Ports move force and move resist, movement/pushing/pulling tweaks & co.
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@@ -127,7 +127,7 @@
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if(A.grab_state >= GRAB_AGGRESSIVE)
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D.grabbedby(A, 1)
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else
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A.start_pulling(D, 1)
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A.start_pulling(D, supress_message = TRUE)
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if(A.pulling)
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D.stop_pulling()
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log_combat(A, D, "grabbed", addition="aggressively")
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@@ -25,7 +25,7 @@
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if(A.grab_state >= GRAB_AGGRESSIVE)
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D.grabbedby(A, 1)
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else
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A.start_pulling(D, 1)
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A.start_pulling(D, supress_message = TRUE)
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if(A.pulling)
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D.drop_all_held_items()
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D.stop_pulling()
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@@ -108,7 +108,7 @@
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if(A.grab_state >= GRAB_AGGRESSIVE)
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D.grabbedby(A, 1)
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else
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A.start_pulling(D, 1)
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A.start_pulling(D, supress_message = TRUE)
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if(A.pulling)
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D.drop_all_held_items()
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D.stop_pulling()
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