Merge branch 'master' of https://github.com/sheepishgoat/GS13-Citadel
This commit is contained in:
@@ -1,11 +1,13 @@
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/*
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* False Walls
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*/
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//GS13: Most of these walls have icon paths changed to GS13 folders
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/obj/structure/falsewall
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name = "wall"
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desc = "A huge chunk of metal used to separate rooms."
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anchored = TRUE
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||||
icon = 'icons/turf/walls/wall.dmi'
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||||
icon = 'GainStation13/icons/turf/walls/wall.dmi'
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||||
icon_state = "wall"
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plane = WALL_PLANE
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layer = LOW_OBJ_LAYER
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@@ -147,7 +149,7 @@
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/obj/structure/falsewall/reinforced
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name = "reinforced wall"
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desc = "A huge chunk of reinforced metal used to separate rooms."
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icon = 'icons/turf/walls/reinforced_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi'
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icon_state = "r_wall"
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walltype = /turf/closed/wall/r_wall
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mineral = /obj/item/stack/sheet/plasteel
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@@ -168,7 +170,7 @@
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/obj/structure/falsewall/uranium
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name = "uranium wall"
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desc = "A wall with uranium plating. This is probably a bad idea."
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icon = 'icons/turf/walls/uranium_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
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icon_state = "uranium"
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mineral = /obj/item/stack/sheet/mineral/uranium
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walltype = /turf/closed/wall/mineral/uranium
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@@ -202,7 +204,7 @@
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/obj/structure/falsewall/gold
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name = "gold wall"
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desc = "A wall with gold plating. Swag!"
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icon = 'icons/turf/walls/gold_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
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icon_state = "gold"
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mineral = /obj/item/stack/sheet/mineral/gold
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walltype = /turf/closed/wall/mineral/gold
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@@ -211,7 +213,7 @@
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/obj/structure/falsewall/silver
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name = "silver wall"
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desc = "A wall with silver plating. Shiny."
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icon = 'icons/turf/walls/silver_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
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icon_state = "silver"
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mineral = /obj/item/stack/sheet/mineral/silver
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walltype = /turf/closed/wall/mineral/silver
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@@ -220,7 +222,7 @@
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/obj/structure/falsewall/diamond
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name = "diamond wall"
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desc = "A wall with diamond plating. You monster."
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icon = 'icons/turf/walls/diamond_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
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icon_state = "diamond"
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mineral = /obj/item/stack/sheet/mineral/diamond
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walltype = /turf/closed/wall/mineral/diamond
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@@ -230,7 +232,7 @@
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/obj/structure/falsewall/plasma
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name = "plasma wall"
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desc = "A wall with plasma plating. This is definitely a bad idea."
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icon = 'icons/turf/walls/plasma_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
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icon_state = "plasma"
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mineral = /obj/item/stack/sheet/mineral/plasma
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walltype = /turf/closed/wall/mineral/plasma
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@@ -258,7 +260,7 @@
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/obj/structure/falsewall/bananium
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name = "bananium wall"
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desc = "A wall with bananium plating. Honk!"
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icon = 'icons/turf/walls/bananium_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
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icon_state = "bananium"
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mineral = /obj/item/stack/sheet/mineral/bananium
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walltype = /turf/closed/wall/mineral/bananium
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@@ -268,7 +270,7 @@
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/obj/structure/falsewall/sandstone
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name = "sandstone wall"
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desc = "A wall with sandstone plating. Rough."
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icon = 'icons/turf/walls/sandstone_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
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icon_state = "sandstone"
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||||
mineral = /obj/item/stack/sheet/mineral/sandstone
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walltype = /turf/closed/wall/mineral/sandstone
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@@ -277,7 +279,7 @@
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/obj/structure/falsewall/wood
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name = "wooden wall"
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desc = "A wall with wooden plating. Stiff."
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icon = 'icons/turf/walls/wood_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
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icon_state = "wood"
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mineral = /obj/item/stack/sheet/mineral/wood
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walltype = /turf/closed/wall/mineral/wood
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@@ -286,7 +288,7 @@
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/obj/structure/falsewall/iron
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name = "rough metal wall"
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desc = "A wall with rough metal plating."
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icon = 'icons/turf/walls/iron_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
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icon_state = "iron"
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mineral = /obj/item/stack/rods
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mineral_amount = 5
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@@ -315,7 +317,7 @@
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/obj/structure/falsewall/plastitanium
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name = "wall"
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desc = "An evil wall of plasma and titanium."
