[MIRROR] Rename Bump to Collide (#2002)

* Rename Bump to Collide

* Delete bubblegum.dm.rej

* Update bubblegum.dm
This commit is contained in:
CitadelStationBot
2017-07-14 21:35:56 -07:00
committed by kevinz000
parent 80d06fe843
commit 2d3905457e
37 changed files with 78 additions and 86 deletions
@@ -719,7 +719,7 @@ Pass a positive integer as an argument to override a bot's default speed.
else // no path, so calculate new one
calc_summon_path()
/mob/living/simple_animal/bot/Bump(M as mob|obj) //Leave no door unopened!
/mob/living/simple_animal/bot/Collide(M as mob|obj) //Leave no door unopened!
. = ..()
if((istype(M, /obj/machinery/door/airlock) || istype(M, /obj/machinery/door/window)) && (!isnull(access_card)))
var/obj/machinery/door/D = M
@@ -632,7 +632,7 @@
return
// called when bot bumps into anything
/mob/living/simple_animal/bot/mulebot/Bump(atom/obs)
/mob/living/simple_animal/bot/mulebot/Collide(atom/obs)
if(wires.is_cut(WIRE_AVOIDANCE)) // usually just bumps, but if avoidance disabled knock over mobs
if(isliving(obs))
var/mob/living/L = obs