clothing flag changes

This commit is contained in:
Jerry Wester
2022-12-14 23:23:09 -07:00
parent b7616a84c6
commit 2bf1abf4fc
+3 -5
View File
@@ -4,7 +4,6 @@
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
mob_overlay_icon = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
anthro_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
taur_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_state = "helmet"
item_state = "helmet"
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, FIRE = 25, ACID = 25, WOUND = 10)
@@ -39,7 +38,6 @@
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
mob_overlay_icon = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
anthro_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
taur_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_state = "chestplate"
item_state = "chestplate"
blood_overlay_type = "armor"
@@ -50,12 +48,13 @@
max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT
min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
clothing_flags = THICKMATERIAL
flags_inv = HIDETAUR
visor_flags = STOPSPRESSUREDAMAGE
visor_flags_inv = HIDEJUMPSUIT
allowed = list(/obj/item/flashlight, /obj/item/tank/internals)
resistance_flags = NONE
var/obj/item/mod/control/mod
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
/obj/item/clothing/suit/armor/mod/Destroy()
if(!QDELETED(mod))
@@ -70,7 +69,6 @@
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
mob_overlay_icon = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
anthro_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
taur_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_state = "gauntlets"
item_state = "gauntlets"
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, FIRE = 25, ACID = 25, WOUND = 10)
@@ -106,7 +104,6 @@
icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi'
mob_overlay_icon = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
anthro_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
taur_mob_worn_overlay = 'icons/mob/clothing/modsuit/mod_clothing.dmi'
icon_state = "boots"
item_state = "boots"
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 100, FIRE = 25, ACID = 25, WOUND = 10)
@@ -120,6 +117,7 @@
item_flags = NONE
var/obj/item/mod/control/mod
var/obj/item/clothing/overslot
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
/obj/item/clothing/shoes/mod/Destroy()
if(!QDELETED(mod))