Merge pull request #10451 from kevinz000/mobility_flags
Mobility flags + combat rework stuff refactoring, fixes a few edge cases including the Oh Dreaded Xenomorph Hardstuns, etc etc time to break the game
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@@ -204,37 +204,6 @@
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else
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icon_state = "[visualAppearence]_dead"
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/mob/living/simple_animal/drone/cogscarab/Stun(amount, updating = 1, ignore_canstun = 0)
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/mob/living/simple_animal/drone/cogscarab/update_mobility()
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. = ..()
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if(.)
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update_icons()
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/mob/living/simple_animal/drone/cogscarab/SetStun(amount, updating = 1, ignore_canstun = 0)
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. = ..()
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if(.)
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update_icons()
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/mob/living/simple_animal/drone/cogscarab/AdjustStun(amount, updating = 1, ignore_canstun = 0)
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. = ..()
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if(.)
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update_icons()
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/mob/living/simple_animal/drone/cogscarab/Knockdown(amount, updating = TRUE, ignore_canknockdown = FALSE, override_hardstun, override_stamdmg)
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. = ..()
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if(.)
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update_icons()
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/mob/living/simple_animal/drone/cogscarab/SetKnockdown(amount, updating = 1, ignore_canknockdown = 0)
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. = ..()
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if(.)
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update_icons()
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/mob/living/simple_animal/drone/cogscarab/AdjustKnockdown(amount, updating = 1, ignore_canknockdown = 0)
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. = ..()
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if(.)
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update_icons()
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/mob/living/simple_animal/drone/cogscarab/update_canmove()
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. = ..()
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if(.)
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update_icons()
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update_icons()
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