Merge branch 'master' into patch-135

This commit is contained in:
kevinz000
2019-06-08 01:19:37 -07:00
committed by GitHub
310 changed files with 10327 additions and 6792 deletions
+1 -1
View File
@@ -105,7 +105,7 @@
if(isturf(A))
return
if(istype(A,/obj/item/storage/lockbox))
if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))
A.emag_act(user)
uses = max(uses - 1, 0)
if(!uses)
+2 -3
View File
@@ -248,9 +248,8 @@
/obj/effect/chrono_field/return_air() //we always have nominal air and temperature
var/datum/gas_mixture/GM = new
GM.add_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
GM.gases[/datum/gas/oxygen][MOLES] = MOLES_O2STANDARD
GM.gases[/datum/gas/nitrogen][MOLES] = MOLES_N2STANDARD
GM.gases[/datum/gas/oxygen] = MOLES_O2STANDARD
GM.gases[/datum/gas/nitrogen] = MOLES_N2STANDARD
GM.temperature = T20C
return GM
+110 -21
View File
@@ -68,6 +68,8 @@
var/pre_noise = FALSE
var/post_noise = FALSE
var/datum/team/gang/gang //For marking territory.
var/gang_tag_delay = 30 //this is the delay for gang mode tag applications on anything that gang = true on.
/obj/item/toy/crayon/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!</span>")
@@ -288,6 +290,13 @@
else if(drawing in numerals)
temp = "number"
// If a gang member is using a gang spraycan, it'll behave differently
var/gang_mode = FALSE
if(gang && user.mind && user.mind.has_antag_datum(/datum/antagonist/gang)) //Heres a check.
gang_mode = TRUE // No more runtimes if a non-gang member sprays a gang can, it just works like normal cans.
// discontinue if the area isn't valid for tagging because gang "honour"
if(gang_mode && (!can_claim_for_gang(user, target)))
return
var/graf_rot
if(drawing in oriented)
@@ -310,20 +319,22 @@
clicky = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
if(!instant)
to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
if(pre_noise)
audible_message("<span class='notice'>You hear spraying.</span>")
playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5)
var/takes_time = !instant
var/takes_time = !instant //For order purposes, since I'm maximum bad.
if(gang_mode)
takes_time = TRUE
var/wait_time = 50
if(paint_mode == PAINT_LARGE_HORIZONTAL)
wait_time *= 3
if(takes_time)
if(!do_after(user, 50, target = target))
if(takes_time) //This is what deteremines the time it takes to spray a tag in gang mode. 50 is Default.
if(!do_after(user, gang_tag_delay, target = target)) //25 is a good number, but we have gang_tag_delay var now.
return
if(length(text_buffer))
@@ -332,26 +343,34 @@
var/list/turf/affected_turfs = list()
if(actually_paints)
switch(paint_mode)
if(PAINT_NORMAL)
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
C.add_hiddenprint(user)
C.pixel_x = clickx
C.pixel_y = clicky
affected_turfs += target
if(PAINT_LARGE_HORIZONTAL)
var/turf/left = locate(target.x-1,target.y,target.z)
var/turf/right = locate(target.x+1,target.y,target.z)
if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
if(gang_mode)
// Double check it wasn't tagged in the meanwhile.
if(!can_claim_for_gang(user, target))
return
tag_for_gang(user, target)
affected_turfs += target
else
switch(paint_mode)
if(PAINT_NORMAL)
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
C.add_hiddenprint(user)
affected_turfs += left
affected_turfs += right
C.pixel_x = clickx
C.pixel_y = clicky
affected_turfs += target
else
to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
return
if(PAINT_LARGE_HORIZONTAL)
var/turf/left = locate(target.x-1,target.y,target.z)
var/turf/right = locate(target.x+1,target.y,target.z)
if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
C.add_hiddenprint(user)
affected_turfs += left
affected_turfs += right
affected_turfs += target
else
to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
return
if(!instant)
to_chat(user, "<span class='notice'>You finish drawing \the [temp].</span>")
@@ -373,6 +392,52 @@
reagents.trans_to(t, ., volume_multiplier)
check_empty(user)
//////////////Gang mode stuff/////////////////
/obj/item/toy/crayon/proc/can_claim_for_gang(mob/user, atom/target)
// Check area validity.