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icon = 'icons/turf/walls/plastitanium_wall.dmi'
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icon = 'GainStation13/icons/turf/walls/plastitanium_wall.dmi'
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icon_state = "shuttle"
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mineral = /obj/item/stack/sheet/mineral/plastitanium
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walltype = /turf/closed/wall/mineral/plastitanium
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@@ -687,35 +687,129 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
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/* Full Tile Windows (more obj_integrity) */
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/obj/structure/window/fulltile
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icon = 'icons/obj/smooth_structures/window.dmi'
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icon = 'GainStation13/icons/obj/smooth_structures/window.dmi' //GS13 - bunch of icon path edits here and below
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icon_state = "window"
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dir = FULLTILE_WINDOW_DIR
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max_integrity = 50
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fulltile = TRUE
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flags_1 = PREVENT_CLICK_UNDER_1
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smooth = SMOOTH_TRUE
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canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile)
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canSmoothWith = list(
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/turf/closed/wall,
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/turf/closed/wall/r_wall,
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/obj/structure/falsewall,
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/obj/structure/falsewall/brass,
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||||
/obj/structure/falsewall/reinforced,
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/turf/closed/wall/rust,
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||||
/turf/closed/wall/r_wall/rust,
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/turf/closed/wall/clockwork,
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/turf/closed/indestructible/riveted/,
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||||
/turf/closed/indestructible/riveted/uranium,
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||||
/obj/structure/window/fulltile,
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/obj/structure/window/reinforced/fulltile,
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||||
/obj/structure/window/reinforced/tinted/fulltile,
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/obj/machinery/door,
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||||
/obj/machinery/door/airlock/,
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||||
/obj/machinery/door/airlock/mining,
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||||
/obj/machinery/door/airlock/mining/glass,
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||||
/obj/machinery/door/airlock/medical,
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/obj/machinery/door/airlock/medical/glass,
|
||||
/obj/machinery/door/airlock/public,
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||||
/obj/machinery/door/airlock/public/glass,
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||||
/obj/machinery/door/airlock/research,
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||||
/obj/machinery/door/airlock/research/glass,
|
||||
/obj/machinery/door/airlock/maintenance,
|
||||
/obj/machinery/door/airlock/maintenance/glass,
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||||
/obj/machinery/door/airlock/command/,
|
||||
/obj/machinery/door/airlock/command/glass,
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||||
/obj/machinery/door/airlock/engineering,
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||||
/obj/machinery/door/airlock/engineering/glass,
|
||||
/obj/machinery/door/airlock/engineering/abandoned,
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||||
/obj/machinery/door/airlock/security,
|
||||
/obj/machinery/door/airlock/security/glass,
|
||||
/obj/machinery/door/airlock/maintenance/abandoned,
|
||||
/obj/machinery/door/poddoor/shutters/preopen,
|
||||
/obj/machinery/door/poddoor/shutters,
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/machinery/door/window/eastleft,
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||||
