Ports move force and move resist, movement/pushing/pulling tweaks & co.
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@@ -35,7 +35,7 @@
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/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
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do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
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/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom)
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/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
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if(!..()) // not caught in mid-air
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visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
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var/turf/T = get_turf(hit_atom)
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