// Reject space, player-created areas, and non-station z-levels.
var/area/A = get_area(target)
if(!A || (!is_station_level(A.z)) || !A.valid_territory)
to_chat(user, "<span class='warning'>[A] is unsuitable for tagging.</span>")
return FALSE
var/spraying_over = FALSE
for(var/G in target)
var/obj/effect/decal/cleanable/crayon/gang/gangtag = G
if(istype(gangtag))
var/datum/antagonist/gang/GA = user.mind.has_antag_datum(/datum/antagonist/gang)
if(gangtag.gang != GA.gang)
spraying_over = TRUE
break
var/occupying_gang = territory_claimed(A, user)
if(occupying_gang && !spraying_over)
to_chat(user, "<span class='danger'>[A] has already been tagged by the [occupying_gang] gang! You must get rid of or spray over the old tag first!</span>")
return FALSE
// If you pass the gauntlet of checks, you're good to proceed
return TRUE
/obj/item/toy/crayon/proc/territory_claimed(area/territory, mob/user)
for(var/datum/team/gang/G in GLOB.gangs)
if(territory.type in (G.territories|G.new_territories))
. = G.name
break
/obj/item/toy/crayon/proc/tag_for_gang(mob/user, atom/target)
//Delete any old markings on this tile, including other gang tags
for(var/obj/effect/decal/cleanable/crayon/old_marking in target)
qdel(old_marking)
var/datum/antagonist/gang/G = user.mind.has_antag_datum(/datum/antagonist/gang)
var/area/territory = get_area(target)
new /obj/effect/decal/cleanable/crayon/gang(target,G.gang,"graffiti",0,user) // Heres the gang tag.
to_chat(user, "<span class='notice'>You tagged [territory] for your gang!</span>")
/////////////////Gang end////////////////////
/obj/item/toy/crayon/attack(mob/M, mob/user)
if(edible && (M == user))
to_chat(user, "You take a bite of the [src.name]. Delicious!")
@@ -524,6 +589,7 @@
is_capped = TRUE
self_contained = FALSE // Don't disappear when they're empty
can_change_colour = TRUE
gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE.
validSurfaces = list(/turf/open/floor, /turf/closed/wall)
reagent_contents = list("welding_fuel" = 1, "ethanol" = 1)
@@ -669,6 +735,7 @@
icon_capped = "deathcan2_cap"
icon_uncapped = "deathcan2"
use_overlays = FALSE
gang = FALSE
volume_multiplier = 25
charges = 100
@@ -683,6 +750,7 @@
icon_capped = "clowncan2_cap"
icon_uncapped = "clowncan2"
use_overlays = FALSE
gang = FALSE
reagent_contents = list("lube" = 1, "banana" = 1)
volume_multiplier = 5
@@ -695,6 +763,7 @@
icon_capped = "mimecan_cap"
icon_uncapped = "mimecan"
use_overlays = FALSE
gang = FALSE
can_change_colour = FALSE
paint_color = "#FFFFFF" //RGB
@@ -703,6 +772,26 @@
post_noise = FALSE
reagent_contents = list("nothing" = 1, "mutetoxin" = 1)
/obj/item/toy/crayon/spraycan/gang
charges = 20 // Charges back to 20, which is the default value for them.
gang = TRUE
gang_tag_delay = 15 //Its 50% faster than a regular spraycan, for tagging. After-all they did spend points/meet the boss.
pre_noise = FALSE
post_noise = TRUE // Its even more stealthy just a tad.
/obj/item/toy/crayon/spraycan/gang/Initialize(loc, datum/team/gang/G)
..()
if(G)
gang = G
paint_color = G.color
update_icon()
/obj/item/toy/crayon/spraycan/gang/examine(mob/user)
. = ..()
if(user.mind && user.mind.has_antag_datum(/datum/antagonist/gang) || isobserver(user))
to_chat(user, "This spraycan has been specially modified with a stage 2 nozzle kit, making it faster.")
