diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm
index d9ebf89091..942a82e73f 100644
--- a/code/__DEFINES/stat.dm
+++ b/code/__DEFINES/stat.dm
@@ -10,19 +10,6 @@
//mob disabilities stat
-<<<<<<< HEAD
-#define BLIND 1
-#define MUTE 2
-#define DEAF 4
-#define NEARSIGHT 8
-#define FAT 32
-#define HUSK 64
-#define NOCLONE 128
-#define CLUMSY 256
-#define DUMB 512
-#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
-#define PACIFISM 2048
-=======
#define DISABILITY_BLIND "blind"
#define DISABILITY_MUTE "mute"
#define DISABILITY_DEAF "deaf"
@@ -45,7 +32,6 @@
#define STASIS_MUTE "stasis"
#define GENETICS_SPELL "genetics_spell"
#define TRAUMA_DISABILITY "trauma"
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
// bitflags for machine stat variable
#define BROKEN 1
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index 22ece9ecdd..ddfbec5935 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -58,11 +58,8 @@
SendSignal(COMSIG_ITEM_ATTACK, M, user)
if(flags_1 & NOBLUDGEON_1)
return
-<<<<<<< HEAD
- if(user.disabilities & PACIFISM)
-=======
+
if(user.has_disability(DISABILITY_PACIFISM))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return
if(!force)
playsound(loc, 'sound/weapons/tap.ogg', get_clamped_volume(), 1, -1)
diff --git a/code/datums/antagonists/changeling.dm b/code/datums/antagonists/changeling.dm
index 091ca675fe..da7e425ecc 100644
--- a/code/datums/antagonists/changeling.dm
+++ b/code/datums/antagonists/changeling.dm
@@ -223,11 +223,8 @@
if(verbose)
to_chat(user, "[target] is not compatible with our biology.")
return
-<<<<<<< HEAD
- if((target.disabilities & NOCLONE) || (target.disabilities & HUSK))
-=======
+
if((target.has_disability(DISABILITY_NOCLONE)) || (target.has_disability(DISABILITY_NOCLONE)))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
if(verbose)
to_chat(user, "DNA of [target] is ruined beyond usability!")
return
diff --git a/code/datums/brain_damage/mild.dm b/code/datums/brain_damage/mild.dm
index fc0104e040..a28a108365 100644
--- a/code/datums/brain_damage/mild.dm
+++ b/code/datums/brain_damage/mild.dm
@@ -42,11 +42,7 @@
lose_text = "You feel smart again."
/datum/brain_trauma/mild/dumbness/on_gain()
-<<<<<<< HEAD
- owner.disabilities |= DUMB
-=======
owner.add_disability(DISABILITY_DUMB, TRAUMA_DISABILITY)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
..()
/datum/brain_trauma/mild/dumbness/on_life()
@@ -58,11 +54,7 @@
..()
/datum/brain_trauma/mild/dumbness/on_lose()
-<<<<<<< HEAD
- owner.disabilities &= ~DUMB
-=======
owner.remove_disability(DISABILITY_DUMB, TRAUMA_DISABILITY)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
owner.derpspeech = 0
..()
diff --git a/code/datums/brain_damage/phobia.dm b/code/datums/brain_damage/phobia.dm
index 08de389360..a775113491 100644
--- a/code/datums/brain_damage/phobia.dm
+++ b/code/datums/brain_damage/phobia.dm
@@ -68,11 +68,7 @@
return
/datum/brain_trauma/mild/phobia/on_hear(message, speaker, message_language, raw_message, radio_freq)
-<<<<<<< HEAD
- if(owner.disabilities & DEAF || world.time < next_scare) //words can't trigger you if you can't hear them *taps head*
-=======
if(owner.has_disability(DISABILITY_DEAF) || world.time < next_scare) //words can't trigger you if you can't hear them *taps head*
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return message
for(var/word in trigger_words)
if(findtext(message, word))
diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm
index 513b508924..57fc11710d 100644
--- a/code/datums/brain_damage/severe.dm
+++ b/code/datums/brain_damage/severe.dm
@@ -12,25 +12,11 @@
lose_text = "You suddenly remember how to speak."
