Merge pull request #7925 from Citadel-Station-13/kevinz000-patch-15

Radioactive Teleport Armor - Everyone Dies Edition
This commit is contained in:
deathride58
2019-01-21 19:45:51 -05:00
committed by GitHub
+18 -4
View File
@@ -37,6 +37,7 @@
actions_types = list(/datum/action/item_action/toggle)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
hit_reaction_chance = 50 // Only on the chest yet blocks all attacks?
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/clothing/suit/armor/reactive/attack_self(mob/user)
active = !(active)
@@ -64,8 +65,9 @@
/obj/item/clothing/suit/armor/reactive/teleport
name = "reactive teleport armor"
desc = "Someone separated our Research Director from his own head!"
var/tele_range = 6
var/rad_amount= 15
var/tele_range = 8
var/rad_amount = 60
var/rad_amount_before = 120
reactivearmor_cooldown_duration = 100
/obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
@@ -79,6 +81,7 @@
owner.visible_message("<span class='danger'>The reactive teleport system flings [H] clear of [attack_text], shutting itself off in the process!</span>")
playsound(get_turf(owner),'sound/magic/blink.ogg', 100, 1)
var/list/turfs = new/list()
var/turf/old = get_turf(src)
for(var/turf/T in orange(tele_range, H))
if(T.density)
continue
@@ -93,7 +96,8 @@
if(!isturf(picked))
return
H.forceMove(picked)
H.rad_act(rad_amount)
radiation_pulse(old, rad_amount_before)
radiation_pulse(src, rad_amount)
reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration
return 1
return 0
@@ -157,6 +161,8 @@
var/tesla_power = 25000
var/tesla_range = 20
var/tesla_flags = TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE
var/legacy = FALSE
var/legacy_dmg = 30
/obj/item/clothing/suit/armor/reactive/tesla/dropped(mob/user)
..()
@@ -179,7 +185,15 @@
owner.visible_message("<span class='danger'>The tesla capacitors on [owner]'s reactive tesla armor are still recharging! The armor merely emits some sparks.</span>")
return
owner.visible_message("<span class='danger'>[src] blocks [attack_text], sending out arcs of lightning!</span>")
tesla_zap(owner, tesla_range, tesla_power, tesla_flags)
if(!legacy)
tesla_zap(owner, tesla_range, tesla_power, tesla_flags)
else
for(var/mob/living/M in view(7, owner))
if(M == owner)
continue
owner.Beam(M,icon_state="purple_lightning",icon='icons/effects/effects.dmi',time=5)
M.adjustFireLoss(legacy_dmg)
playsound(M, 'sound/machines/defib_zap.ogg', 50, 1, -1)
reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration
return TRUE