#undef RANDOM_GRAFFITI
#undef RANDOM_LETTER
#undef RANDOM_NUMBER
+2 -2
View File
@@ -358,9 +358,9 @@ GLOBAL_LIST_EMPTY(PDAs)
if (total_moles)
for(var/id in env_gases)
var/gas_level = env_gases[id][MOLES]/total_moles
var/gas_level = env_gases[id]/total_moles
if(gas_level > 0)
dat += "[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_level*100, 0.01)]%<br>"
dat += "[GLOB.meta_gas_names[id]]: [round(gas_level*100, 0.01)]%<br>"
dat += "Temperature: [round(environment.temperature-T0C)]&deg;C<br>"
dat += "<br>"
+17 -18
View File
@@ -428,39 +428,38 @@ SLIME SCANNER
if(total_moles)
var/list/env_gases = environment.gases
environment.assert_gases(arglist(GLOB.hardcoded_gases))
var/o2_concentration = env_gases[/datum/gas/oxygen][MOLES]/total_moles
var/n2_concentration = env_gases[/datum/gas/nitrogen][MOLES]/total_moles
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide][MOLES]/total_moles
var/plasma_concentration = env_gases[/datum/gas/plasma][MOLES]/total_moles
var/o2_concentration = env_gases[/datum/gas/oxygen]/total_moles
var/n2_concentration = env_gases[/datum/gas/nitrogen]/total_moles
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide]/total_moles
var/plasma_concentration = env_gases[/datum/gas/plasma]/total_moles
if(abs(n2_concentration - N2STANDARD) < 20)
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen], 0.01)] mol)</span>")
else
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen], 0.01)] mol)</span>")
if(abs(o2_concentration - O2STANDARD) < 2)
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen], 0.01)] mol)</span>")
else
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen], 0.01)] mol)</span>")
if(co2_concentration > 0.01)
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide], 0.01)] mol)</span>")
else
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide], 0.01)] mol)</span>")
if(plasma_concentration > 0.005)
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma], 0.01)] mol)</span>")
else
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma][MOLES], 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma], 0.01)] mol)</span>")
environment.garbage_collect()
GAS_GARBAGE_COLLECT(environment.gases)
for(var/id in env_gases)
if(id in GLOB.hardcoded_gases)
continue
var/gas_concentration = env_gases[id][MOLES]/total_moles
to_chat(user, "<span class='alert'>[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] % ([round(env_gases[id][MOLES], 0.01)] mol)</span>")
var/gas_concentration = env_gases[id]/total_moles
to_chat(user, "<span class='alert'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(env_gases[id], 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Temperature: [round(environment.temperature-T0C, 0.01)] &deg;C ([round(environment.temperature, 0.01)] K)</span>")
/obj/item/analyzer/AltClick(mob/user) //Barometer output for measuring when the next storm happens
@@ -550,8 +549,8 @@ SLIME SCANNER
var/list/cached_gases = air_contents.gases
for(var/id in cached_gases)
var/gas_concentration = cached_gases[id][MOLES]/total_moles
to_chat(user, "<span class='notice'>[cached_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] % ([round(cached_gases[id][MOLES], 0.01)] mol)</span>")
var/gas_concentration = cached_gases[id]/total_moles
to_chat(user, "<span class='notice'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(cached_gases[id], 0.01)] mol)</span>")
to_chat(user, "<span class='notice'>Temperature: [round(temperature - T0C,0.01)] &deg;C ([round(temperature, 0.01)] K)</span>")
else
+1 -1
View File
@@ -205,7 +205,7 @@
//Transfer 5% of current tank air contents to turf
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
if(air_transfer.gases[/datum/gas/plasma])
air_transfer.gases[/datum/gas/plasma][MOLES] *= 5
air_transfer.gases[/datum/gas/plasma] *= 5
target.assume_air(air_transfer)
//Burn it based on transfered gas
target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500)
@@ -27,7 +27,7 @@
if(target.mind.has_antag_datum(/datum/antagonist/brainwashed))
target.mind.remove_antag_datum(/datum/antagonist/brainwashed)
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable)
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss))
if(!silent)