/datum/brain_trauma/severe/mute/on_gain()
-<<<<<<< HEAD
- owner.disabilities |= MUTE
- ..()
-
-//no fiddling with genetics to get out of this one
-/datum/brain_trauma/severe/mute/on_life()
- if(!(owner.disabilities & MUTE))
- on_gain()
- ..()
-
-/datum/brain_trauma/severe/mute/on_lose()
- owner.disabilities &= ~MUTE
-=======
owner.add_disability(DISABILITY_MUTE, TRAUMA_DISABILITY)
..()
/datum/brain_trauma/severe/mute/on_lose()
owner.remove_disability(DISABILITY_MUTE, TRAUMA_DISABILITY)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
..()
/datum/brain_trauma/severe/aphasia
@@ -140,11 +126,7 @@
stress -= 4
/datum/brain_trauma/severe/monophobia/proc/check_alone()
-<<<<<<< HEAD
- if(owner.disabilities & BLIND)
-=======
if(owner.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return TRUE
for(var/mob/M in oview(owner, 7))
if(!isliving(M)) //ghosts ain't people
@@ -206,19 +188,11 @@
lose_text = "You feel in control of your hands again."
/datum/brain_trauma/severe/discoordination/on_gain()
-<<<<<<< HEAD
- owner.disabilities |= MONKEYLIKE
- ..()
-
-/datum/brain_trauma/severe/discoordination/on_lose()
- owner.disabilities &= ~MONKEYLIKE
-=======
owner.add_disability(DISABILITY_MONKEYLIKE, TRAUMA_DISABILITY)
..()
/datum/brain_trauma/severe/discoordination/on_lose()
owner.remove_disability(DISABILITY_MONKEYLIKE, TRAUMA_DISABILITY)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
..()
/datum/brain_trauma/severe/pacifism
@@ -229,17 +203,9 @@
lose_text = "You no longer feel compelled to not harm."
/datum/brain_trauma/severe/pacifism/on_gain()
-<<<<<<< HEAD
- owner.disabilities |= PACIFISM
- ..()
-
-/datum/brain_trauma/severe/pacifism/on_lose()
- owner.disabilities &= ~PACIFISM
-=======
owner.add_disability(DISABILITY_PACIFISM, TRAUMA_DISABILITY)
..()
/datum/brain_trauma/severe/pacifism/on_lose()
owner.remove_disability(DISABILITY_PACIFISM, TRAUMA_DISABILITY)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
..()
\ No newline at end of file
diff --git a/code/datums/brain_damage/split_personality.dm b/code/datums/brain_damage/split_personality.dm
index adf10a3487..dcb7fca3d1 100644
--- a/code/datums/brain_damage/split_personality.dm
+++ b/code/datums/brain_damage/split_personality.dm
@@ -192,11 +192,7 @@
return //no random switching
/datum/brain_trauma/severe/split_personality/brainwashing/on_hear(message, speaker, message_language, raw_message, radio_freq)
-<<<<<<< HEAD
- if(owner.disabilities & DEAF || owner == speaker)
-=======
if(owner.has_disability(DISABILITY_DEAF) || owner == speaker)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return message
if(findtext(message, codeword))
message = replacetext(message, codeword, "[codeword]")
diff --git a/code/datums/diseases/advance/symptoms/vision.dm b/code/datums/diseases/advance/symptoms/vision.dm
index 5a7b621556..fe4fbe6e9e 100644
--- a/code/datums/diseases/advance/symptoms/vision.dm
+++ b/code/datums/diseases/advance/symptoms/vision.dm
@@ -61,11 +61,7 @@ Bonus
M.become_nearsighted()
if(prob(eyes.eye_damage - 10 + 1))
if(!remove_eyes)
-<<<<<<< HEAD
- if(M.become_blind())
-=======
if(!M.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(M, "You go blind!")
else
M.visible_message("[M]'s eyes fall off their sockets!", "Your eyes fall off their sockets!")
@@ -115,26 +111,16 @@ Bonus
return
switch(A.stage)
if(4, 5) //basically oculine
-<<<<<<< HEAD
- if(M.disabilities & BLIND)
-=======
if(M.has_disability(DISABILITY_BLIND, EYE_DAMAGE))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
if(prob(20))
to_chat(M, "Your vision slowly returns...")
M.cure_blind()
M.cure_nearsighted()
M.blur_eyes(35)
-
-<<<<<<< HEAD
- else if(M.disabilities & NEARSIGHT)
-=======
else if(M.has_disability(DISABILITY_NEARSIGHT, EYE_DAMAGE))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(M, "The blackness in your peripheral vision fades.")
