Merge branch 'master' into patch-135
This commit is contained in:
@@ -105,7 +105,7 @@
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if(isturf(A))
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return
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if(istype(A,/obj/item/storage/lockbox))
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if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))
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A.emag_act(user)
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uses = max(uses - 1, 0)
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if(!uses)
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@@ -248,9 +248,8 @@
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/obj/effect/chrono_field/return_air() //we always have nominal air and temperature
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var/datum/gas_mixture/GM = new
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GM.add_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
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GM.gases[/datum/gas/oxygen][MOLES] = MOLES_O2STANDARD
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GM.gases[/datum/gas/nitrogen][MOLES] = MOLES_N2STANDARD
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GM.gases[/datum/gas/oxygen] = MOLES_O2STANDARD
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GM.gases[/datum/gas/nitrogen] = MOLES_N2STANDARD
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GM.temperature = T20C
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return GM
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@@ -68,6 +68,8 @@
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var/pre_noise = FALSE
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var/post_noise = FALSE
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var/datum/team/gang/gang //For marking territory.
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var/gang_tag_delay = 30 //this is the delay for gang mode tag applications on anything that gang = true on.
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/obj/item/toy/crayon/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -288,6 +290,13 @@
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else if(drawing in numerals)
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temp = "number"
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// If a gang member is using a gang spraycan, it'll behave differently
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var/gang_mode = FALSE
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if(gang && user.mind && user.mind.has_antag_datum(/datum/antagonist/gang)) //Heres a check.
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gang_mode = TRUE // No more runtimes if a non-gang member sprays a gang can, it just works like normal cans.
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// discontinue if the area isn't valid for tagging because gang "honour"
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if(gang_mode && (!can_claim_for_gang(user, target)))
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return
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var/graf_rot
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if(drawing in oriented)
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@@ -310,20 +319,22 @@
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clicky = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
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if(!instant)
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to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
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to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
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if(pre_noise)
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audible_message("<span class='notice'>You hear spraying.</span>")
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playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5)
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var/takes_time = !instant
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var/takes_time = !instant //For order purposes, since I'm maximum bad.
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if(gang_mode)
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takes_time = TRUE
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var/wait_time = 50
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if(paint_mode == PAINT_LARGE_HORIZONTAL)
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wait_time *= 3
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if(takes_time)
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if(!do_after(user, 50, target = target))
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if(takes_time) //This is what deteremines the time it takes to spray a tag in gang mode. 50 is Default.
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if(!do_after(user, gang_tag_delay, target = target)) //25 is a good number, but we have gang_tag_delay var now.
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return
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if(length(text_buffer))
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@@ -332,26 +343,34 @@
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var/list/turf/affected_turfs = list()
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if(actually_paints)
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switch(paint_mode)
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if(PAINT_NORMAL)
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var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
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C.add_hiddenprint(user)
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C.pixel_x = clickx
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C.pixel_y = clicky
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affected_turfs += target
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if(PAINT_LARGE_HORIZONTAL)
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var/turf/left = locate(target.x-1,target.y,target.z)
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var/turf/right = locate(target.x+1,target.y,target.z)
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if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
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var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
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if(gang_mode)
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// Double check it wasn't tagged in the meanwhile.
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if(!can_claim_for_gang(user, target))
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return
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tag_for_gang(user, target)
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affected_turfs += target
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else
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switch(paint_mode)
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if(PAINT_NORMAL)
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var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
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C.add_hiddenprint(user)
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affected_turfs += left
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affected_turfs += right
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C.pixel_x = clickx
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C.pixel_y = clicky
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affected_turfs += target
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else
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to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
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return
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if(PAINT_LARGE_HORIZONTAL)
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var/turf/left = locate(target.x-1,target.y,target.z)
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var/turf/right = locate(target.x+1,target.y,target.z)
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if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
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var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
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C.add_hiddenprint(user)
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affected_turfs += left
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affected_turfs += right
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affected_turfs += target
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else
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to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
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return
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if(!instant)
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to_chat(user, "<span class='notice'>You finish drawing \the [temp].</span>")
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@@ -373,6 +392,52 @@
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reagents.trans_to(t, ., volume_multiplier)
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check_empty(user)
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//////////////Gang mode stuff/////////////////
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/obj/item/toy/crayon/proc/can_claim_for_gang(mob/user, atom/target)
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// Check area validity.
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// Reject space, player-created areas, and non-station z-levels.