target.visible_message("<span class='warning'>[target] seems to resist the implant!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
var/obj/item/implanter/I = loc
@@ -38,9 +38,12 @@
I.update_icon()
return FALSE
var/datum/antagonist/gang/gang = target.mind.has_antag_datum(/datum/antagonist/gang)
var/datum/antagonist/rev/rev = target.mind.has_antag_datum(/datum/antagonist/rev)
if(rev)
rev.remove_revolutionary(FALSE, user)
if(gang)
target.mind.remove_antag_datum(/datum/antagonist/gang)
if(!silent)
if(target.mind in SSticker.mode.cult)
to_chat(target, "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
@@ -33,24 +33,8 @@
/obj/item/implant/adrenalin/activate()
. = ..()
uses--
imp_in.do_adrenaline(150, TRUE, 0, 0, TRUE, list("inaprovaline" = 3, "synaptizine" = 10, "omnizine" = 10, "stimulants" = 10), "<span class='boldnotice'>You feel a sudden surge of energy!</span>")
to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>")
imp_in.SetSleeping(0)
imp_in.SetStun(0)
imp_in.SetKnockdown(0)
imp_in.SetUnconscious(0)
imp_in.adjustStaminaLoss(-150)
imp_in.stuttering = 0
imp_in.updatehealth()
imp_in.update_stamina()
imp_in.resting = 0
imp_in.lying = 0
imp_in.update_canmove()
imp_in.reagents.add_reagent("inaprovaline", 3) //let's give another chance to dumb fucks who forget to breathe
imp_in.reagents.add_reagent("synaptizine", 10)
imp_in.reagents.add_reagent("omnizine", 10)
imp_in.reagents.add_reagent("stimulants", 10)
if(!uses)
qdel(src)
-4
View File
@@ -49,8 +49,6 @@
forkload = null
else if(user.zone_selected == BODY_ZONE_PRECISE_EYES)
if(user.has_trait(TRAIT_CLUMSY) && prob(50))
M = user
return eyestab(M,user)
else
return ..()
@@ -79,8 +77,6 @@
/obj/item/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user)
if(user.zone_selected == BODY_ZONE_PRECISE_EYES)
if(user.has_trait(TRAIT_CLUMSY) && prob(50))
M = user
return eyestab(M,user)
else
return ..()
+2 -13
View File
@@ -283,7 +283,7 @@
else
var/turf/T = get_turf(src)
if(!isspaceturf(T))
consume_turf(T)
shard.consume_turf(T)
/obj/item/melee/supermatter_sword/afterattack(target, mob/user, proximity_flag)
. = ..()
@@ -330,18 +330,7 @@
else if(!isturf(target))
shard.Bumped(target)
else
consume_turf(target)
/obj/item/melee/supermatter_sword/proc/consume_turf(turf/T)
var/oldtype = T.type
var/turf/newT = T.ScrapeAway()
if(newT.type == oldtype)
return
playsound(T, 'sound/effects/supermatter.ogg', 50, 1)
T.visible_message("<span class='danger'>[T] smacks into [src] and rapidly flashes to ash.</span>",\
"<span class='italics'>You hear a loud crack as you are washed with a wave of heat.</span>")
shard.Consume()
T.CalculateAdjacentTurfs()
shard.consume_turf(target)
/obj/item/melee/supermatter_sword/add_blood_DNA(list/blood_dna)
return FALSE
+51 -1
View File
@@ -591,10 +591,22 @@
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
icon_state = "plushie_slime"
item_state = "plushie_slime"
attack_verb = list("blorbled", "slimed", "absorbed")
attack_verb = list("blorbled", "slimed", "absorbed", "glomped")
squeak_override = list('sound/effects/blobattack.ogg' = 1)
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
/obj/item/toy/plush/slimeplushie/annie
desc = "An adorable stuffed toy that resembles a slimey crewmember."
icon_state = "annie"
item_state = "annie"
/obj/item/toy/plush/slimeplushie/paxton
desc = "An adorable stuffed toy that resembles a slimey crewmember."
icon_state = "paxton"
item_state = "paxton"
attack_verb = list("CQC'd", "jabroni'd", "powergamed", "robusted", "cakehatted")
gender = MALE
/obj/item/toy/plush/awakenedplushie
name = "awakened plushie"
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
@@ -635,6 +647,13 @@
attack_verb = list("lit", "flickered", "flashed")
squeak_override = list('sound/weapons/magout.ogg' = 1)
/obj/item/toy/plush/box
name = "cardboard plushie"
desc = "A toy box plushie, it holds cotten. Only a baddie would place a bomb through the postal system..."
icon_state = "box"
item_state = "box"
attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave")
/obj/item/toy/plush/borgplushie
name = "robot plushie"
desc = "An adorable stuffed toy of a robot."
@@ -659,6 +678,12 @@
icon_state = "neeb"
item_state = "neeb"
/obj/item/toy/plush/borgplushie/bhijn
desc = "An adorable stuffed toy of a IPC."