M.cure_nearsighted()
M.blur_eyes(10)
-
else if(M.eye_blind || M.eye_blurry)
M.set_blindness(0)
M.set_blurriness(0)
diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm
index c636c4c495..aeaf477ef1 100644
--- a/code/datums/martial/sleeping_carp.dm
+++ b/code/datums/martial/sleeping_carp.dm
@@ -197,11 +197,7 @@
/obj/item/twohanded/bostaff/attack(mob/target, mob/living/user)
add_fingerprint(user)
-<<<<<<< HEAD
- if((CLUMSY in user.disabilities) && prob(50))
-=======
if((user.has_disability(DISABILITY_CLUMSY)) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "You club yourself over the head with [src].")
user.Knockdown(60)
if(ishuman(user))
diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm
index eb8d0b599d..ee75402e03 100644
--- a/code/datums/mutations/body.dm
+++ b/code/datums/mutations/body.dm
@@ -85,20 +85,12 @@
/datum/mutation/human/clumsy/on_acquiring(mob/living/carbon/human/owner)
if(..())
return
-<<<<<<< HEAD
- owner.disabilities |= CLUMSY
-=======
owner.add_disability(DISABILITY_CLUMSY, GENETIC_MUTATION)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
/datum/mutation/human/clumsy/on_losing(mob/living/carbon/human/owner)
if(..())
return
-<<<<<<< HEAD
- owner.disabilities &= ~CLUMSY
-=======
owner.remove_disability(DISABILITY_CLUMSY, GENETIC_MUTATION)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
//Tourettes causes you to randomly stand in place and shout.
@@ -132,20 +124,12 @@
/datum/mutation/human/deaf/on_acquiring(mob/living/carbon/human/owner)
if(..())
return
-<<<<<<< HEAD
- owner.disabilities |= DEAF
-=======
owner.add_disability(DISABILITY_DEAF, GENETIC_MUTATION)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
/datum/mutation/human/deaf/on_losing(mob/living/carbon/human/owner)
if(..())
return
-<<<<<<< HEAD
- owner.disabilities &= ~DEAF
-=======
owner.remove_disability(DISABILITY_DEAF, GENETIC_MUTATION)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
//Monified turns you into a monkey.
diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm
index a9110aa963..989a9221b0 100644
--- a/code/datums/mutations/speech.dm
+++ b/code/datums/mutations/speech.dm
@@ -30,20 +30,12 @@
/datum/mutation/human/mute/on_acquiring(mob/living/carbon/human/owner)
if(..())
return
-<<<<<<< HEAD
- owner.disabilities |= MUTE
-=======
owner.add_disability(DISABILITY_MUTE, GENETIC_MUTATION)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
/datum/mutation/human/mute/on_losing(mob/living/carbon/human/owner)
if(..())
return
-<<<<<<< HEAD
- owner.disabilities &= ~MUTE
-=======
owner.remove_disability(DISABILITY_MUTE, GENETIC_MUTATION)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
/datum/mutation/human/smile
diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm
index 4e3a9a1fb6..807d268cc9 100644
--- a/code/game/gamemodes/changeling/powers/tiny_prick.dm
+++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm
@@ -20,7 +20,7 @@
to_chat(user, "We prepare our sting, use alt+click or middle mouse button on target to sting them.")
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
changeling.chosen_sting = src
-
+
user.hud_used.lingstingdisplay.icon_state = sting_icon
user.hud_used.lingstingdisplay.invisibility = 0
@@ -28,7 +28,7 @@
to_chat(user, "We retract our sting, we can't sting anyone for now.")
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
changeling.chosen_sting = null
-
+
user.hud_used.lingstingdisplay.icon_state = null
user.hud_used.lingstingdisplay.invisibility = INVISIBILITY_ABSTRACT
@@ -90,11 +90,7 @@
/obj/effect/proc_holder/changeling/sting/transformation/can_sting(mob/user, mob/living/carbon/target)
if(!..())
return
-<<<<<<< HEAD
- if((target.disabilities & HUSK) || !iscarbon(target) || (NOTRANSSTING in target.dna.species.species_traits))
-=======
if((target.has_disability(DISABILITY_HUSK)) || !iscarbon(target) || (NOTRANSSTING in target.dna.species.species_traits))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "Our sting appears ineffective against its DNA.")
return 0
return 1
@@ -133,17 +129,11 @@
/obj/effect/proc_holder/changeling/sting/false_armblade/can_sting(mob/user, mob/target)
if(!..())
return
-<<<<<<< HEAD
- if((target.disabilities & HUSK) || !target.has_dna())
- to_chat(user, "Our sting appears ineffective against its DNA.")