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var/area/A = get_area(target)
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if(!A || (!is_station_level(A.z)) || !A.valid_territory)
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to_chat(user, "<span class='warning'>[A] is unsuitable for tagging.</span>")
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return FALSE
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var/spraying_over = FALSE
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for(var/G in target)
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var/obj/effect/decal/cleanable/crayon/gang/gangtag = G
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if(istype(gangtag))
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var/datum/antagonist/gang/GA = user.mind.has_antag_datum(/datum/antagonist/gang)
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if(gangtag.gang != GA.gang)
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spraying_over = TRUE
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break
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var/occupying_gang = territory_claimed(A, user)
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if(occupying_gang && !spraying_over)
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to_chat(user, "<span class='danger'>[A] has already been tagged by the [occupying_gang] gang! You must get rid of or spray over the old tag first!</span>")
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return FALSE
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// If you pass the gauntlet of checks, you're good to proceed
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return TRUE
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/obj/item/toy/crayon/proc/territory_claimed(area/territory, mob/user)
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for(var/datum/team/gang/G in GLOB.gangs)
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if(territory.type in (G.territories|G.new_territories))
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. = G.name
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break
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/obj/item/toy/crayon/proc/tag_for_gang(mob/user, atom/target)
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//Delete any old markings on this tile, including other gang tags
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for(var/obj/effect/decal/cleanable/crayon/old_marking in target)
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qdel(old_marking)
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var/datum/antagonist/gang/G = user.mind.has_antag_datum(/datum/antagonist/gang)
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var/area/territory = get_area(target)
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new /obj/effect/decal/cleanable/crayon/gang(target,G.gang,"graffiti",0,user) // Heres the gang tag.
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to_chat(user, "<span class='notice'>You tagged [territory] for your gang!</span>")
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/////////////////Gang end////////////////////
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/obj/item/toy/crayon/attack(mob/M, mob/user)
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if(edible && (M == user))
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to_chat(user, "You take a bite of the [src.name]. Delicious!")
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@@ -524,6 +589,7 @@
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is_capped = TRUE
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self_contained = FALSE // Don't disappear when they're empty
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can_change_colour = TRUE
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gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE.
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validSurfaces = list(/turf/open/floor, /turf/closed/wall)
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reagent_contents = list("welding_fuel" = 1, "ethanol" = 1)
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@@ -669,6 +735,7 @@
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icon_capped = "deathcan2_cap"
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icon_uncapped = "deathcan2"
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use_overlays = FALSE
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gang = FALSE
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volume_multiplier = 25
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charges = 100
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@@ -683,6 +750,7 @@
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icon_capped = "clowncan2_cap"
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icon_uncapped = "clowncan2"
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use_overlays = FALSE
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gang = FALSE
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reagent_contents = list("lube" = 1, "banana" = 1)
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volume_multiplier = 5
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@@ -695,6 +763,7 @@
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icon_capped = "mimecan_cap"
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icon_uncapped = "mimecan"
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use_overlays = FALSE
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gang = FALSE
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can_change_colour = FALSE
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paint_color = "#FFFFFF" //RGB
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@@ -703,6 +772,26 @@
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post_noise = FALSE
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reagent_contents = list("nothing" = 1, "mutetoxin" = 1)
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/obj/item/toy/crayon/spraycan/gang
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charges = 20 // Charges back to 20, which is the default value for them.
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gang = TRUE
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gang_tag_delay = 15 //Its 50% faster than a regular spraycan, for tagging. After-all they did spend points/meet the boss.
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pre_noise = FALSE
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post_noise = TRUE // Its even more stealthy just a tad.
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/obj/item/toy/crayon/spraycan/gang/Initialize(loc, datum/team/gang/G)
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..()
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if(G)
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gang = G
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paint_color = G.color
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update_icon()
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/obj/item/toy/crayon/spraycan/gang/examine(mob/user)
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. = ..()
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if(user.mind && user.mind.has_antag_datum(/datum/antagonist/gang) || isobserver(user))
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to_chat(user, "This spraycan has been specially modified with a stage 2 nozzle kit, making it faster.")