icon_state = "bhijn"
item_state = "bhijn"
attack_verb = list("closed", "reworked", "merged")
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
@@ -728,6 +753,10 @@
icon_state = "pavel"
item_state = "pavel"
/obj/item/toy/plush/mammal/mason
icon_state = "mason"
item_state = "mason"
/obj/item/toy/plush/mammal/oten
icon_state = "oten"
item_state = "oten"
@@ -736,6 +765,10 @@
icon_state = "ray"
item_state = "ray"
/obj/item/toy/plush/mammal/redtail
icon_state = "redtail"
item_state = "redtail"
/obj/item/toy/plush/mammal/dawud
icon_state = "dawud"
item_state = "dawud"
@@ -743,6 +776,7 @@
/obj/item/toy/plush/mammal/edgar
icon_state = "edgar"
item_state = "edgar"
attack_verb = list("collared", "tricked", "headpatted")
/obj/item/toy/plush/mammal/frank
icon_state = "frank"
@@ -777,6 +811,16 @@
icon_state = "zed"
item_state = "zed"
/obj/item/toy/plush/mammal/justin
icon_state = "justin"
item_state = "justin"
attack_verb = list("buttslapped", "fixed")
/obj/item/toy/plush/mammal/reece
icon_state = "reece"
item_state = "reece"
attack_verb = list("healed", "cured", "demoted")
/obj/item/toy/plush/mammal/dog
desc = "An adorable stuffed toy that resembles a canine."
icon_state = "katlin"
@@ -840,6 +884,12 @@
icon_state = "drew"
item_state = "drew"
/obj/item/toy/plush/catgirl/trilby
desc = "A masked stuffed toy that resembles a feline scientist."
icon_state = "trilby"
item_state = "trilby"
attack_verb = list("pred", "coded", "remembered")
/obj/item/toy/plush/catgirl/fermis
name = "medcat plushie"
desc = "An affectionate stuffed toy that resembles a certain medcat, comes complete with battery operated wagging tail!! You get the impression she's cheering you on to to find happiness and be kind to people."
+13
View File
@@ -153,3 +153,16 @@
slot_flags = null
to_chat(user, "<span class='notice'>[src] can now be concealed.</span>")
add_fingerprint(user)
/obj/item/shield/makeshift
name = "metal shield"
desc = "A large shield made of wired and welded sheets of metal. The handle is made of cloth and leather making it unwieldy."
armor = list("melee" = 25, "bullet" = 25, "laser" = 5, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 80)
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
item_state = "makeshift_shield"
materials = list(MAT_METAL = 18000)
slot_flags = null
block_chance = 25
force = 5
throwforce = 7
@@ -252,7 +252,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
null, \
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1), \
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1),\
new/datum/stack_recipe("white gloves", /obj/item/clothing/gloves/color/white, 1),\
new/datum/stack_recipe("black gloves", /obj/item/clothing/gloves/color/black, 3), \
null, \
new/datum/stack_recipe("blindfold", /obj/item/clothing/glasses/sunglasses/blindfold, 2), \
@@ -281,16 +282,38 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
*/
GLOBAL_LIST_INIT(cardboard_recipes, list ( \
new/datum/stack_recipe("box", /obj/item/storage/box), \
new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \
new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \
null, \
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \
new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \
null, \
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
new/datum/stack_recipe("folder", /obj/item/folder), \
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
))
null, \
new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \
new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \
new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \
new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \
new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \
new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \
new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \
))
/obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck
name = "cardboard"
+12 -1
View File
@@ -28,7 +28,6 @@
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_items = 21
/*
* Backpack Types
*/
@@ -244,6 +243,18 @@
icon_state = "satchel-explorer"
item_state = "securitypack"
/obj/item/storage/backpack/satchel/bone
name = "bone satchel"
desc = "A bone satchel fashend with watcher wings and large bones from goliath. Can be worn on the belt."
icon = 'icons/obj/mining.dmi'
icon_state = "goliath_saddle"
slot_flags = ITEM_SLOT_BACK | ITEM_SLOT_BELT
/obj/item/storage/backpack/satchel/bone/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_combined_w_class = 10
/obj/item/storage/backpack/satchel/cap
name = "captain's satchel"
desc = "An exclusive satchel for Nanotrasen officers."
+99 -11
View File
@@ -14,9 +14,11 @@
* ID and security PDA cart boxes,
* Handcuff, mousetrap, and pillbottle boxes,
* Snap-pops and matchboxes,
* Replacement light boxes.
* Action Figure Boxes
* Various paper bags.
