Merge pull request #335 from TaxMaster/VendingPartDuo

VG Vending 2: Free Market Boogaloo
This commit is contained in:
LetterJay
2017-04-03 02:54:12 -05:00
committed by GitHub
11 changed files with 464 additions and 324 deletions
+19 -3
View File
@@ -994,7 +994,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
/obj/item/clothing/mask/joy = 1,
/obj/item/clothing/head/cueball = 1,
/obj/item/clothing/under/scratch = 1,
/obj/item/clothing/under/sailor = 1)
/obj/item/clothing/under/sailor = 1,
/obj/item/clothing/head/clownpiece = 1,/obj/item/clothing/under/clownpiece = 1, /obj/item/clothing/suit/clownpiece = 1)
contraband = list(/obj/item/clothing/suit/judgerobe = 1,/obj/item/clothing/head/powdered_wig = 1,/obj/item/weapon/gun/magic/wand = 2,/obj/item/clothing/glasses/sunglasses/garb = 2, /obj/item/clothing/glasses/sunglasses/blindfold = 1, /obj/item/clothing/mask/muzzle = 2)
premium = list(/obj/item/clothing/suit/pirate/captain = 2, /obj/item/clothing/head/pirate/captain = 2, /obj/item/clothing/head/helmet/roman = 1, /obj/item/clothing/head/helmet/roman/legionaire = 1, /obj/item/clothing/under/roman = 1, /obj/item/clothing/shoes/roman = 1, /obj/item/weapon/shield/riot/roman = 1, /obj/item/weapon/skub = 1)
refill_canister = /obj/item/weapon/vending_refill/autodrobe
@@ -1118,8 +1119,23 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
/obj/item/clothing/head/beanie=1, /obj/item/clothing/head/beanie/black=1, /obj/item/clothing/head/beanie/red=1, /obj/item/clothing/head/beanie/green=1, /obj/item/clothing/head/beanie/darkblue=1,
/obj/item/clothing/head/beanie/purple=1, /obj/item/clothing/head/beanie/yellow=1, /obj/item/clothing/head/beanie/orange=1, /obj/item/clothing/head/beanie/cyan=1, /obj/item/clothing/head/beanie/christmas=1,
/obj/item/clothing/head/beanie/striped=1, /obj/item/clothing/head/beanie/stripedred=1, /obj/item/clothing/head/beanie/stripedblue=1, /obj/item/clothing/head/beanie/stripedgreen=1,
/obj/item/clothing/suit/jacket/letterman_red=1)
contraband = list(/obj/item/clothing/under/syndicate/tacticool=1,/obj/item/clothing/mask/balaclava=1,/obj/item/clothing/head/ushanka=1,/obj/item/clothing/under/soviet=1,/obj/item/weapon/storage/belt/fannypack/black=2,/obj/item/clothing/suit/jacket/letterman_syndie=1,/obj/item/clothing/under/jabroni=1, /obj/item/clothing/suit/vapeshirt=1, /obj/item/clothing/under/geisha=1)
/obj/item/clothing/suit/jacket/letterman_red=1,
/obj/item/clothing/under/wintercasualwear=1,
/obj/item/clothing/under/casualwear=1,
/obj/item/clothing/under/casualhoodie=1,
/obj/item/clothing/under/casualhoodie/skirt=1,
/obj/item/clothing/under/bb_sweater=2,
/obj/item/clothing/under/bb_sweater/blue=2,
/obj/item/clothing/under/bb_sweater/green=2,
/obj/item/clothing/under/bb_sweater/purple =2,
/obj/item/clothing/under/bb_sweater/red=2)
contraband = list(/obj/item/clothing/under/syndicate/tacticool=1,/obj/item/clothing/mask/balaclava=1,/obj/item/clothing/head/ushanka=1,/obj/item/clothing/under/soviet=1,/obj/item/weapon/storage/belt/fannypack/black=2,/obj/item/clothing/suit/jacket/letterman_syndie=1,/obj/item/clothing/under/jabroni=1, /obj/item/clothing/suit/vapeshirt=1, /obj/item/clothing/under/geisha=1,
/obj/item/clothing/under/wedding/bride_orange=1,
/obj/item/clothing/under/wedding/bride_purple=1,
/obj/item/clothing/under/wedding/bride_blue=1,
/obj/item/clothing/under/wedding/bride_red=1,
/obj/item/clothing/under/wedding/bride_white=1,
/obj/item/clothing/under/keyholesweater=1)
premium = list(/obj/item/clothing/under/suit_jacket/checkered=1,/obj/item/clothing/head/mailman=1,/obj/item/clothing/under/rank/mailman=1,/obj/item/clothing/suit/jacket/leather=1,/obj/item/clothing/suit/jacket/leather/overcoat=1,/obj/item/clothing/under/pants/mustangjeans=1,/obj/item/clothing/neck/necklace/dope=3,/obj/item/clothing/suit/jacket/letterman_nanotrasen=1)
refill_canister = /obj/item/weapon/vending_refill/clothing
@@ -63,11 +63,11 @@
/obj/item/weapon/vending_refill/autodrobe
machine_name = "AutoDrobe"
icon_state = "refill_costume"
charges = list(31, 2, 3)// of 94 standard, 6 contraband, 9 premium
init_charges = list(27, 2, 3)
charges = list(33, 2, 3)// of 97 standard, 6 contraband, 9 premium
init_charges = list(33, 2, 3)
/obj/item/weapon/vending_refill/clothing
machine_name = "ClothesMate"
icon_state = "refill_clothes"
charges = list(31, 4, 4)// of 101 standard, 12 contraband, 10 premium(?)
init_charges = list(31, 4, 4)
charges = list(39, 7, 4)// of 115 standard, 18 contraband, 10 premium(?)
init_charges = list(39, 7, 4)