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#undef RANDOM_GRAFFITI
|
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#undef RANDOM_LETTER
|
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#undef RANDOM_NUMBER
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@@ -358,9 +358,9 @@ GLOBAL_LIST_EMPTY(PDAs)
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||||
if (total_moles)
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for(var/id in env_gases)
|
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var/gas_level = env_gases[id][MOLES]/total_moles
|
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var/gas_level = env_gases[id]/total_moles
|
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if(gas_level > 0)
|
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dat += "[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_level*100, 0.01)]%<br>"
|
||||
dat += "[GLOB.meta_gas_names[id]]: [round(gas_level*100, 0.01)]%<br>"
|
||||
|
||||
dat += "Temperature: [round(environment.temperature-T0C)]°C<br>"
|
||||
dat += "<br>"
|
||||
|
||||
@@ -428,39 +428,38 @@ SLIME SCANNER
|
||||
if(total_moles)
|
||||
var/list/env_gases = environment.gases
|
||||
|
||||
environment.assert_gases(arglist(GLOB.hardcoded_gases))
|
||||
var/o2_concentration = env_gases[/datum/gas/oxygen][MOLES]/total_moles
|
||||
var/n2_concentration = env_gases[/datum/gas/nitrogen][MOLES]/total_moles
|
||||
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide][MOLES]/total_moles
|
||||
var/plasma_concentration = env_gases[/datum/gas/plasma][MOLES]/total_moles
|
||||
var/o2_concentration = env_gases[/datum/gas/oxygen]/total_moles
|
||||
var/n2_concentration = env_gases[/datum/gas/nitrogen]/total_moles
|
||||
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide]/total_moles
|
||||
var/plasma_concentration = env_gases[/datum/gas/plasma]/total_moles
|
||||
|
||||
if(abs(n2_concentration - N2STANDARD) < 20)
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen], 0.01)] mol)</span>")
|
||||
|
||||
if(abs(o2_concentration - O2STANDARD) < 2)
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen], 0.01)] mol)</span>")
|
||||
|
||||
if(co2_concentration > 0.01)
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide], 0.01)] mol)</span>")
|
||||
|
||||
if(plasma_concentration > 0.005)
|
||||
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma], 0.01)] mol)</span>")
|
||||
|
||||
environment.garbage_collect()
|
||||
GAS_GARBAGE_COLLECT(environment.gases)
|
||||
|
||||
for(var/id in env_gases)
|
||||
if(id in GLOB.hardcoded_gases)
|
||||
continue
|
||||
var/gas_concentration = env_gases[id][MOLES]/total_moles
|
||||
to_chat(user, "<span class='alert'>[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] % ([round(env_gases[id][MOLES], 0.01)] mol)</span>")
|
||||
var/gas_concentration = env_gases[id]/total_moles
|
||||
to_chat(user, "<span class='alert'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(env_gases[id], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Temperature: [round(environment.temperature-T0C, 0.01)] °C ([round(environment.temperature, 0.01)] K)</span>")
|
||||
|
||||
/obj/item/analyzer/AltClick(mob/user) //Barometer output for measuring when the next storm happens
|
||||
@@ -550,8 +549,8 @@ SLIME SCANNER
|
||||
|
||||
var/list/cached_gases = air_contents.gases
|
||||
for(var/id in cached_gases)
|
||||
var/gas_concentration = cached_gases[id][MOLES]/total_moles
|
||||
to_chat(user, "<span class='notice'>[cached_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] % ([round(cached_gases[id][MOLES], 0.01)] mol)</span>")
|
||||
var/gas_concentration = cached_gases[id]/total_moles
|
||||
to_chat(user, "<span class='notice'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(cached_gases[id], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='notice'>Temperature: [round(temperature - T0C,0.01)] °C ([round(temperature, 0.01)] K)</span>")
|
||||
|
||||
else
|
||||
|
||||
@@ -205,7 +205,7 @@
|
||||
//Transfer 5% of current tank air contents to turf
|
||||
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
|
||||
if(air_transfer.gases[/datum/gas/plasma])
|
||||
air_transfer.gases[/datum/gas/plasma][MOLES] *= 5
|
||||
air_transfer.gases[/datum/gas/plasma] *= 5
|
||||
target.assume_air(air_transfer)
|
||||
//Burn it based on transfered gas
|
||||
target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500)
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/brainwashed))
|
||||
target.mind.remove_antag_datum(/datum/antagonist/brainwashed)
|
||||
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable)
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss))
|
||||
if(!silent)
|
||||
target.visible_message("<span class='warning'>[target] seems to resist the implant!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
|
||||
var/obj/item/implanter/I = loc
|
||||
@@ -38,9 +38,12 @@
|
||||
I.update_icon()
|
||||
return FALSE
