support for items that switch states through update_icon.
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@@ -309,7 +309,7 @@
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block_chance = 50
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var/shield_icon = "shield-red"
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/obj/item/nullrod/staff/worn_overlays(isinhands, icon_file, style_flags = NONE)
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/obj/item/nullrod/staff/worn_overlays(isinhands, icon_file, used_state, style_flags = NONE)
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. = list()
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if(isinhands)
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. += mutable_appearance('icons/effects/effects.dmi', shield_icon, MOB_LAYER + 0.01)
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