* Replacement light boxes,
* Ammo types,
* Action Figure Boxes,
* Various paper bags,
* Colored boxes
*
* For syndicate call-ins see uplink_kits.dm
*/
@@ -74,7 +76,6 @@
return 0
return ..()
//Disk boxes
/obj/item/storage/box/disks
name = "diskette box"
@@ -84,7 +85,6 @@
for(var/i in 1 to 7)
new /obj/item/disk/data(src)
/obj/item/storage/box/disks_plantgene
name = "plant data disks box"
illustration = "disk_kit"
@@ -117,7 +117,6 @@
new /obj/item/crowbar/red(src)
new /obj/item/reagent_containers/hypospray/medipen(src)
// Engineer survival box
/obj/item/storage/box/engineer/PopulateContents()
new /obj/item/clothing/mask/breath(src)
@@ -143,6 +142,29 @@
..() // we want the regular stuff too
new /obj/item/radio/off(src)
/obj/item/storage/box/seclooking
icon_state = "secbox"
illustration = null
/obj/item/storage/box/cells
name = "box of powercells"
desc = "Contains powercells."
illustration = "power_cell"
/obj/item/storage/box/ammoshells
name = "box of loose ammo"
desc = "Contains loose ammo."
illustration = "loose_ammo"
/obj/item/storage/box/otwo
name = "box of o2 supplies"
desc = "Contains o2 supplies."
illustration = "02"
/obj/item/storage/box/otwo/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
/obj/item/storage/box/gloves
name = "box of latex gloves"
desc = "Contains sterile latex gloves."
@@ -261,7 +283,6 @@
new /obj/item/assembly/flash/handheld(src)
new /obj/item/screwdriver(src)
/obj/item/storage/box/teargas
name = "box of tear gas grenades (WARNING)"
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness and skin irritation.</B>"
@@ -465,7 +486,7 @@
/obj/item/storage/box/firingpins
name = "box of standard firing pins"
desc = "A box full of standard firing pins, to allow newly-developed firearms to operate."
illustration = "id"
illustration = "firing_pins"
/obj/item/storage/box/firingpins/PopulateContents()
for(var/i in 1 to 5)
@@ -474,7 +495,7 @@
/obj/item/storage/box/lasertagpins
name = "box of laser tag firing pins"
desc = "A box full of laser tag firing pins, to allow newly-developed firearms to require wearing brightly coloured plastic armor before being able to be used."
illustration = "id"
illustration = "firing_pins"
/obj/item/storage/box/lasertagpins/PopulateContents()
for(var/i in 1 to 3)
@@ -615,7 +636,6 @@
for(var/i in 1 to 7)
new /obj/item/light/bulb(src)
/obj/item/storage/box/deputy
name = "box of deputy armbands"
desc = "To be issued to those authorized to act as deputy of security."
@@ -721,6 +741,46 @@
for(var/i in 1 to 6)
new /obj/item/ammo_casing/shotgun/beanbag(src)
/obj/item/storage/box/lethalslugs
name = "box of 12g shotgun slugs"
desc = "A box full of lethal 12g slug, designed for riot shotguns."
icon_state = "12g_box"
illustration = null
/obj/item/storage/box/lethalslugs/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/projectile/bullet/shotgun_slug(src)
/obj/item/storage/box/stunslug
name = "box of stun slugs"
desc = "A box full of stun 12g slugs."
icon_state = "stunslug_box"
illustration = null
/obj/item/storage/box/stunslug/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/projectile/bullet/shotgun_stunslug(src)
/obj/item/storage/box/techsslug
name = "box of tech shotgun shells"
desc = "A box full of tech shotgun shells."
icon_state = "techslug_box"
illustration = null
/obj/item/storage/box/techsslug/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/ammo_casing/shotgun/techshell(src)
/obj/item/storage/box/fireshot
name = "box of incendiary ammo"
desc = "A box full of tech incendiary ammo."
icon_state = "fireshot_box"
illustration = null
/obj/item/storage/box/techsslug/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/ammo_casing/shotgun/incendiary(src)
/obj/item/storage/box/actionfigure
name = "box of action figures"
desc = "The latest set of collectable action figures."
@@ -966,7 +1026,6 @@
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
/obj/item/storage/box/fountainpens
name = "box of fountain pens"
@@ -1025,3 +1084,32 @@
new /obj/item/stock_parts/matter_bin/bluespace(src)
new /obj/item/stock_parts/matter_bin/bluespace(src)
new /obj/item/stock_parts/matter_bin/bluespace(src)
//Colored boxes.
/obj/item/storage/box/green
icon_state = "box_green"
illustration = null
/obj/item/storage/box/blue
icon_state = "box_blue"
illustration = null
/obj/item/storage/box/purple
icon_state = "box_purple"
illustration = null
/obj/item/storage/box/red
icon_state = "box_red"
illustration = null
/obj/item/storage/box/yellow
icon_state = "box_yellow"
illustration = null
/obj/item/storage/box/brown
icon_state = "box_brown"
illustration = null
/obj/item/storage/box/pink
icon_state = "box_pink"
illustration = null
+57 -34
View File
@@ -1,3 +1,5 @@
#define STUNBATON_CHARGE_LENIENCY 0.3
/obj/item/melee/baton
name = "stunbaton"
desc = "A stun baton for incapacitating people with."
