does the fix?
This commit is contained in:
@@ -596,11 +596,13 @@ Difficulty: Normal
|
||||
var/bursting = FALSE //if we're bursting and need to hit anyone crossing us
|
||||
var/list/nohurt
|
||||
|
||||
/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once, list/donthurt = list())
|
||||
/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once, list/donthurt)
|
||||
. = ..()
|
||||
if(only_hit_once)
|
||||
hit_things = only_hit_once
|
||||
friendly_fire_check = friendly_fire
|
||||
if (!donthurt)
|
||||
donthurt = list()
|
||||
nohurt = donthurt
|
||||
if(new_caster)
|
||||
hit_things += new_caster
|
||||
|
||||
Reference in New Issue
Block a user