|
||||
|
||||
var/datum/antagonist/gang/gang = target.mind.has_antag_datum(/datum/antagonist/gang)
|
||||
var/datum/antagonist/rev/rev = target.mind.has_antag_datum(/datum/antagonist/rev)
|
||||
if(rev)
|
||||
rev.remove_revolutionary(FALSE, user)
|
||||
if(gang)
|
||||
target.mind.remove_antag_datum(/datum/antagonist/gang)
|
||||
if(!silent)
|
||||
if(target.mind in SSticker.mode.cult)
|
||||
to_chat(target, "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
|
||||
|
||||
@@ -33,24 +33,8 @@
|
||||
/obj/item/implant/adrenalin/activate()
|
||||
. = ..()
|
||||
uses--
|
||||
imp_in.do_adrenaline(150, TRUE, 0, 0, TRUE, list("inaprovaline" = 3, "synaptizine" = 10, "omnizine" = 10, "stimulants" = 10), "<span class='boldnotice'>You feel a sudden surge of energy!</span>")
|
||||
to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>")
|
||||
imp_in.SetSleeping(0)
|
||||
imp_in.SetStun(0)
|
||||
imp_in.SetKnockdown(0)
|
||||
imp_in.SetUnconscious(0)
|
||||
imp_in.adjustStaminaLoss(-150)
|
||||
imp_in.stuttering = 0
|
||||
imp_in.updatehealth()
|
||||
imp_in.update_stamina()
|
||||
imp_in.resting = 0
|
||||
imp_in.lying = 0
|
||||
imp_in.update_canmove()
|
||||
|
||||
imp_in.reagents.add_reagent("inaprovaline", 3) //let's give another chance to dumb fucks who forget to breathe
|
||||
imp_in.reagents.add_reagent("synaptizine", 10)
|
||||
imp_in.reagents.add_reagent("omnizine", 10)
|
||||
imp_in.reagents.add_reagent("stimulants", 10)
|
||||
|
||||
if(!uses)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -49,8 +49,6 @@
|
||||
forkload = null
|
||||
|
||||
else if(user.zone_selected == BODY_ZONE_PRECISE_EYES)
|
||||
if(user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
M = user
|
||||
return eyestab(M,user)
|
||||
else
|
||||
return ..()
|
||||
@@ -79,8 +77,6 @@
|
||||
|
||||
/obj/item/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user)
|
||||
if(user.zone_selected == BODY_ZONE_PRECISE_EYES)
|
||||
if(user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
M = user
|
||||
return eyestab(M,user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -283,7 +283,7 @@
|
||||
else
|
||||
var/turf/T = get_turf(src)
|
||||
if(!isspaceturf(T))
|
||||
consume_turf(T)
|
||||
shard.consume_turf(T)
|
||||
|
||||
/obj/item/melee/supermatter_sword/afterattack(target, mob/user, proximity_flag)
|
||||
. = ..()
|
||||
@@ -330,18 +330,7 @@
|
||||
else if(!isturf(target))
|
||||
shard.Bumped(target)
|
||||
else
|
||||
consume_turf(target)
|
||||
|
||||
/obj/item/melee/supermatter_sword/proc/consume_turf(turf/T)
|
||||
var/oldtype = T.type
|
||||
var/turf/newT = T.ScrapeAway()
|
||||
if(newT.type == oldtype)
|
||||
return
|
||||
playsound(T, 'sound/effects/supermatter.ogg', 50, 1)
|
||||
T.visible_message("<span class='danger'>[T] smacks into [src] and rapidly flashes to ash.</span>",\
|
||||
"<span class='italics'>You hear a loud crack as you are washed with a wave of heat.</span>")
|
||||
shard.Consume()
|
||||
T.CalculateAdjacentTurfs()
|
||||
shard.consume_turf(target)
|
||||
|
||||
/obj/item/melee/supermatter_sword/add_blood_DNA(list/blood_dna)
|
||||
return FALSE
|
||||
|
||||
@@ -591,10 +591,22 @@
|
||||
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
|
||||
icon_state = "plushie_slime"
|
||||
item_state = "plushie_slime"
|
||||
attack_verb = list("blorbled", "slimed", "absorbed")
|
||||
attack_verb = list("blorbled", "slimed", "absorbed", "glomped")
|
||||
squeak_override = list('sound/effects/blobattack.ogg' = 1)
|
||||
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
|
||||
|
||||
/obj/item/toy/plush/slimeplushie/annie
|
||||
desc = "An adorable stuffed toy that resembles a slimey crewmember."
|
||||
icon_state = "annie"
|
||||
item_state = "annie"
|
||||
|
||||
/obj/item/toy/plush/slimeplushie/paxton
|
||||
desc = "An adorable stuffed toy that resembles a slimey crewmember."
|
||||
icon_state = "paxton"
|
||||
item_state = "paxton"
|
||||
attack_verb = list("CQC'd", "jabroni'd", "powergamed", "robusted", "cakehatted")
|
||||
gender = MALE
|
||||
|
||||
/obj/item/toy/plush/awakenedplushie
|
||||
name = "awakened plushie"
|
||||
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
|
||||
@@ -635,6 +647,13 @@
|
||||
attack_verb = list("lit", "flickered", "flashed")
|
||||
squeak_override = list('sound/weapons/magout.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/box
|
||||
name = "cardboard plushie"
|
||||
desc = "A toy box plushie, it holds cotten. Only a baddie would place a bomb through the postal system..."
|
||||
icon_state = "box"
|
||||
item_state = "box"
|
||||
attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave")
|
||||
|
||||
/obj/item/toy/plush/borgplushie
|
||||
name = "robot plushie"
|
||||
desc = "An adorable stuffed toy of a robot."
|
||||
@@ -659,6 +678,12 @@
|
||||
icon_state = "neeb"
|
||||
item_state = "neeb"
|
||||
|
||||
/obj/item/toy/plush/borgplushie/bhijn
|
||||
desc = "An adorable stuffed toy of a IPC."