@@ -13,7 +15,7 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
var/stunforce = 140
var/status = 0
var/status = FALSE
var/obj/item/stock_parts/cell/cell
var/hitcost = 1000
var/throw_hit_chance = 35
@@ -44,17 +46,30 @@
/obj/item/melee/baton/loaded //this one starts with a cell pre-installed.
preload_cell_type = /obj/item/stock_parts/cell/high
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
if(cell)
//Note this value returned is significant, as it will determine
//if a stun is applied or not
. = cell.use(chrgdeductamt)
if(status && cell.charge < hitcost)
//we're below minimum, turn off
status = 0
update_icon()
playsound(loc, "sparks", 75, 1, -1)
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt, chargecheck = TRUE)
if(!cell)
switch_status(FALSE, TRUE)
return FALSE
//Note this value returned is significant, as it will determine
//if a stun is applied or not
. = cell.use(chrgdeductamt)
if(status && (!. || (chargecheck && cell.charge < hitcost * STUNBATON_CHARGE_LENIENCY)))
//we're below minimum, turn off
switch_status(FALSE)
/obj/item/melee/baton/proc/switch_status(new_status = FALSE, silent = FALSE)
if(status != new_status)
status = new_status
if(!silent)
playsound(loc, "sparks", 75, 1, -1)
if(status)
START_PROCESSING(SSobj, src)
else
STOP_PROCESSING(SSobj, src)
update_icon()
/obj/item/melee/baton/process()
deductcharge(hitcost * 0.004, FALSE)
/obj/item/melee/baton/update_icon()
if(status)
@@ -77,7 +92,7 @@
if(cell)
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
else
if(C.maxcharge < hitcost)
if(C.maxcharge < hitcost * STUNBATON_CHARGE_LENIENCY)
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
return
if(!user.transferItemToLoc(W, src))
@@ -92,31 +107,25 @@
cell.forceMove(get_turf(src))
cell = null
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
status = 0
update_icon()
switch_status(FALSE, TRUE)
else
return ..()
/obj/item/melee/baton/attack_self(mob/user)
if(cell && cell.charge > hitcost)
status = !status
if(cell && cell.charge > hitcost * STUNBATON_CHARGE_LENIENCY)
switch_status(!status)
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
playsound(loc, "sparks", 75, 1, -1)
else
status = 0
switch_status(FALSE, TRUE)
if(!cell)
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
else
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
update_icon()
add_fingerprint(user)
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
user.Knockdown(stunforce*3)
deductcharge(hitcost)
clowning_around(user)
return
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes it impossible to baton in stamina softcrit
@@ -153,17 +162,21 @@
var/mob/living/carbon/human/H = L
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
return 0
return FALSE
var/stunpwr = stunforce
if(iscyborg(loc))
var/mob/living/silicon/robot/R = loc
if(!R || !R.cell || !R.cell.use(hitcost))
return 0
if(!istype(R) || !R.cell || !R.cell.use(hitcost))
return FALSE
else
if(!deductcharge(hitcost))
return 0
var/stuncharge = cell.charge
if(!deductcharge(hitcost, FALSE))
stunpwr *= round(stuncharge/hitcost)
if(stunpwr < stunforce * STUNBATON_CHARGE_LENIENCY)
return FALSE
L.Knockdown(stunforce)
L.adjustStaminaLoss(stunforce*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
L.Knockdown(stunpwr)
L.adjustStaminaLoss(stunpwr*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
L.apply_effect(EFFECT_STUTTER, stunforce)
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK)
if(user)
@@ -180,11 +193,18 @@
H.forcesay(GLOB.hit_appends)
return 1
return TRUE
/obj/item/melee/baton/proc/clowning_around(mob/living/user)
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
user.Knockdown(stunforce*3)
deductcharge(hitcost)
/obj/item/melee/baton/emp_act(severity)
. = ..()
if (!(. & EMP_PROTECT_SELF))
switch_status(FALSE)
deductcharge(1000 / severity)
//Makeshift stun baton. Replacement for stun gloves.