/obj/machinery/door/window/northleft,
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||||
/obj/machinery/door/window/northright,
|
||||
/obj/machinery/door/airlock/external,
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||||
/obj/machinery/door/airlock,
|
||||
/obj/machinery/door/airlock/hatch,
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||||
/obj/machinery/door/airlock/engineering/glass/critical,
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||||
/obj/machinery/door/airlock/atmos,
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||||
/obj/machinery/door/airlock/highsecurity,)
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||||
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||||
glass_amount = 2
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||||
/obj/structure/window/fulltile/unanchored
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anchored = FALSE
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||||
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||||
/obj/structure/window/plasma/fulltile
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||||
icon = 'icons/obj/smooth_structures/plasma_window.dmi'
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||||
icon = 'GainStation13/icons/obj/smooth_structures/plasma_window.dmi'
|
||||
icon_state = "plasmawindow"
|
||||
dir = FULLTILE_WINDOW_DIR
|
||||
max_integrity = 300
|
||||
fulltile = TRUE
|
||||
flags_1 = PREVENT_CLICK_UNDER_1
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile)
|
||||
|
||||
canSmoothWith = list(
|
||||
/turf/closed/wall,
|
||||
/turf/closed/wall/r_wall,
|
||||
/obj/structure/falsewall,
|
||||
/obj/structure/falsewall/brass,
|
||||
/obj/structure/falsewall/reinforced,
|
||||
/turf/closed/wall/rust,
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/turf/closed/wall/clockwork,
|
||||
/turf/closed/indestructible/riveted/,
|
||||
/turf/closed/indestructible/riveted/uranium,
|
||||
/obj/structure/window/fulltile,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/structure/window/reinforced/tinted/fulltile,
|
||||
/obj/machinery/door,
|
||||
/obj/machinery/door/airlock/,
|
||||
/obj/machinery/door/airlock/mining,
|
||||
/obj/machinery/door/airlock/mining/glass,
|
||||
/obj/machinery/door/airlock/medical,
|
||||
/obj/machinery/door/airlock/medical/glass,
|
||||
/obj/machinery/door/airlock/public,
|
||||
/obj/machinery/door/airlock/public/glass,
|
||||
/obj/machinery/door/airlock/research,
|
||||
/obj/machinery/door/airlock/research/glass,
|
||||
/obj/machinery/door/airlock/maintenance,
|
||||
/obj/machinery/door/airlock/maintenance/glass,
|
||||
/obj/machinery/door/airlock/command/,
|
||||
/obj/machinery/door/airlock/command/glass,
|
||||
/obj/machinery/door/airlock/engineering,
|
||||
/obj/machinery/door/airlock/engineering/glass,
|
||||
/obj/machinery/door/airlock/engineering/abandoned,
|
||||
/obj/machinery/door/airlock/security,
|
||||
/obj/machinery/door/airlock/security/glass,
|
||||
/obj/machinery/door/airlock/maintenance/abandoned,
|
||||
/obj/machinery/door/poddoor/shutters/preopen,
|
||||
/obj/machinery/door/poddoor/shutters,
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/machinery/door/window/eastleft,
|
||||
/obj/machinery/door/window/northleft,
|
||||
/obj/machinery/door/window/northright,
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/machinery/door/airlock,
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/obj/machinery/door/airlock/engineering/glass/critical,
|
||||
/obj/machinery/door/airlock/atmos,
|
||||
/obj/machinery/door/airlock/highsecurity,)
|
||||
|
||||
glass_amount = 2
|
||||
|
||||
/obj/structure/window/plasma/fulltile/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/window/plasma/reinforced/fulltile
|
||||
icon = 'icons/obj/smooth_structures/rplasma_window.dmi'
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/rplasma_window.dmi'
|
||||
icon_state = "rplasmawindow"
|
||||
dir = FULLTILE_WINDOW_DIR
|
||||
max_integrity = 1000
|
||||
@@ -728,14 +822,61 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/window/reinforced/fulltile
|
||||
icon = 'icons/obj/smooth_structures/reinforced_window.dmi'
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/reinforced_window.dmi'
|
||||
icon_state = "r_window"
|
||||
dir = FULLTILE_WINDOW_DIR
|
||||
max_integrity = 100
|
||||
fulltile = TRUE
|
||||
flags_1 = PREVENT_CLICK_UNDER_1
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile)
|
||||
|
||||
canSmoothWith = list(
|
||||
/turf/closed/wall,
|
||||
/turf/closed/wall/r_wall,
|
||||
/obj/structure/falsewall,
|
||||
/obj/structure/falsewall/brass,
|
||||
/obj/structure/falsewall/reinforced,
|
||||
/turf/closed/wall/rust,
