compile
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@@ -431,6 +431,6 @@
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/obj/machinery/jukebox/disco/process()
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. = ..()
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if(active)
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for(var/mob/M in rangers)
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if(prob(5+(allowed(M)*4)) && M.canmove)
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for(var/mob/living/M in rangers)
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if(prob(5+(allowed(M)*4)) && CHECK_BITFIELD(M.mobility_flags, MOBILITY_MOVE))
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dance(M)
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