- return 0
-=======
if(isliving(target))
var/mob/living/L = target
if((L.has_disability(DISABILITY_HUSK)) || !L.has_dna())
to_chat(user, "Our sting appears ineffective against its DNA.")
return 0
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return 1
/obj/effect/proc_holder/changeling/sting/false_armblade/sting_action(mob/user, mob/target)
diff --git a/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm b/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm
index ae1161be50..c414ac2cce 100644
--- a/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm
+++ b/code/game/gamemodes/clock_cult/clock_items/wraith_spectacles.dm
@@ -32,11 +32,7 @@
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
if(src == H.glasses && !up)
-<<<<<<< HEAD
- if(H.disabilities & BLIND)
-=======
if(H.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(H, "\"You're blind, idiot. Stop embarrassing yourself.\"")
return
if(blind_cultist(H))
@@ -80,11 +76,7 @@
..()
if(slot != slot_glasses || up)
return
-<<<<<<< HEAD
- if(user.disabilities & BLIND)
-=======
if(user.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "\"You're blind, idiot. Stop embarrassing yourself.\"" )
return
if(blind_cultist(user)) //Cultists instantly go blind
@@ -123,19 +115,11 @@
var/obj/item/clothing/glasses/wraith_spectacles/WS = L.glasses
desc = "[glasses_right && !WS.up ? "":""]You are [glasses_right ? "":"not "]wearing wraith spectacles[glasses_right && !WS.up ? "!":"."]
\
You have taken [W.eye_damage_done] eye damage from them.
"
-<<<<<<< HEAD
- if(L.disabilities & NEARSIGHT)
- desc += "You are nearsighted!
"
- else if(glasses_right && !WS.up)
- desc += "You will become nearsighted at [W.nearsight_breakpoint] eye damage.
"
- if(L.disabilities & BLIND)
-=======
if(L.has_disability(DISABILITY_NEARSIGHT))
desc += "You are nearsighted!
"
else if(glasses_right && !WS.up)
desc += "You will become nearsighted at [W.nearsight_breakpoint] eye damage.
"
if(L.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
desc += "You are blind!"
else if(glasses_right && !WS.up)
desc += "You will become blind at [W.blind_breakpoint] eye damage."
@@ -169,29 +153,18 @@
qdel(src)
/datum/status_effect/wraith_spectacles/proc/apply_eye_damage(mob/living/carbon/human/H)
-<<<<<<< HEAD
- if(H.disabilities & BLIND)
-=======
if(H.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return
H.adjust_eye_damage(0.5)
eye_damage_done += 0.5
if(eye_damage_done >= 20)
H.adjust_blurriness(2)
if(eye_damage_done >= nearsight_breakpoint)
-<<<<<<< HEAD
- if(H.become_nearsighted())
- to_chat(H, "Your vision doubles, then trebles. Darkness begins to close in. You can't keep this up!")
- if(eye_damage_done >= blind_breakpoint)
- if(H.become_blind())
-=======
if(!H.has_disability(DISABILITY_NEARSIGHT))
to_chat(H, "Your vision doubles, then trembles. Darkness begins to close in. You can't keep this up!")
H.become_nearsighted(EYE_DAMAGE)
if(eye_damage_done >= blind_breakpoint)
if(!H.has_disability(DISABILITY_BLIND))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(H, "A piercing white light floods your vision. Suddenly, all goes dark!")
if(prob(min(20, 5 + eye_damage_done)))
to_chat(H, "Your eyes continue to burn.")
diff --git a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm
index 07a8aac8ed..7e538765f3 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm
@@ -110,11 +110,7 @@
if(!(BI.resistance_flags & ON_FIRE))
BI.fire_act()
continue
-<<<<<<< HEAD
- if(is_servant_of_ratvar(L) || (L.disabilities & BLIND) || L.null_rod_check())
-=======
if(is_servant_of_ratvar(L) || (L.has_disability(DISABILITY_BLIND)) || L.null_rod_check())
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
continue
if(L.stat || L.restrained() || L.buckled || L.lying)
continue
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 32bbd06d33..ce769737dc 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -115,11 +115,7 @@ structure_check() searches for nearby cultist structures required for the invoca
continue
if(ishuman(L))
var/mob/living/carbon/human/H = L
-<<<<<<< HEAD
- if((H.disabilities & MUTE) || H.silent)
-=======
if((H.has_disability(DISABILITY_MUTE)) || H.silent)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
continue
if(L.stat)
continue
diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm
index 8f5afacd91..944d8d5213 100644
--- a/code/game/machinery/computer/cloning.dm
+++ b/code/game/machinery/computer/cloning.dm
@@ -449,11 +449,7 @@
scantemp = "Subject's brain is not responding to scanning stimuli."
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
-<<<<<<< HEAD
- if((mob_occupant.disabilities & NOCLONE) && (src.scanner.scan_level < 2))
-=======
if((mob_occupant.has_disability(DISABILITY_NOCLONE)) && (src.scanner.scan_level < 2))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
scantemp = "Subject no longer contains the fundamental materials required to create a living clone."