|
||||
icon_state = "bhijn"
|
||||
item_state = "bhijn"
|
||||
attack_verb = list("closed", "reworked", "merged")
|
||||
|
||||
/obj/item/toy/plush/bird
|
||||
name = "bird plushie"
|
||||
desc = "An adorable stuffed plushie that resembles an avian."
|
||||
@@ -728,6 +753,10 @@
|
||||
icon_state = "pavel"
|
||||
item_state = "pavel"
|
||||
|
||||
/obj/item/toy/plush/mammal/mason
|
||||
icon_state = "mason"
|
||||
item_state = "mason"
|
||||
|
||||
/obj/item/toy/plush/mammal/oten
|
||||
icon_state = "oten"
|
||||
item_state = "oten"
|
||||
@@ -736,6 +765,10 @@
|
||||
icon_state = "ray"
|
||||
item_state = "ray"
|
||||
|
||||
/obj/item/toy/plush/mammal/redtail
|
||||
icon_state = "redtail"
|
||||
item_state = "redtail"
|
||||
|
||||
/obj/item/toy/plush/mammal/dawud
|
||||
icon_state = "dawud"
|
||||
item_state = "dawud"
|
||||
@@ -743,6 +776,7 @@
|
||||
/obj/item/toy/plush/mammal/edgar
|
||||
icon_state = "edgar"
|
||||
item_state = "edgar"
|
||||
attack_verb = list("collared", "tricked", "headpatted")
|
||||
|
||||
/obj/item/toy/plush/mammal/frank
|
||||
icon_state = "frank"
|
||||
@@ -777,6 +811,16 @@
|
||||
icon_state = "zed"
|
||||
item_state = "zed"
|
||||
|
||||
/obj/item/toy/plush/mammal/justin
|
||||
icon_state = "justin"
|
||||
item_state = "justin"
|
||||
attack_verb = list("buttslapped", "fixed")
|
||||
|
||||
/obj/item/toy/plush/mammal/reece
|
||||
icon_state = "reece"
|
||||
item_state = "reece"
|
||||
attack_verb = list("healed", "cured", "demoted")
|
||||
|
||||
/obj/item/toy/plush/mammal/dog
|
||||
desc = "An adorable stuffed toy that resembles a canine."
|
||||
icon_state = "katlin"
|
||||
@@ -840,6 +884,12 @@
|
||||
icon_state = "drew"
|
||||
item_state = "drew"
|
||||
|
||||
/obj/item/toy/plush/catgirl/trilby
|
||||
desc = "A masked stuffed toy that resembles a feline scientist."
|
||||
icon_state = "trilby"
|
||||
item_state = "trilby"
|
||||
attack_verb = list("pred", "coded", "remembered")
|
||||
|
||||
/obj/item/toy/plush/catgirl/fermis
|
||||
name = "medcat plushie"
|
||||
desc = "An affectionate stuffed toy that resembles a certain medcat, comes complete with battery operated wagging tail!! You get the impression she's cheering you on to to find happiness and be kind to people."
|
||||
|
||||
@@ -153,3 +153,16 @@
|
||||
slot_flags = null
|
||||
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/shield/makeshift
|
||||
name = "metal shield"
|
||||
desc = "A large shield made of wired and welded sheets of metal. The handle is made of cloth and leather making it unwieldy."
|
||||
armor = list("melee" = 25, "bullet" = 25, "laser" = 5, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 80)
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
item_state = "makeshift_shield"
|
||||
materials = list(MAT_METAL = 18000)
|
||||
slot_flags = null
|
||||
block_chance = 25
|
||||
force = 5
|
||||
throwforce = 7
|
||||
|
||||
@@ -252,7 +252,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
|
||||
new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
|
||||
null, \
|
||||
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1), \
|
||||
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1),\
|
||||
new/datum/stack_recipe("white gloves", /obj/item/clothing/gloves/color/white, 1),\
|
||||
new/datum/stack_recipe("black gloves", /obj/item/clothing/gloves/color/black, 3), \
|
||||
null, \
|
||||
new/datum/stack_recipe("blindfold", /obj/item/clothing/glasses/sunglasses/blindfold, 2), \
|
||||
@@ -281,16 +282,38 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
*/
|
||||
GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
new/datum/stack_recipe("box", /obj/item/storage/box), \
|
||||
new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \
|
||||
new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \
|
||||
null, \
|
||||
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
|
||||
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
|
||||
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
|
||||
new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \
|
||||
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
|
||||
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
|
||||
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
|
||||
new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \
|
||||
new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \
|
||||
null, \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("folder", /obj/item/folder), \
|
||||
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
|
||||
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
|
||||
))
|
||||
null, \
|
||||
new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \
|
||||
new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \
|
||||
new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \
|
||||
new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \
|
||||
new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \
|
||||
new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \
|
||||
new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck
|
||||
name = "cardboard"
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_items = 21
|
||||
|
||||
|
||||
/*
|
||||
* Backpack Types
|
||||
*/
|
||||
@@ -244,6 +243,18 @@
|
||||
icon_state = "satchel-explorer"
|
||||
item_state = "securitypack"
|
||||
|
||||
/obj/item/storage/backpack/satchel/bone
|
||||
name = "bone satchel"
|
||||
desc = "A bone satchel fashend with watcher wings and large bones from goliath. Can be worn on the belt."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "goliath_saddle"
|
||||
slot_flags = ITEM_SLOT_BACK | ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/backpack/satchel/bone/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
STR.max_combined_w_class = 10
|
||||
|
||||
/obj/item/storage/backpack/satchel/cap
|
||||
name = "captain's satchel"
|
||||
desc = "An exclusive satchel for Nanotrasen officers."
