[MIRROR] Rename Bump to Collide (#2002)
* Rename Bump to Collide * Delete bubblegum.dm.rej * Update bubblegum.dm
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kevinz000
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80d06fe843
commit
2d3905457e
@@ -114,7 +114,7 @@
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return clashing
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/obj/singularity/narsie/Bump(atom/A)
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/obj/singularity/narsie/Collide(atom/A)
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var/turf/T = get_turf(A)
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if(T == loc)
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T = get_step(A, A.dir) //please don't slam into a window like a bird, nar-sie
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@@ -28,7 +28,7 @@
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addtimer(CALLBACK(src, .proc/move), 1)
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/obj/effect/accelerated_particle/Bump(atom/A)
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/obj/effect/accelerated_particle/Collide(atom/A)
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if(A)
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if(isliving(A))
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toxmob(A)
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@@ -102,7 +102,7 @@
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return 0 //Will there be an impact? Who knows. Will we see it? No.
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/obj/singularity/Bump(atom/A)
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/obj/singularity/Collide(atom/A)
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consume(A)
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return
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@@ -138,7 +138,7 @@ GLOBAL_LIST_INIT(blacklisted_tesla_types, typecacheof(list(/obj/machinery/atmosp
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EB.orbit(src, orbitsize, pick(FALSE, TRUE), rand(10, 25), pick(3, 4, 5, 6, 36))
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/obj/singularity/energy_ball/Bump(atom/A)
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/obj/singularity/energy_ball/Collide(atom/A)
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dust_mobs(A)
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/obj/singularity/energy_ball/Bumped(atom/A)
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