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
return
diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm
index 189e5c65ad..37225cbf19 100644
--- a/code/game/machinery/computer/dna_console.dm
+++ b/code/game/machinery/computer/dna_console.dm
@@ -81,11 +81,7 @@
if(connected && connected.is_operational())
if(connected.occupant) //set occupant_status message
viable_occupant = connected.occupant
-<<<<<<< HEAD
- if(viable_occupant.has_dna() && (!(RADIMMUNE in viable_occupant.dna.species.species_traits)) && (!(viable_occupant.disabilities & NOCLONE) || (connected.scan_level == 3))) //occupant is viable for dna modification
-=======
if(viable_occupant.has_dna() && (!(RADIMMUNE in viable_occupant.dna.species.species_traits)) && (!(viable_occupant.has_disability(DISABILITY_NOCLONE)) || (connected.scan_level == 3))) //occupant is viable for dna modification
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
occupant_status += "[viable_occupant.name] => "
switch(viable_occupant.stat)
if(CONSCIOUS)
@@ -532,11 +528,7 @@
var/mob/living/carbon/viable_occupant = null
if(connected)
viable_occupant = connected.occupant
-<<<<<<< HEAD
- if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.disabilities & NOCLONE))
-=======
if(!istype(viable_occupant) || !viable_occupant.dna || (viable_occupant.has_disability(DISABILITY_NOCLONE)))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
viable_occupant = null
return viable_occupant
diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm
index 0fc1293a01..343dd69cb2 100644
--- a/code/game/machinery/dna_scanner.dm
+++ b/code/game/machinery/dna_scanner.dm
@@ -100,11 +100,7 @@
var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
if(istype(mob_occupant))
if(locate_computer(/obj/machinery/computer/cloning))
-<<<<<<< HEAD
- if(!mob_occupant.suiciding && !(mob_occupant.disabilities & NOCLONE) && !mob_occupant.hellbound)
-=======
if(!mob_occupant.suiciding && !(mob_occupant.has_disability(DISABILITY_NOCLONE)) && !mob_occupant.hellbound)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
mob_occupant.notify_ghost_cloning("Your corpse has been placed into a cloning scanner. Re-enter your corpse if you want to be cloned!", source = src)
// DNA manipulators cannot operate on severed heads or brains
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 42c5a13cbb..53426c83b0 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -680,11 +680,7 @@
if(ishuman(user) && prob(40) && src.density)
var/mob/living/carbon/human/H = user
-<<<<<<< HEAD
- if((H.disabilities & DUMB) && Adjacent(user))
-=======
if((H.has_disability(DISABILITY_DUMB)) && Adjacent(user))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
if(!istype(H.head, /obj/item/clothing/head/helmet))
H.visible_message("[user] headbutts the airlock.", \
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 623501ca8b..e03d8c1a7e 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -539,15 +539,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
M.adjust_blurriness(15)
if(M.stat != DEAD)
to_chat(M, "Your eyes start to bleed profusely!")
-<<<<<<< HEAD
- if(!(M.disabilities & (NEARSIGHT | BLIND)))
- if(M.become_nearsighted())
- to_chat(M, "You become nearsighted!")
-=======
if(!(M.has_disability(DISABILITY_BLIND) || M.has_disability(DISABILITY_NEARSIGHT)))
to_chat(M, "You become nearsighted!")
M.become_nearsighted(EYE_DAMAGE)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
if(prob(50))
if(M.stat != DEAD)
if(M.drop_all_held_items())
diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm
index 3ad8d89606..6ee50f5524 100644
--- a/code/game/objects/items/defib.dm
+++ b/code/game/objects/items/defib.dm
@@ -393,11 +393,7 @@
/obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/human/H)
var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain)
-<<<<<<< HEAD
- return (!H.suiciding && !(H.disabilities & NOCLONE) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
-=======
return (!H.suiciding && !(H.has_disability(DISABILITY_NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
/obj/item/twohanded/shockpaddles/proc/shock_touching(dmg, mob/H)
if(isliving(H.pulledby)) //CLEAR!
@@ -518,11 +514,7 @@
shock_touching(30, H)
var/failed
-<<<<<<< HEAD
- if (H.suiciding || (H.disabilities & NOCLONE))
-=======
if (H.suiciding || (H.has_disability(DISABILITY_NOCLONE)))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile."
else if (H.hellbound)
failed = "[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Patient's soul appears to be on another plane of existence. Further attempts futile."
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 6f16b8b15b..739ea246b7 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -48,11 +48,7 @@
add_fingerprint(user)
if(istype(M) && on && user.zone_selected in list("eyes", "mouth"))
-<<<<<<< HEAD
- if((user.disabilities & (CLUMSY | DUMB)) && prob(50)) //too dumb to use flashlight properly
-=======
if((user.has_disability(DISABILITY_CLUMSY) || user.has_disability(DISABILITY_DUMB)) && prob(50)) //too dumb to use flashlight properly
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
return ..() //just hit them in the head
if(!user.IsAdvancedToolUser())
@@ -86,11 +82,7 @@
else
user.visible_message("[user] directs [src] to [M]'s eyes.", \
"You direct [src] to [M]'s eyes.")
