god this feels so much worse

This commit is contained in:
Hatterhat
2020-08-28 18:31:41 -05:00
parent 4364d2c85f
commit 2c0964a138
+16 -9
View File
@@ -100,44 +100,51 @@ GLOBAL_LIST_INIT(minimum_snow_under_spawns, list(
where_we_droppin_boys_iterations++
CHECK_TICK
if(where_we_droppin_boys_iterations >= 1250)
INIT_ANNOUNCE("Minimum Spawns subsystem stopped early on spawns list 1 - too many iterations!")
break
var/turf/RT = pick_n_take(valid_mining_turfs) //Pick a random mining Z-level turf
var/MS_tospawn = pick_n_take(active_spawns)
for(var/mob/living/simple_animal/hostile/H in urange(70,RT)) //prevents mob clumps
if((ispath(MS_tospawn, /mob/living/simple_animal/hostile/megafauna) || ismegafauna(H)) && get_dist(src, H) <= 70)
for(var/mob/living/simple_animal/hostile/megafauna/H in urange(70,RT)) //prevents mob clumps
if((istype(MS_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(RT, H) <= 70)
// INIT_ANNOUNCE("MSTS failed - [MS_tospawn] too close to [H], [get_dist(RT, H)] tiles distance, [RT.x] [RT.y] [RT.z]")
active_spawns.Add(MS_tospawn)
return //let's try not to dump megas too close to each other?
if((ispath(MS_tospawn, /obj/structure/spawner) || istype(H, /obj/structure/spawner)) && get_dist(src, H) <= 35)
if((istype(MS_tospawn, /obj/structure/spawner)) && get_dist(RT, H) <= 40)
// INIT_ANNOUNCE("MSTS failed - [MS_tospawn] too close to [H], [get_dist(RT, H)] tiles distance, [RT.x] [RT.y] [RT.z]")
active_spawns.Add(MS_tospawn)
return //let's at least /try/ to space these out?
for(var/obj/structure/spawner/LT in urange(70,RT)) //prevents tendril/mega clumps
if((ispath(MS_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(src, LT) <= 70)
if((istype(MS_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(RT, LT) <= 70)
active_spawns.Add(MS_tospawn)
// INIT_ANNOUNCE("MSTS failed - [MS_tospawn] too close to [LT], [get_dist(RT, LT)] tiles distance, [RT.x] [RT.y] [RT.z]")
return //let's try not to dump megas too close to each other?
if((ispath(MS_tospawn, /obj/structure/spawner)) && get_dist(src, LT) <= 35)
if((istype(MS_tospawn, /obj/structure/spawner)) && get_dist(RT, LT) <= 40)
active_spawns.Add(MS_tospawn)
// INIT_ANNOUNCE("MSTS failed - [MS_tospawn] too close to [LT], [get_dist(RT, LT)] tiles distance, [RT.x] [RT.y] [RT.z]")
return //let's at least /try/ to space these out?
// man the overhead on this is gonna SUCK
// INIT_ANNOUNCE("MSTS succeeded! - [MS_tospawn] spawning at [RT.x] [RT.y] [RT.z]")
new MS_tospawn(RT)
while(active_spawns_2.len)
where_we_droppin_boys_iterations++
CHECK_TICK
if(where_we_droppin_boys_iterations >= 1250)
INIT_ANNOUNCE("Minimum Spawns subsystem stopped early on active list 2 - too many iterations!")
break
var/turf/RT = pick_n_take(valid_mining_turfs_2) //Pick a random mining Z-level turf
var/MS2_tospawn = pick_n_take(active_spawns_2)
for(var/mob/living/simple_animal/hostile/H in urange(70,RT)) //prevents mob clumps
if((ispath(MS2_tospawn, /mob/living/simple_animal/hostile/megafauna) || ismegafauna(H)) && get_dist(src, H) <= 70)
if((istype(MS2_tospawn, /mob/living/simple_animal/hostile/megafauna) || ismegafauna(H)) && get_dist(RT, H) <= 70)
active_spawns_2.Add(MS2_tospawn)
return //let's try not to dump megas too close to each other?
if((ispath(MS2_tospawn, /obj/structure/spawner) || istype(H, /obj/structure/spawner)) && get_dist(src, H) <= 35)
if((istype(MS2_tospawn, /obj/structure/spawner)) && get_dist(RT, H) <= 40)
active_spawns_2.Add(MS2_tospawn)
return //let's at least /try/ to space these out?
for(var/obj/structure/spawner/LT in urange(70,RT)) //prevents tendril/mega clumps
if((ispath(MS2_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(src, LT) <= 70)
if((istype(MS2_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(RT, LT) <= 70)
active_spawns_2.Add(MS2_tospawn)
return //let's try not to dump megas too close to each other?
if((ispath(MS2_tospawn, /obj/structure/spawner)) && get_dist(src, LT) <= 35)
if((istype(MS2_tospawn, /obj/structure/spawner)) && get_dist(RT, LT) <= 40)
active_spawns.Add(MS2_tospawn)
return //let's at least /try/ to space these out?
// man the overhead on this is gonna SUCK