Ports move force and move resist, movement/pushing/pulling tweaks & co.
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@@ -3,7 +3,8 @@
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/mob/camera
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name = "camera mob"
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density = FALSE
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anchored = TRUE
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move_force = INFINITY
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move_resist = INFINITY
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status_flags = GODMODE // You can't damage it.
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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see_in_dark = 7
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