Ports move force and move resist, movement/pushing/pulling tweaks & co.
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@@ -4,6 +4,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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/mob/dead
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sight = SEE_TURFS | SEE_MOBS | SEE_OBJS | SEE_SELF
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move_resist = INFINITY
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throwforce = 0
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/mob/dead/Initialize()
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