|
||||
|
||||
@@ -14,9 +14,11 @@
|
||||
* ID and security PDA cart boxes,
|
||||
* Handcuff, mousetrap, and pillbottle boxes,
|
||||
* Snap-pops and matchboxes,
|
||||
* Replacement light boxes.
|
||||
* Action Figure Boxes
|
||||
* Various paper bags.
|
||||
* Replacement light boxes,
|
||||
* Ammo types,
|
||||
* Action Figure Boxes,
|
||||
* Various paper bags,
|
||||
* Colored boxes
|
||||
*
|
||||
* For syndicate call-ins see uplink_kits.dm
|
||||
*/
|
||||
@@ -74,7 +76,6 @@
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
|
||||
//Disk boxes
|
||||
/obj/item/storage/box/disks
|
||||
name = "diskette box"
|
||||
@@ -84,7 +85,6 @@
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/disk/data(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/disks_plantgene
|
||||
name = "plant data disks box"
|
||||
illustration = "disk_kit"
|
||||
@@ -117,7 +117,6 @@
|
||||
new /obj/item/crowbar/red(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
|
||||
// Engineer survival box
|
||||
/obj/item/storage/box/engineer/PopulateContents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
@@ -143,6 +142,29 @@
|
||||
..() // we want the regular stuff too
|
||||
new /obj/item/radio/off(src)
|
||||
|
||||
/obj/item/storage/box/seclooking
|
||||
icon_state = "secbox"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/cells
|
||||
name = "box of powercells"
|
||||
desc = "Contains powercells."
|
||||
illustration = "power_cell"
|
||||
|
||||
/obj/item/storage/box/ammoshells
|
||||
name = "box of loose ammo"
|
||||
desc = "Contains loose ammo."
|
||||
illustration = "loose_ammo"
|
||||
|
||||
/obj/item/storage/box/otwo
|
||||
name = "box of o2 supplies"
|
||||
desc = "Contains o2 supplies."
|
||||
illustration = "02"
|
||||
|
||||
/obj/item/storage/box/otwo/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
|
||||
/obj/item/storage/box/gloves
|
||||
name = "box of latex gloves"
|
||||
desc = "Contains sterile latex gloves."
|
||||
@@ -261,7 +283,6 @@
|
||||
new /obj/item/assembly/flash/handheld(src)
|
||||
new /obj/item/screwdriver(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/teargas
|
||||
name = "box of tear gas grenades (WARNING)"
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness and skin irritation.</B>"
|
||||
@@ -465,7 +486,7 @@
|
||||
/obj/item/storage/box/firingpins
|
||||
name = "box of standard firing pins"
|
||||
desc = "A box full of standard firing pins, to allow newly-developed firearms to operate."
|
||||
illustration = "id"
|
||||
illustration = "firing_pins"
|
||||
|
||||
/obj/item/storage/box/firingpins/PopulateContents()
|
||||
for(var/i in 1 to 5)
|
||||
@@ -474,7 +495,7 @@
|
||||
/obj/item/storage/box/lasertagpins
|
||||
name = "box of laser tag firing pins"
|
||||
desc = "A box full of laser tag firing pins, to allow newly-developed firearms to require wearing brightly coloured plastic armor before being able to be used."
|
||||
illustration = "id"
|
||||
illustration = "firing_pins"
|
||||
|
||||
/obj/item/storage/box/lasertagpins/PopulateContents()
|
||||
for(var/i in 1 to 3)
|
||||
@@ -615,7 +636,6 @@
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/light/bulb(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/deputy
|
||||
name = "box of deputy armbands"
|
||||
desc = "To be issued to those authorized to act as deputy of security."
|
||||
@@ -721,6 +741,46 @@
|
||||
for(var/i in 1 to 6)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
|
||||
/obj/item/storage/box/lethalslugs
|
||||
name = "box of 12g shotgun slugs"
|
||||
desc = "A box full of lethal 12g slug, designed for riot shotguns."