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/turf/closed/wall/clockwork,
|
||||
/turf/closed/indestructible/riveted/,
|
||||
/turf/closed/indestructible/riveted/uranium,
|
||||
/obj/structure/window/fulltile,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/structure/window/reinforced/tinted/fulltile,
|
||||
/obj/machinery/door,
|
||||
/obj/machinery/door/airlock/,
|
||||
/obj/machinery/door/airlock/mining,
|
||||
/obj/machinery/door/airlock/mining/glass,
|
||||
/obj/machinery/door/airlock/medical,
|
||||
/obj/machinery/door/airlock/medical/glass,
|
||||
/obj/machinery/door/airlock/public,
|
||||
/obj/machinery/door/airlock/public/glass,
|
||||
/obj/machinery/door/airlock/research,
|
||||
/obj/machinery/door/airlock/research/glass,
|
||||
/obj/machinery/door/airlock/maintenance,
|
||||
/obj/machinery/door/airlock/maintenance/glass,
|
||||
/obj/machinery/door/airlock/command/,
|
||||
/obj/machinery/door/airlock/command/glass,
|
||||
/obj/machinery/door/airlock/engineering,
|
||||
/obj/machinery/door/airlock/engineering/glass,
|
||||
/obj/machinery/door/airlock/engineering/abandoned,
|
||||
/obj/machinery/door/airlock/security,
|
||||
/obj/machinery/door/airlock/security/glass,
|
||||
/obj/machinery/door/airlock/maintenance/abandoned,
|
||||
/obj/machinery/door/poddoor/shutters/preopen,
|
||||
/obj/machinery/door/poddoor/shutters,
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/machinery/door/window/eastleft,
|
||||
/obj/machinery/door/window/northleft,
|
||||
/obj/machinery/door/window/northright,
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/machinery/door/airlock,
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/obj/machinery/door/airlock/engineering/glass/critical,
|
||||
/obj/machinery/door/airlock/atmos,
|
||||
/obj/machinery/door/airlock/highsecurity,)
|
||||
|
||||
level = 3
|
||||
glass_amount = 2
|
||||
|
||||
@@ -743,13 +884,60 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/window/reinforced/tinted/fulltile
|
||||
icon = 'icons/obj/smooth_structures/tinted_window.dmi'
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/tinted_window.dmi'
|
||||
icon_state = "tinted_window"
|
||||
dir = FULLTILE_WINDOW_DIR
|
||||
fulltile = TRUE
|
||||
flags_1 = PREVENT_CLICK_UNDER_1
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile)
|
||||
|
||||
canSmoothWith = list(
|
||||
/turf/closed/wall,
|
||||
/turf/closed/wall/r_wall,
|
||||
/obj/structure/falsewall,
|
||||
/obj/structure/falsewall/brass,
|
||||
/obj/structure/falsewall/reinforced,
|
||||
/turf/closed/wall/rust,
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/turf/closed/wall/clockwork,
|
||||
/turf/closed/indestructible/riveted/,
|
||||
/turf/closed/indestructible/riveted/uranium,
|
||||
/obj/structure/window/fulltile,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/structure/window/reinforced/tinted/fulltile,
|
||||
/obj/machinery/door,
|
||||
/obj/machinery/door/airlock/,
|
||||
/obj/machinery/door/airlock/mining,
|
||||
/obj/machinery/door/airlock/mining/glass,
|
||||
/obj/machinery/door/airlock/medical,
|
||||
/obj/machinery/door/airlock/medical/glass,
|
||||
/obj/machinery/door/airlock/public,
|
||||
/obj/machinery/door/airlock/public/glass,
|
||||
/obj/machinery/door/airlock/research,
|
||||
/obj/machinery/door/airlock/research/glass,
|
||||
/obj/machinery/door/airlock/maintenance,
|
||||
/obj/machinery/door/airlock/maintenance/glass,
|
||||
/obj/machinery/door/airlock/command/,
|
||||
/obj/machinery/door/airlock/command/glass,
|
||||
/obj/machinery/door/airlock/engineering,
|
||||
/obj/machinery/door/airlock/engineering/glass,
|
||||
/obj/machinery/door/airlock/engineering/abandoned,
|
||||
/obj/machinery/door/airlock/security,
|
||||
/obj/machinery/door/airlock/security/glass,
|
||||
/obj/machinery/door/airlock/maintenance/abandoned,
|
||||
/obj/machinery/door/poddoor/shutters/preopen,
|
||||
/obj/machinery/door/poddoor/shutters,
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/machinery/door/window/eastleft,
|
||||
/obj/machinery/door/window/northleft,
|
||||
/obj/machinery/door/window/northright,
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/machinery/door/airlock,
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/obj/machinery/door/airlock/engineering/glass/critical,
|
||||
/obj/machinery/door/airlock/atmos,
|
||||
/obj/machinery/door/airlock/highsecurity,)
|
||||
|
||||
level = 3
|
||||
glass_amount = 2
|
||||
|
||||
@@ -757,7 +945,54 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
icon = 'icons/obj/smooth_structures/rice_window.dmi'
|
||||
icon_state = "ice_window"
|
||||
max_integrity = 150
|
||||
canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile)
|
||||
