diff --git a/code/game/objects/items/pet_carrier.dm b/code/game/objects/items/pet_carrier.dm index 9d9409acf0..5898f882a0 100644 --- a/code/game/objects/items/pet_carrier.dm +++ b/code/game/objects/items/pet_carrier.dm @@ -22,6 +22,10 @@ var/occupant_weight = 0 var/max_occupants = 3 //Hard-cap so you can't have infinite mice or something in one carrier var/max_occupant_weight = MOB_SIZE_SMALL //This is calculated from the mob sizes of occupants + var/entrance_name = "door" //name of the entrance to the item + var/escape_time = 200 //how long it takes for mobs above small sizes to escape (for small sizes, its randomly 1.5 to 2x this) + var/load_time = 30 //how long it takes for mobs to be loaded into the pet carrier + var/has_lock_sprites = TRUE //whether to load the lock overlays or not /obj/item/pet_carrier/Destroy() if(occupants.len) @@ -51,20 +55,20 @@ else . += "It has nothing inside." if(user.canUseTopic(src)) - . += "Activate it in your hand to [open ? "close" : "open"] its door." + . += "Activate it in your hand to [open ? "close" : "open"] its [entrance_name]." if(!open) - . += "Alt-click to [locked ? "unlock" : "lock"] its door." + . += "Alt-click to [locked ? "unlock" : "lock"] its [entrance_name]." /obj/item/pet_carrier/attack_self(mob/living/user) if(open) - to_chat(user, "You close [src]'s door.") + to_chat(user, "You close [src]'s [entrance_name].") playsound(user, 'sound/effects/bin_close.ogg', 50, TRUE) open = FALSE else if(locked) to_chat(user, "[src] is locked!") return - to_chat(user, "You open [src]'s door.") + to_chat(user, "You open [src]'s [entrance_name].") playsound(user, 'sound/effects/bin_open.ogg', 50, TRUE) open = TRUE update_icon() @@ -86,7 +90,7 @@ if(user.a_intent == INTENT_HARM) return ..() if(!open) - to_chat(user, "You need to open [src]'s door!") + to_chat(user, "You need to open [src]'s [entrance_name]!") return if(target.mob_size > max_occupant_weight) if(ishuman(target)) @@ -94,7 +98,7 @@ if(iscatperson(H)) to_chat(user, "You'd need a lot of catnip and treats, plus maybe a laser pointer, for that to work.") else - to_chat(user, "Humans, generally, do not fit into pet carriers.") + to_chat(user, "Humans, generally, do not fit into [name]s.") else to_chat(user, "You get the feeling [target] isn't meant for a [name].") return @@ -110,8 +114,8 @@ remove_occupant(user) return else if(!locked) - loc.visible_message("[user] pushes open the door to [src]!", \ - "[user] pushes open the door of [src]!") + loc.visible_message("[user] pushes open the [entrance_name] to [src]!", \ + "[user] pushes open the [entrance_name] of [src]!") open = TRUE update_icon() return @@ -122,9 +126,9 @@ user.changeNext_move(CLICK_CD_BREAKOUT) user.last_special = world.time + CLICK_CD_BREAKOUT if(user.mob_size <= MOB_SIZE_SMALL) - to_chat(user, "You poke a limb through [src]'s bars and start fumbling for the lock switch... (This will take some time.)") - to_chat(loc, "You see [user] reach through the bars and fumble for the lock switch!") - if(!do_after(user, rand(300, 400), target = user) || open || !locked || !(user in occupants)) + to_chat(user, "You begin to try escaping the [src] and start fumbling for the lock switch... (This will take some time.)") + to_chat(loc, "You see [user] attempting to unlock the [src]!") + if(!do_after(user, rand(escape_time * 1.5, escape_time * 2), target = user) || open || !locked || !(user in occupants)) return loc.visible_message("[user] flips the lock switch on [src] by reaching through!", null, null, null, user) to_chat(user, "Bingo! The lock pops open!") @@ -132,12 +136,12 @@ playsound(src, 'sound/machines/boltsup.ogg', 30, TRUE) update_icon() else - loc.visible_message("[src] starts rattling as something pushes against the door!", null, null, null, user) + loc.visible_message("[src] starts rattling as something pushes against the [entrance_name]!", null, null, null, user) to_chat(user, "You start pushing out of [src]... (This will take about 20 seconds.)") - if(!do_after(user, 200, target = user) || open || !locked || !(user in occupants)) + if(!do_after(user, escape_time, target = user) || open || !locked || !(user in occupants)) return loc.visible_message("[user] shoves out of [src]!", null, null, null, user) - to_chat(user, "You shove open [src]'s door against the lock's resistance and fall out!") + to_chat(user, "You shove open [src]'s [entrance_name] against the lock's resistance and fall out!") locked = FALSE open = TRUE update_icon() @@ -151,7 +155,7 @@ /obj/item/pet_carrier/update_overlays() . = ..