|
||||
icon_state = "12g_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/lethalslugs/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/projectile/bullet/shotgun_slug(src)
|
||||
|
||||
/obj/item/storage/box/stunslug
|
||||
name = "box of stun slugs"
|
||||
desc = "A box full of stun 12g slugs."
|
||||
icon_state = "stunslug_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/stunslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/projectile/bullet/shotgun_stunslug(src)
|
||||
|
||||
/obj/item/storage/box/techsslug
|
||||
name = "box of tech shotgun shells"
|
||||
desc = "A box full of tech shotgun shells."
|
||||
icon_state = "techslug_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/techsslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/techshell(src)
|
||||
|
||||
/obj/item/storage/box/fireshot
|
||||
name = "box of incendiary ammo"
|
||||
desc = "A box full of tech incendiary ammo."
|
||||
icon_state = "fireshot_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/techsslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/incendiary(src)
|
||||
|
||||
/obj/item/storage/box/actionfigure
|
||||
name = "box of action figures"
|
||||
desc = "The latest set of collectable action figures."
|
||||
@@ -966,7 +1026,6 @@
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/fountainpens
|
||||
name = "box of fountain pens"
|
||||
|
||||
@@ -1025,3 +1084,32 @@
|
||||
new /obj/item/stock_parts/matter_bin/bluespace(src)
|
||||
new /obj/item/stock_parts/matter_bin/bluespace(src)
|
||||
new /obj/item/stock_parts/matter_bin/bluespace(src)
|
||||
|
||||
//Colored boxes.
|
||||
/obj/item/storage/box/green
|
||||
icon_state = "box_green"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/blue
|
||||
icon_state = "box_blue"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/purple
|
||||
icon_state = "box_purple"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/red
|
||||
icon_state = "box_red"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/yellow
|
||||
icon_state = "box_yellow"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/brown
|
||||
icon_state = "box_brown"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/pink
|
||||
icon_state = "box_pink"
|
||||
illustration = null
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#define STUNBATON_CHARGE_LENIENCY 0.3
|
||||
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
@@ -13,7 +15,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
|
||||
|
||||
var/stunforce = 140
|
||||
var/status = 0
|
||||
var/status = FALSE
|
||||
var/obj/item/stock_parts/cell/cell
|
||||
var/hitcost = 1000
|
||||
var/throw_hit_chance = 35
|
||||
@@ -44,17 +46,30 @@
|
||||
/obj/item/melee/baton/loaded //this one starts with a cell pre-installed.
|
||||
preload_cell_type = /obj/item/stock_parts/cell/high
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && cell.charge < hitcost)
|
||||
//we're below minimum, turn off
|
||||
status = 0
|
||||
update_icon()
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt, chargecheck = TRUE)
|
||||
if(!cell)
|
||||
switch_status(FALSE, TRUE)
|
||||
return FALSE
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && (!. || (chargecheck && cell.charge < hitcost * STUNBATON_CHARGE_LENIENCY)))
|
||||
//we're below minimum, turn off
|
||||
switch_status(FALSE)
|
||||
|
||||
/obj/item/melee/baton/proc/switch_status(new_status = FALSE, silent = FALSE)
|
||||
if(status != new_status)
|
||||
status = new_status
|
||||
if(!silent)
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
if(status)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/process()
|
||||
deductcharge(hitcost * 0.004, FALSE)
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
@@ -77,7 +92,7 @@
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
|
||||
else
|
||||
if(C.maxcharge < hitcost)
|
||||
if(C.maxcharge < hitcost * STUNBATON_CHARGE_LENIENCY)
|
||||
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
@@ -92,31 +107,25 @@
|
||||
cell.forceMove(get_turf(src))
|
||||
cell = null
|
||||
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
|
||||
status = 0
|
||||
update_icon()
|
||||
switch_status(FALSE, TRUE)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost)
|
||||
status = !status
|
||||
if(cell && cell.charge > hitcost * STUNBATON_CHARGE_LENIENCY)
|
||||
switch_status(!status)
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
else
|
||||
status = 0
|
||||
switch_status(FALSE, TRUE)
|
||||
if(!cell)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
update_icon()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
clowning_around(user)
|
||||
return
|
||||
|
||||
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes it impossible to baton in stamina softcrit
|
||||
@@ -153,17 +162,21 @@
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return 0
|
||||
return FALSE
|
||||
var/stunpwr = stunforce
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!R || !R.cell || !R.cell.use(hitcost))
|
||||
return 0
|
||||
if(!istype(R) || !R.cell || !R.cell.use(hitcost))
|
||||
return FALSE
|
||||
else
|
||||
if(!deductcharge(hitcost))
|
||||
return 0
|
||||
var/stuncharge = cell.charge
|
||||
if(!deductcharge(hitcost, FALSE))
|
||||
stunpwr *= round(stuncharge/hitcost)
|
||||
if(stunpwr < stunforce * STUNBATON_CHARGE_LENIENCY)
|
||||
return FALSE
|
||||
|
||||
L.Knockdown(stunforce)
|
||||