|
||||
canSmoothWith = list(
|
||||
/turf/closed/wall,
|
||||
/turf/closed/wall/r_wall,
|
||||
/obj/structure/falsewall,
|
||||
/obj/structure/falsewall/brass,
|
||||
/obj/structure/falsewall/reinforced,
|
||||
/turf/closed/wall/rust,
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/turf/closed/wall/clockwork,
|
||||
/turf/closed/indestructible/riveted/,
|
||||
/turf/closed/indestructible/riveted/uranium,
|
||||
/obj/structure/window/fulltile,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/structure/window/reinforced/tinted/fulltile,
|
||||
/obj/machinery/door,
|
||||
/obj/machinery/door/airlock/,
|
||||
/obj/machinery/door/airlock/mining,
|
||||
/obj/machinery/door/airlock/mining/glass,
|
||||
/obj/machinery/door/airlock/medical,
|
||||
/obj/machinery/door/airlock/medical/glass,
|
||||
/obj/machinery/door/airlock/public,
|
||||
/obj/machinery/door/airlock/public/glass,
|
||||
/obj/machinery/door/airlock/research,
|
||||
/obj/machinery/door/airlock/research/glass,
|
||||
/obj/machinery/door/airlock/maintenance,
|
||||
/obj/machinery/door/airlock/maintenance/glass,
|
||||
/obj/machinery/door/airlock/command/,
|
||||
/obj/machinery/door/airlock/command/glass,
|
||||
/obj/machinery/door/airlock/engineering,
|
||||
/obj/machinery/door/airlock/engineering/glass,
|
||||
/obj/machinery/door/airlock/engineering/abandoned,
|
||||
/obj/machinery/door/airlock/security,
|
||||
/obj/machinery/door/airlock/security/glass,
|
||||
/obj/machinery/door/airlock/maintenance/abandoned,
|
||||
/obj/machinery/door/poddoor/shutters/preopen,
|
||||
/obj/machinery/door/poddoor/shutters,
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/machinery/door/window/eastleft,
|
||||
/obj/machinery/door/window/northleft,
|
||||
/obj/machinery/door/window/northright,
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/machinery/door/airlock,
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/obj/machinery/door/airlock/engineering/glass/critical,
|
||||
/obj/machinery/door/airlock/atmos,
|
||||
/obj/machinery/door/airlock/highsecurity,)
|
||||
|
||||
level = 3
|
||||
glass_amount = 2
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
/turf/closed/indestructible
|
||||
name = "wall"
|
||||
icon = 'icons/turf/walls.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/walls.dmi'
|
||||
explosion_block = 50
|
||||
wave_explosion_block = INFINITY
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
/turf/closed/indestructible/sandstone
|
||||
name = "sandstone wall"
|
||||
desc = "A wall with sandstone plating. Rough."
|
||||
icon = 'icons/turf/walls/sandstone_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
|
||||
icon_state = "sandstone"
|
||||
baseturfs = /turf/closed/indestructible/sandstone
|
||||
smooth = SMOOTH_TRUE
|
||||
@@ -62,7 +62,7 @@
|
||||
/turf/closed/indestructible/wood
|
||||
name = "wooden wall"
|
||||
desc = "A wall with wooden plating. Stiff."
|
||||
icon = 'icons/turf/walls/wood_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
|
||||
icon_state = "wood"
|
||||
baseturfs = /turf/closed/indestructible/wood
|
||||
smooth = SMOOTH_TRUE
|
||||
@@ -106,20 +106,20 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
|
||||
name = null
|
||||
desc = null
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
|
||||
/turf/closed/indestructible/riveted
|
||||
icon = 'icons/turf/walls/riveted.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/riveted.dmi'
|
||||
icon_state = "riveted"
|
||||
smooth = SMOOTH_TRUE
|
||||
explosion_block = INFINITY
|
||||
|
||||
/turf/closed/indestructible/syndicate
|
||||
icon = 'icons/turf/walls/plastitanium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/plastitanium_wall.dmi'
|
||||
icon_state = "map-shuttle"
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
/turf/closed/indestructible/riveted/uranium
|
||||
icon = 'icons/turf/walls/uranium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
|
||||
icon_state = "uranium"
|
||||
|
||||
/turf/closed/indestructible/abductor
|
||||
@@ -167,7 +167,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
|
||||
icon_state = "icerock"
|
||||
|
||||
/turf/closed/indestructible/rock/snow/ice/ore
|
||||
icon = 'icons/turf/walls/icerock_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/icerock_wall.dmi'
|
||||
icon_state = "icerock"
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
canSmoothWith = list (/turf/closed)
|
||||
|
||||
@@ -7,10 +7,13 @@
|
||||
canSmoothWith = null
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
|
||||
//GS13: Most of these walls have icon paths changed to GS13 folders
|
||||
|
||||
/turf/closed/wall/mineral/gold
|
||||
name = "gold wall"
|
||||
desc = "A wall with gold plating. Swag!"