-<<<<<<< HEAD
- if(M.stat == DEAD || (M.disabilities & BLIND) || !M.flash_act(visual = 1)) //mob is dead or fully blind
-=======
if(M.stat == DEAD || (M.has_disability(DISABILITY_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "[M]'s pupils don't react to the light!")
else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-RAY vision
to_chat(user, "[M]'s pupils give an eerie glow!")
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index e9808b56b2..33d1c5257a 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -85,11 +85,7 @@ GAS ANALYZER
/obj/item/device/healthanalyzer/attack(mob/living/M, mob/living/carbon/human/user)
// Clumsiness/brain damage check
-<<<<<<< HEAD
- if ((user.disabilities & (CLUMSY | DUMB)) && prob(50))
-=======
if ((user.has_disability(DISABILITY_CLUMSY) || user.has_disability(DISABILITY_DUMB)) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "You stupidly try to analyze the floor's vitals!")
user.visible_message("[user] has analyzed the floor's vitals!")
to_chat(user, "Analyzing results for The floor:\n\tOverall status: Healthy")
@@ -185,18 +181,12 @@ GAS ANALYZER
to_chat(user, "\t==EAR STATUS==")
if(istype(ears))
var/healthy = TRUE
-<<<<<<< HEAD
- if(C.disabilities & DEAF)
- healthy = FALSE
- to_chat(user, "\tSubject is genetically deaf.")
-=======
if(C.has_disability(DISABILITY_DEAF, GENETIC_MUTATION))
healthy = FALSE
to_chat(user, "\tSubject is genetically deaf.")
else if(C.has_disability(DISABILITY_DEAF))
healthy = FALSE
to_chat(user, "\tSubject is deaf.")
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
else
if(ears.ear_damage)
to_chat(user, "\tSubject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.")
@@ -212,17 +202,10 @@ GAS ANALYZER
to_chat(user, "\t==EYE STATUS==")
if(istype(eyes))
var/healthy = TRUE
-<<<<<<< HEAD
- if(C.disabilities & BLIND)
- to_chat(user, "\tSubject is blind.")
- healthy = FALSE
- if(C.disabilities & NEARSIGHT)
-=======
if(C.has_disability(DISABILITY_BLIND))
to_chat(user, "\tSubject is blind.")
healthy = FALSE
if(C.has_disability(DISABILITY_NEARSIGHT))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "\tSubject is nearsighted.")
healthy = FALSE
if(eyes.eye_damage > 30)
diff --git a/code/game/objects/items/dna_injector.dm b/code/game/objects/items/dna_injector.dm
index f23463e1b4..f2741e4715 100644
--- a/code/game/objects/items/dna_injector.dm
+++ b/code/game/objects/items/dna_injector.dm
@@ -31,11 +31,7 @@
/obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user)
prepare()
-<<<<<<< HEAD
- if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.disabilities & NOCLONE))
-=======
if(M.has_dna() && !(RADIMMUNE in M.dna.species.species_traits) && !(M.has_disability(DISABILITY_NOCLONE)))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
for(var/datum/mutation/human/HM in remove_mutations)
@@ -317,11 +313,7 @@
to_chat(user, "You can't modify [M]'s DNA while [M.p_theyre()] dead.")
return FALSE
-<<<<<<< HEAD
- if(M.has_dna() && !(M.disabilities & NOCLONE))
-=======
if(M.has_dna() && !(M.has_disability(DISABILITY_NOCLONE)))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
var/endtime = world.time+duration
diff --git a/code/game/objects/items/grenades/grenade.dm b/code/game/objects/items/grenades/grenade.dm
index 2af3f067da..c19ce4620d 100644
--- a/code/game/objects/items/grenades/grenade.dm
+++ b/code/game/objects/items/grenades/grenade.dm
@@ -24,11 +24,7 @@
qdel(src)
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "Huh? How does this thing work?")
preprime(user, 5, FALSE)
return FALSE
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index ee129b308a..f1c41c8f7a 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -26,11 +26,7 @@
/obj/item/restraints/handcuffs/attack(mob/living/carbon/C, mob/living/carbon/human/user)
if(!istype(C))
return
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "Uh... how do those things work?!")
