From 23d140abb90bcd7214f5e985f336059195e40027 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 19 Apr 2017 04:33:50 -0500 Subject: [PATCH] Makes the monkey-to-human effect spawn in the correct position --- code/modules/mob/transform_procs.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 978fde9e59..0dded30e39 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -42,7 +42,7 @@ cut_overlays() invisibility = INVISIBILITY_MAXIMUM - new /obj/effect/overlay/temp/monkeyify(get_turf(src)) + new /obj/effect/overlay/temp/monkeyify(loc) sleep(22) var/mob/living/carbon/monkey/O = new /mob/living/carbon/monkey( loc ) @@ -187,7 +187,7 @@ icon = null cut_overlays() invisibility = INVISIBILITY_MAXIMUM - new /obj/effect/overlay/temp/monkeyify/humanify(get_turf(src)) + new /obj/effect/overlay/temp/monkeyify/humanify(loc) sleep(22) var/mob/living/carbon/human/O = new( loc ) for(var/obj/item/C in O.loc)