Ports move force and move resist, movement/pushing/pulling tweaks & co.
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/datum/unit_test/anchored_mobs/Run()
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var/list/L = list()
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for(var/i in typesof(/mob))
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var/mob/M = i
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if(initial(M.anchored))
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L += "[i]"
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if(!L.len)
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return //passed!
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Fail("The following mobs are defined as anchored. This is incompatible with the new move force/resist system and needs to be revised.: [L.Join(" ")]")
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