apply_cuffs(user,user)
return
@@ -383,4 +379,4 @@
B.Crossed(hit_atom)
qdel(src)
..()
-
+
diff --git a/code/game/objects/items/kitchen.dm b/code/game/objects/items/kitchen.dm
index ec25bcbd5e..b23ac46823 100644
--- a/code/game/objects/items/kitchen.dm
+++ b/code/game/objects/items/kitchen.dm
@@ -44,11 +44,7 @@
forkload = null
else if(user.zone_selected == "eyes")
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
M = user
return eyestab(M,user)
else
@@ -74,11 +70,7 @@
/obj/item/kitchen/knife/attack(mob/living/carbon/M, mob/living/carbon/user)
if(user.zone_selected == "eyes")
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
M = user
return eyestab(M,user)
else
diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm
index f389624a10..823def4936 100644
--- a/code/game/objects/items/melee/misc.dm
+++ b/code/game/objects/items/melee/misc.dm
@@ -99,11 +99,7 @@
return ..()
add_fingerprint(user)
-<<<<<<< HEAD
- if((CLUMSY in user.disabilities) && prob(50))
-=======
if((user.has_disability(DISABILITY_CLUMSY)) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "You club yourself over the head.")
user.Knockdown(60 * force)
if(ishuman(user))
diff --git a/code/game/objects/items/melee/transforming.dm b/code/game/objects/items/melee/transforming.dm
index 34214f9ea1..ca0c36f97e 100644
--- a/code/game/objects/items/melee/transforming.dm
+++ b/code/game/objects/items/melee/transforming.dm
@@ -72,10 +72,6 @@
to_chat(user, "[src] [active ? "is now active":"can now be concealed"].")
/obj/item/melee/transforming/proc/clumsy_transform_effect(mob/living/user)
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "You accidentally cut yourself with [src], like a doofus!")
user.take_bodypart_damage(5,5)
diff --git a/code/game/objects/items/pneumaticCannon.dm b/code/game/objects/items/pneumaticCannon.dm
index 33184f22ca..f7b3f72403 100644
--- a/code/game/objects/items/pneumaticCannon.dm
+++ b/code/game/objects/items/pneumaticCannon.dm
@@ -147,16 +147,10 @@
if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting))
to_chat(user, "\The [src] lets out a weak hiss and doesn't react!")
return
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(75) && clumsyCheck)
- user.visible_message("[user] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!")
- user.dropItemToGround(src, TRUE)
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
var/mob/living/carbon/C = user
C.visible_message("[C] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!")
C.dropItemToGround(src, TRUE)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
if(prob(10))
target = get_turf(user)
else
diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm
index 1f23812098..e2493ff613 100644
--- a/code/game/objects/items/shields.dm
+++ b/code/game/objects/items/shields.dm
@@ -1,4 +1,3 @@
-<<<<<<< HEAD
/obj/item/shield
name = "shield"
block_chance = 50
@@ -79,7 +78,7 @@
return (active)
/obj/item/shield/energy/attack_self(mob/living/carbon/human/user)
- if(user.disabilities & CLUMSY && prob(50))
+ if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
to_chat(user, "You beat yourself in the head with [src].")
user.take_bodypart_damage(5)
active = !active
@@ -141,147 +140,3 @@
slot_flags = null
to_chat(user, "[src] can now be concealed.")
add_fingerprint(user)
-=======
-/obj/item/shield
- name = "shield"
- block_chance = 50
- armor = list(melee = 50, bullet = 50, laser = 50, energy = 0, bomb = 30, bio = 0, rad = 0, fire = 80, acid = 70)
-
-/obj/item/shield/riot
- name = "riot shield"
- desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "riot"
- lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
- slot_flags = SLOT_BACK
- force = 10
- throwforce = 5
- throw_speed = 2
- throw_range = 3
- w_class = WEIGHT_CLASS_BULKY
- materials = list(MAT_GLASS=7500, MAT_METAL=1000)
- attack_verb = list("shoved", "bashed")
- var/cooldown = 0 //shield bash cooldown. based on world.time
-
-
-/obj/item/shield/riot/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/melee/baton))
- if(cooldown < world.time - 25)
- user.visible_message("[user] bashes [src] with [W]!")
- playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
- cooldown = world.time
- else
- return ..()
-
-/obj/item/shield/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
- if(attack_type == THROWN_PROJECTILE_ATTACK)
- final_block_chance += 30
- if(attack_type == LEAP_ATTACK)
- final_block_chance = 100
- return ..()
-
-/obj/item/shield/riot/roman
- name = "roman shield"
- desc = "Bears an inscription on the inside: \"Romanes venio domus\"."
- icon_state = "roman_shield"
- item_state = "roman_shield"
- lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
-
-/obj/item/shield/riot/buckler
- name = "wooden buckler"
- desc = "A medieval wooden buckler."
