diff --git a/code/modules/research/xenobiology/crossbreeding/_clothing.dm b/code/modules/research/xenobiology/crossbreeding/_clothing.dm index fc96bdeba5..016fd95899 100644 --- a/code/modules/research/xenobiology/crossbreeding/_clothing.dm +++ b/code/modules/research/xenobiology/crossbreeding/_clothing.dm @@ -134,7 +134,8 @@ Slimecrossing Armor flags_inv = NONE obj_flags = IMMUTABLE_SLOW slowdown = 4 - var/hit_reflect_chance = 40 + var/hit_reflect_chance = 10 // Citadel Change: because 40% chance of bouncing lasers back into peoples faces isn't good. + armor = list("melee" = 70, "bullet" = 70, "laser" = 40, "energy" = 40, "bomb" = 80, "bio" = 80, "rad" = 80, "fire" = 70, "acid" = 90) //Citadel Change to avoid immortal Xenobiologists. /obj/item/clothing/suit/armor/heavy/adamantine/IsReflect(def_zone) if(def_zone in list(BODY_ZONE_CHEST, BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_R_LEG, BODY_ZONE_L_LEG) && prob(hit_reflect_chance)) diff --git a/icons/mob/mask.dmi b/icons/mob/mask.dmi index e644f81ae3..788bfc0447 100644 Binary files a/icons/mob/mask.dmi and b/icons/mob/mask.dmi differ diff --git a/icons/obj/clothing/masks.dmi b/icons/obj/clothing/masks.dmi index d656d7e47c..a0153b1596 100644 Binary files a/icons/obj/clothing/masks.dmi and b/icons/obj/clothing/masks.dmi differ