L.adjustStaminaLoss(stunforce*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
|
||||
L.Knockdown(stunpwr)
|
||||
L.adjustStaminaLoss(stunpwr*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
|
||||
L.apply_effect(EFFECT_STUTTER, stunforce)
|
||||
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK)
|
||||
if(user)
|
||||
@@ -180,11 +193,18 @@
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/melee/baton/proc/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
switch_status(FALSE)
|
||||
deductcharge(1000 / severity)
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
@@ -202,12 +222,15 @@
|
||||
hitcost = 2000
|
||||
throw_hit_chance = 10
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
var/obj/item/assembly/igniter/sparkler = 0
|
||||
var/obj/item/assembly/igniter/sparkler
|
||||
|
||||
/obj/item/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
sparkler.activate_cooldown = 5
|
||||
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
sparkler?.activate()
|
||||
. = ..()
|
||||
|
||||
#undef STUNBATON_CHARGE_LENIENCY
|
||||
@@ -17,8 +17,7 @@
|
||||
/obj/item/tank/jetpack/New()
|
||||
..()
|
||||
if(gas_type)
|
||||
air_contents.assert_gas(gas_type)
|
||||
air_contents.gases[gas_type][MOLES] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
|
||||
air_contents.gases[gas_type] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
|
||||
|
||||
ion_trail = new
|
||||
ion_trail.set_up(src)
|
||||
@@ -237,3 +236,4 @@
|
||||
var/obj/item/clothing/suit/space/hardsuit/C = wear_suit
|
||||
J = C.jetpack
|
||||
return J
|
||||
|
||||
|
||||
@@ -21,8 +21,7 @@
|
||||
|
||||
/obj/item/tank/internals/oxygen/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/oxygen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/oxygen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -49,9 +48,8 @@
|
||||
|
||||
/obj/item/tank/internals/anesthetic/New()
|
||||
..()
|
||||
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrous_oxide)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrous_oxide][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
air_contents.gases[/datum/gas/oxygen] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrous_oxide] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
return
|
||||
|
||||
/*
|
||||
@@ -67,9 +65,8 @@
|
||||
|
||||
/obj/item/tank/internals/air/New()
|
||||
..()
|
||||
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrogen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
air_contents.gases[/datum/gas/oxygen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrogen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
return
|
||||
|
||||
|
||||
@@ -87,8 +84,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasma/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/plasma)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasma/attackby(obj/item/W, mob/user, params)
|
||||
@@ -106,7 +102,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasma/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -124,13 +120,12 @@
|
||||
|
||||
/obj/item/tank/internals/plasmaman/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/plasma)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasmaman/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -144,7 +139,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasmaman/belt/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -166,8 +161,7 @@
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/oxygen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/oxygen] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/engi
|
||||
|
||||
@@ -6,27 +6,23 @@
|
||||
item_state = "teleprod"
|
||||
slot_flags = null
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
||||
..()
|
||||
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
if(do_teleport(user, get_turf(user), 50))//honk honk
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
else
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost/4)
|
||||
/obj/item/melee/baton/cattleprod/teleprod/baton_stun(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
||||
. = ..()
|
||||
if(!. || !istype(M) || M.anchored)
|
||||
return
|
||||
else
|
||||
if(status)
|
||||
if(!istype(M) && M.anchored)
|
||||
return .
|
||||
else
|
||||
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
if(do_teleport(user, get_turf(user), 50))
|
||||
deductcharge(hitcost)
|
||||
else
|
||||
deductcharge(hitcost * 0.25)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/attackby(obj/item/I, mob/user, params)//handles sticking a crystal onto a stunprod to make a teleprod
|
||||
if(istype(I, /obj/item/stack/ore/bluespace_crystal))
|
||||
|
||||
@@ -75,11 +75,6 @@
|
||||
return ..()
|
||||
if(user.zone_selected != BODY_ZONE_PRECISE_EYES && user.zone_selected != BODY_ZONE_HEAD)
|
||||
return ..()
|
||||
if(user.has_trait(TRAIT_PACIFISM))
|
||||
to_chat(user, "<span class='warning'>You don't want to harm [M]!</span>")
|
||||
return
|
||||
if(user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
M = user
|
||||
return eyestab(M,user)
|
||||
|
||||
/obj/item/screwdriver/brass
|
||||
@@ -103,7 +98,7 @@
|
||||
|
||||
/obj/item/screwdriver/abductor/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "screwdriver_nuke")
|
||||
|
||||
|
||||
/obj/item/screwdriver/power
|
||||
name = "hand drill"
|
||||
desc = "A simple powered hand drill. It's fitted with a screw bit."
|
||||
|
||||
Reference in New Issue
Block a user