p_theyre(TRUE)] going to compress their own skull!</span>")
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var/obj/item/bodypart/head = M.get_bodypart("head")
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@@ -24,7 +33,7 @@
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qdel(head)
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new M.gib_type(T,1,M.get_static_viruses())
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M.add_splatter_floor(T)
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playsound(M, 'sound/weapons/flash.ogg', 100, 1, -6)
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playsound(M, 'sound/weapons/flash.ogg', 50, 1)
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playsound(M, 'sound/effects/splat.ogg', 50, 1)
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return OXYLOSS
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@@ -33,27 +42,59 @@
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. = ..()
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if(!proximity || !target)
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return
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if(istype(target, /obj/item))
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var/obj/item/O = target
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else
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if(charges == 0)
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playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 100, 1, -6)
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playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 50, 1)
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to_chat(user, "<span class='notice'>The bluespace compression kit is out of charges! Recharge it with bluespace crystals.</span>")
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return
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if(istype(target, /obj/item))
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var/obj/item/O = target
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if(O.w_class == 1)
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playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 100, 1, -6)
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playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 50, 1)
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to_chat(user, "<span class='notice'>[target] cannot be compressed smaller!.</span>")
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return
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if(O.GetComponent(/datum/component/storage))
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to_chat(user, "<span class='notice'>You feel like compressing an item that stores other items would be counterproductive.</span>")
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return
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if(O.w_class > 1)
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O.w_class -= 1
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playsound(get_turf(src), 'sound/weapons/flash.ogg', 100, 1, -6)
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charges -= 1
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to_chat(user, "<span class='notice'>You successfully compress [target]!The compressor now has [charges] charges.</span>")
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playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 1)
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user.visible_message("<span class='warning'>[user] is compressing [O] with their bluespace compression kit!</span>")
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if(do_mob(user, O, 40) && charges > 0 && O.w_class > 1)
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playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 50, 1)
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sparks()
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flash_lighting_fx(3, 3, LIGHT_COLOR_CYAN)
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O.w_class -= 1
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charges -= 1
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to_chat(user, "<span class='notice'>You successfully compress [target]! The compressor now has [charges] charges.</span>")
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else
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to_chat(user, "<span class='notice'>Anomalous error. Summon a coder.</span>")
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if(istype(target, /mob/living))
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var/mob/living/victim = target
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if(istype(victim, /mob/living/carbon/human))
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if(user.zone_selected == "groin") // pp smol. There's probably a smarter way to do this but im retarded. If you have a simpler method let me know.
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var/list/organs = victim.getorganszone("groin")
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for(var/internal_organ in organs)
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if(istype(internal_organ, /obj/item/organ/genital/penis))
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var/obj/item/organ/genital/penis/O = internal_organ
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playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 1)
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victim.visible_message("<span class='warning'>[user] is preparing to shrink [victim]\'s [O.name] with their bluespace compression kit!</span>")
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if(do_mob(user, victim, 40) && charges > 0 && O.length > 0)
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victim.visible_message("<span class='warning'>[user] has shrunk [victim]\'s [O.name]!</span>")
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playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 50, 1)
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sparks()
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flash_lighting_fx(3, 3, LIGHT_COLOR_CYAN)
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charges -= 1
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O.length -= 5
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if(O.length < 1)
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victim.visible_message("<span class='warning'>[user]\'s [O.name] vanishes!</span>")
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qdel(O) // no pp for you
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else
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O.update_size()
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O.update_appearance()
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/obj/item/compressionkit/attackby(obj/item/I, mob/user, params)
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..()
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if(istype(I, /obj/item/stack/ore/bluespace_crystal))
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