() - if(!open) + if(!open && has_lock_sprites) . += "[locked ? "" : "un"]locked" /obj/item/pet_carrier/MouseDrop(atom/over_atom) @@ -170,7 +174,7 @@ user.visible_message("[user] starts loading [target] into [src].", \ "You start loading [target] into [src]...", null, null, target) to_chat(target, "[user] starts loading you into [user.p_their()] [name]!") - if(!do_mob(user, target, 30)) + if(!do_mob(user, target, load_time)) return if(target in occupants) return @@ -197,4 +201,25 @@ occupant_weight -= occupant.mob_size occupant.setDir(SOUTH) +//bluespace jar, a reskin of the pet carrier that can fit people +/obj/item/pet_carrier/bluespace + name = "bluespace jar" + desc = "A jar, that seems to be bigger on the inside, somehow allowing lifeforms to fit through its narrow entrance." + icon = 'icons/obj/pet_carrier.dmi' + icon_state = "bluespace_jar_open" + item_state = "bluespace_jar" + lefthand_file = "" + righthand_file = "" + max_occupant_weight = MOB_SIZE_HUMAN //can fit people, like a bluespace bodybag! + entrance_name = "lid" + w_class = WEIGHT_CLASS_NORMAL //it can fit in bags, like a bluespace bodybag! + has_lock_sprites = FALSE //jar doesn't show the regular lock overlay + custom_materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 600) + +obj/item/pet_carrier/bluespace/update_icon_state() + if(open) + icon_state = initial(icon_state) + else + icon_state = "bluespace_jar" + #undef pet_carrier_full diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm index ee515d321f..9169dc6a3d 100644 --- a/code/game/objects/items/storage/bags.dm +++ b/code/game/objects/items/storage/bags.dm @@ -326,6 +326,7 @@ w_class = WEIGHT_CLASS_BULKY flags_1 = CONDUCT_1 custom_materials = list(/datum/material/iron=3000) + var/max_items = 7 /obj/item/storage/bag/tray/ComponentInitialize() . = ..() @@ -333,6 +334,7 @@ STR.max_w_class = WEIGHT_CLASS_NORMAL STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food, /obj/item/reagent_containers/glass, /datum/reagent/consumable, /obj/item/kitchen/knife, /obj/item/kitchen/rollingpin, /obj/item/kitchen/fork, /obj/item/storage/box)) //Should cover: Bottles, Beakers, Bowls, Booze, Glasses, Food, Kitchen Tools, and ingredient boxes. STR.insert_preposition = "on" + STR.max_items = max_items /obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user) . = ..() @@ -373,6 +375,14 @@ . = ..() update_icon() +//bluespace tray, holds more items +/obj/item/storage/bag/tray/bluespace + name = "bluespace tray" + icon_state = "bluespace_tray" + desc = "A tray created using bluespace technology to fit more food on it." + max_items = 14 // twice as many items + custom_materials = list(/datum/material/iron = 2000, /datum/material/bluespace = 500) + /* * Chemistry bag */ diff --git a/code/modules/research/designs/bluespace_designs.dm b/code/modules/research/designs/bluespace_designs.dm index 0d11b8e887..336dc4ec8e 100644 --- a/code/modules/research/designs/bluespace_designs.dm +++ b/code/modules/research/designs/bluespace_designs.dm @@ -95,3 +95,23 @@ build_path = /obj/item/storage/bag/ore/holding category = list("Bluespace Designs") departmental_flags = DEPARTMENTAL_FLAG_CARGO + +/datum/design/bluespace_tray + name = "Bluespace Tray" + desc = "A tray created using bluespace technology to fit more food on it." + id = "bluespace_tray" + build_type = PROTOLATHE + build_path = /obj/item/storage/bag/tray/bluespace + materials = list(/datum/material/iron = 2000, /datum/material/bluespace = 500) + category = list("Bluespace Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + +/datum/design/bluespace_carrier + name = "Bluespace Jar" + desc = "A jar used to contain creatures, using the power of bluespace." + id = "bluespace_carrier" + build_type = PROTOLATHE + build_path = /obj/item/pet_carrier/bluespace + materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 600) + category = list("Bluespace Designs") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE \ No newline at end of file diff --git a/code/modules/research/techweb/nodes/bluespace_nodes.dm b/code/modules/research/techweb/nodes/bluespace_nodes.dm index 3aacc9fec5..f8e5eeb0a4 100644 --- a/code/modules/research/techweb/nodes/bluespace_nodes.dm +++ b/code/modules/research/techweb/nodes/bluespace_nodes.dm @@ -37,7 +37,7 @@ display_name = "Bluespace Pockets" description = "Studies into the mysterious alternate dimension known as bluespace and how to place items in the threads of reality." prereq_ids = list("adv_power", "adv_bluespace", "adv_biotech", "adv_plasma") - design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding", "bsblood_bag", "duffelbag_holding") + design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding", "bsblood_bag", "duffelbag_holding", "bluespace_tray", "bluespace_carrier") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5500) /datum/techweb_node/bluespace_portal diff --git a/icons/obj/food/containers.dmi b/icons/obj/food/containers.dmi index 641715fd87..b0fa8bda2a 100644 Binary files a/icons/obj/food/containers.dmi and b/icons/obj/food/containers.dmi differ diff --git a/icons/obj/pet_carrier.dmi b/icons/obj/pet_carrier.dmi index 340636056c..32fca90f0b 100644 Binary files a/icons/obj/pet_carrier.dmi and b/icons/obj/pet_carrier.dmi differ