compile
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@@ -19,7 +19,7 @@
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var/use_mob_movespeed = FALSE //Citadel adds snowflake box handling
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/obj/structure/closet/cardboard/relaymove(mob/user, direction)
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if(opened || move_delay || user.stat || user.IsStun() || user.IsKnockdown() || user.IsUnconscious() || !isturf(loc) || !has_gravity(loc))
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if(opened || move_delay || !CHECK_BITFIELD(user.mobility_flags, MOBILITY_MOVE) || !isturf(loc) || !has_gravity(loc))
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return
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move_delay = TRUE
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if(step(src, direction))
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