|
||||
icon = 'icons/turf/walls/gold_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/gold_wall.dmi'
|
||||
icon_state = "gold"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/gold
|
||||
explosion_block = 0 //gold is a soft metal you dingus.
|
||||
@@ -19,7 +22,7 @@
|
||||
/turf/closed/wall/mineral/silver
|
||||
name = "silver wall"
|
||||
desc = "A wall with silver plating. Shiny!"
|
||||
icon = 'icons/turf/walls/silver_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/silver_wall.dmi'
|
||||
icon_state = "silver"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/silver
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/silver, /obj/structure/falsewall/silver)
|
||||
@@ -27,7 +30,7 @@
|
||||
/turf/closed/wall/mineral/diamond
|
||||
name = "diamond wall"
|
||||
desc = "A wall with diamond plating. You monster."
|
||||
icon = 'icons/turf/walls/diamond_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/diamond_wall.dmi'
|
||||
icon_state = "diamond"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/diamond
|
||||
slicing_duration = 200 //diamond wall takes twice as much time to slice
|
||||
@@ -37,7 +40,7 @@
|
||||
/turf/closed/wall/mineral/bananium
|
||||
name = "bananium wall"
|
||||
desc = "A wall with bananium plating. Honk!"
|
||||
icon = 'icons/turf/walls/bananium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/bananium_wall.dmi'
|
||||
icon_state = "bananium"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/bananium
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/bananium, /obj/structure/falsewall/bananium)
|
||||
@@ -45,7 +48,7 @@
|
||||
/turf/closed/wall/mineral/sandstone
|
||||
name = "sandstone wall"
|
||||
desc = "A wall with sandstone plating. Rough."
|
||||
icon = 'icons/turf/walls/sandstone_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/sandstone_wall.dmi'
|
||||
icon_state = "sandstone"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/sandstone
|
||||
explosion_block = 0
|
||||
@@ -55,7 +58,7 @@
|
||||
article = "a"
|
||||
name = "uranium wall"
|
||||
desc = "A wall with uranium plating. This is probably a bad idea."
|
||||
icon = 'icons/turf/walls/uranium_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/uranium_wall.dmi'
|
||||
icon_state = "uranium"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/uranium
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/uranium, /obj/structure/falsewall/uranium)
|
||||
@@ -87,7 +90,7 @@
|
||||
/turf/closed/wall/mineral/plasma
|
||||
name = "plasma wall"
|
||||
desc = "A wall with plasma plating. This is definitely a bad idea."
|
||||
icon = 'icons/turf/walls/plasma_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/plasma_wall.dmi'
|
||||
icon_state = "plasma"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/plasma
|
||||
thermal_conductivity = 0.04
|
||||
@@ -126,7 +129,7 @@
|
||||
/turf/closed/wall/mineral/wood
|
||||
name = "wooden wall"
|
||||
desc = "A wall with wooden plating. Stiff."
|
||||
icon = 'icons/turf/walls/wood_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wood_wall.dmi'
|
||||
icon_state = "wood"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/wood
|
||||
hardness = 70
|
||||
@@ -153,7 +156,7 @@
|
||||
/turf/closed/wall/mineral/iron
|
||||
name = "rough metal wall"
|
||||
desc = "A wall with rough metal plating."
|
||||
icon = 'icons/turf/walls/iron_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/iron_wall.dmi'
|
||||
icon_state = "iron"
|
||||
sheet_type = /obj/item/stack/rods
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/iron, /obj/structure/falsewall/iron)
|
||||
@@ -161,7 +164,7 @@
|
||||
/turf/closed/wall/mineral/snow
|
||||
name = "packed snow wall"
|
||||
desc = "A wall made of densely packed snow blocks."