@@ -202,12 +222,15 @@
hitcost = 2000
throw_hit_chance = 10
slot_flags = ITEM_SLOT_BACK
var/obj/item/assembly/igniter/sparkler = 0
var/obj/item/assembly/igniter/sparkler
/obj/item/melee/baton/cattleprod/Initialize()
. = ..()
sparkler = new (src)
sparkler.activate_cooldown = 5
/obj/item/melee/baton/cattleprod/baton_stun()
if(sparkler.activate())
..()
sparkler?.activate()
. = ..()
#undef STUNBATON_CHARGE_LENIENCY
+2 -2
View File
@@ -17,8 +17,7 @@
/obj/item/tank/jetpack/New()
..()
if(gas_type)
air_contents.assert_gas(gas_type)
air_contents.gases[gas_type][MOLES] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
air_contents.gases[gas_type] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
ion_trail = new
ion_trail.set_up(src)
@@ -237,3 +236,4 @@
var/obj/item/clothing/suit/space/hardsuit/C = wear_suit
J = C.jetpack
return J
+11 -17
View File
@@ -21,8 +21,7 @@
/obj/item/tank/internals/oxygen/New()
..()
air_contents.assert_gas(/datum/gas/oxygen)
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/oxygen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
@@ -49,9 +48,8 @@
/obj/item/tank/internals/anesthetic/New()
..()
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrous_oxide)
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
air_contents.gases[/datum/gas/nitrous_oxide][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
air_contents.gases[/datum/gas/oxygen] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
air_contents.gases[/datum/gas/nitrous_oxide] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
return
/*
@@ -67,9 +65,8 @@
/obj/item/tank/internals/air/New()
..()
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
air_contents.gases[/datum/gas/nitrogen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
air_contents.gases[/datum/gas/oxygen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
air_contents.gases[/datum/gas/nitrogen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
return
@@ -87,8 +84,7 @@
/obj/item/tank/internals/plasma/New()
..()
air_contents.assert_gas(/datum/gas/plasma)
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/plasma] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
/obj/item/tank/internals/plasma/attackby(obj/item/W, mob/user, params)
@@ -106,7 +102,7 @@
/obj/item/tank/internals/plasma/full/New()
..() // Plasma asserted in parent
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
@@ -124,13 +120,12 @@
/obj/item/tank/internals/plasmaman/New()
..()
air_contents.assert_gas(/datum/gas/plasma)
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/plasma] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
/obj/item/tank/internals/plasmaman/full/New()
..() // Plasma asserted in parent
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
@@ -144,7 +139,7 @@
/obj/item/tank/internals/plasmaman/belt/full/New()
..() // Plasma asserted in parent
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
@@ -166,8 +161,7 @@
/obj/item/tank/internals/emergency_oxygen/New()
..()
air_contents.assert_gas(/datum/gas/oxygen)
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.gases[/datum/gas/oxygen] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
return
/obj/item/tank/internals/emergency_oxygen/engi
+15 -19
View File
@@ -6,27 +6,23 @@
item_state = "teleprod"
slot_flags = null
/obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
..()
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
if(do_teleport(user, get_turf(user), 50))//honk honk
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
user.Knockdown(stunforce*3)
deductcharge(hitcost)
else
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
user.Knockdown(stunforce*3)
deductcharge(hitcost/4)
/obj/item/melee/baton/cattleprod/teleprod/baton_stun(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
. = ..()
if(!. || !istype(M) || M.anchored)
return
else
if(status)
if(!istype(M) && M.anchored)
return .
else
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
do_teleport(M, get_turf(M), 15)
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
do_teleport(M, get_turf(M), 15)
/obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user)
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
user.Knockdown(stunforce*3)
if(do_teleport(user, get_turf(user), 50))
deductcharge(hitcost)
else
deductcharge(hitcost * 0.25)
/obj/item/melee/baton/cattleprod/attackby(obj/item/I, mob/user, params)//handles sticking a crystal onto a stunprod to make a teleprod
if(istype(I, /obj/item/stack/ore/bluespace_crystal))
+1 -6
View File
@@ -75,11 +75,6 @@
return ..()
if(user.zone_selected != BODY_ZONE_PRECISE_EYES && user.zone_selected != BODY_ZONE_HEAD)
return ..()
if(user.has_trait(TRAIT_PACIFISM))
to_chat(user, "<span class='warning'>You don't want to harm [M]!</span>")
return
if(user.has_trait(TRAIT_CLUMSY) && prob(50))
M = user
return eyestab(M,user)
/obj/item/screwdriver/brass
@@ -103,7 +98,7 @@
/obj/item/screwdriver/abductor/get_belt_overlay()
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "screwdriver_nuke")
/obj/item/screwdriver/power
name = "hand drill"
desc = "A simple powered hand drill. It's fitted with a screw bit."