|
||||
icon = 'icons/turf/walls/snow_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/snow_wall.dmi'
|
||||
icon_state = "snow"
|
||||
hardness = 80
|
||||
explosion_block = 0
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/turf/closed/wall/r_wall
|
||||
name = "reinforced wall"
|
||||
desc = "A huge chunk of reinforced metal used to separate rooms."
|
||||
icon = 'icons/turf/walls/reinforced_wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/reinforced_wall.dmi' //GS13
|
||||
icon_state = "r_wall"
|
||||
opacity = 1
|
||||
density = TRUE
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
/turf/closed/wall
|
||||
name = "wall"
|
||||
desc = "A huge chunk of metal used to separate rooms."
|
||||
icon = 'icons/turf/walls/wall.dmi'
|
||||
icon = 'GainStation13/icons/turf/walls/wall.dmi' //GS13
|
||||
icon_state = "wall"
|
||||
explosion_block = 1
|
||||
wave_explosion_block = EXPLOSION_BLOCK_WALL
|
||||
@@ -31,15 +31,56 @@
|
||||
var/sheet_amount = 2
|
||||
var/girder_type = /obj/structure/girder
|
||||
|
||||
canSmoothWith = list(
|
||||
/turf/closed/wall,
|
||||
/turf/closed/wall/r_wall,
|
||||
/obj/structure/falsewall,
|
||||
/obj/structure/falsewall/brass,
|
||||
/obj/structure/falsewall/reinforced,
|
||||
/turf/closed/wall/rust,
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/turf/closed/wall/clockwork)
|
||||
canSmoothWith = list( //GS13 edit
|
||||
/turf/closed/wall,
|
||||
/turf/closed/wall/r_wall,
|
||||
/obj/structure/falsewall,
|
||||
/obj/structure/falsewall/brass,
|
||||
/obj/structure/falsewall/reinforced,
|
||||
/turf/closed/wall/rust,
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/turf/closed/wall/clockwork,
|
||||
/turf/closed/indestructible/riveted/,
|
||||
/turf/closed/indestructible/riveted/uranium,
|
||||
/obj/structure/window/fulltile,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/structure/window/reinforced/tinted/fulltile,
|
||||
/obj/structure/window/plasma/fulltile,
|
||||
/obj/structure/window/plasma/reinforced/fulltile,
|
||||
/obj/machinery/door,
|
||||
/obj/machinery/door/airlock/,
|
||||
/obj/machinery/door/airlock/mining,
|
||||
/obj/machinery/door/airlock/mining/glass,
|
||||
/obj/machinery/door/airlock/medical,
|
||||
/obj/machinery/door/airlock/medical/glass,
|
||||
/obj/machinery/door/airlock/public,
|
||||
/obj/machinery/door/airlock/public/glass,
|
||||
/obj/machinery/door/airlock/research,
|
||||
/obj/machinery/door/airlock/research/glass,
|
||||
/obj/machinery/door/airlock/maintenance,
|
||||
/obj/machinery/door/airlock/maintenance/glass,
|
||||
/obj/machinery/door/airlock/command/,
|
||||
/obj/machinery/door/airlock/command/glass,
|
||||
/obj/machinery/door/airlock/engineering,
|
||||
/obj/machinery/door/airlock/engineering/glass,
|
||||
/obj/machinery/door/airlock/engineering/abandoned,
|
||||
/obj/machinery/door/airlock/security,
|
||||
/obj/machinery/door/airlock/security/glass,
|
||||
/obj/machinery/door/airlock/maintenance/abandoned,
|
||||
/obj/machinery/door/poddoor/shutters/preopen,
|
||||
/obj/machinery/door/poddoor/shutters,
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/machinery/door/window/eastleft,
|
||||
/obj/machinery/door/window/northleft,
|
||||
/obj/machinery/door/window/northright,
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/machinery/door/airlock,
|
||||
/obj/machinery/door/airlock/hatch,
|
||||
/obj/machinery/door/airlock/engineering/glass/critical,
|
||||
/obj/machinery/door/airlock/atmos,
|
||||
/obj/machinery/door/airlock/highsecurity,
|
||||
/obj/machinery/door/airlock/centcom)
|
||||
|
||||
smooth = SMOOTH_TRUE
|
||||
|
||||
var/list/dent_decals
|
||||
|
||||
Reference in New Issue
Block a user