- icon_state = "buckler"
- item_state = "buckler"
- lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
- materials = list()
- resistance_flags = FLAMMABLE
- block_chance = 30
-
-/obj/item/shield/energy
- name = "energy combat shield"
- desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "eshield0" // eshield1 for expanded
- lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
- force = 3
- throwforce = 3
- throw_speed = 3
- throw_range = 5
- w_class = WEIGHT_CLASS_TINY
- attack_verb = list("shoved", "bashed")
- var/active = 0
-
-/obj/item/shield/energy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
- return 0
-
-/obj/item/shield/energy/IsReflect()
- return (active)
-
-/obj/item/shield/energy/attack_self(mob/living/carbon/human/user)
- if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
- to_chat(user, "You beat yourself in the head with [src].")
- user.take_bodypart_damage(5)
- active = !active
- icon_state = "eshield[active]"
-
- if(active)
- force = 10
- throwforce = 8
- throw_speed = 2
- w_class = WEIGHT_CLASS_BULKY
- playsound(user, 'sound/weapons/saberon.ogg', 35, 1)
- to_chat(user, "[src] is now active.")
- else
- force = 3
- throwforce = 3
- throw_speed = 3
- w_class = WEIGHT_CLASS_TINY
- playsound(user, 'sound/weapons/saberoff.ogg', 35, 1)
- to_chat(user, "[src] can now be concealed.")
- add_fingerprint(user)
-
-/obj/item/shield/riot/tele
- name = "telescopic shield"
- desc = "An advanced riot shield made of lightweight materials that collapses for easy storage."
- icon = 'icons/obj/items_and_weapons.dmi'
- icon_state = "teleriot0"
- lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
- slot_flags = null
- force = 3
- throwforce = 3
- throw_speed = 3
- throw_range = 4
- w_class = WEIGHT_CLASS_NORMAL
- var/active = 0
-
-/obj/item/shield/riot/tele/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
- if(active)
- return ..()
- return 0
-
-/obj/item/shield/riot/tele/attack_self(mob/living/user)
- active = !active
- icon_state = "teleriot[active]"
- playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1)
-
- if(active)
- force = 8
- throwforce = 5
- throw_speed = 2
- w_class = WEIGHT_CLASS_BULKY
- slot_flags = SLOT_BACK
- to_chat(user, "You extend \the [src].")
- else
- force = 3
- throwforce = 3
- throw_speed = 3
- w_class = WEIGHT_CLASS_NORMAL
- slot_flags = null
- to_chat(user, "[src] can now be concealed.")
- add_fingerprint(user)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
diff --git a/code/game/objects/items/storage/book.dm b/code/game/objects/items/storage/book.dm
index a56442032e..4c85a3b0e9 100644
--- a/code/game/objects/items/storage/book.dm
+++ b/code/game/objects/items/storage/book.dm
@@ -93,12 +93,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
if (!user.IsAdvancedToolUser())
to_chat(user, "You don't have the dexterity to do this!")
return
-
-<<<<<<< HEAD
- if (user.disabilities & CLUMSY && prob(50))
-=======
if (user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
to_chat(user, "[src] slips out of your hand and hits your head.")
user.take_bodypart_damage(10)
user.Unconscious(400)
diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm
index 66f3e39c0a..951d897835 100644
--- a/code/game/objects/items/stunbaton.dm
+++ b/code/game/objects/items/stunbaton.dm
@@ -108,11 +108,7 @@
add_fingerprint(user)
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
-<<<<<<< HEAD
- if(status && user.disabilities & CLUMSY && prob(50))
-=======
if(status && user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
user.visible_message("[user] accidentally hits themself with [src]!", \
"You accidentally hit yourself with [src]!")
user.Knockdown(stunforce*3)
diff --git a/code/game/objects/items/teleprod.dm b/code/game/objects/items/teleprod.dm
index b69ed980eb..646c0aa4fb 100644
--- a/code/game/objects/items/teleprod.dm
+++ b/code/game/objects/items/teleprod.dm
@@ -8,11 +8,7 @@
/obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
..()
-<<<<<<< HEAD
- if(status && user.disabilities & CLUMSY && prob(50))
-=======
if(status && user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
user.visible_message("[user] accidentally hits themself with [src]!", \
"You accidentally hit yourself with [src]!")
if(do_teleport(user, get_turf(user), 50))//honk honk
diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm
index 06a6a2ea76..fb1a9c8787 100644
--- a/code/game/objects/items/tools/screwdriver.dm
+++ b/code/game/objects/items/tools/screwdriver.dm
@@ -75,11 +75,7 @@
return ..()
if(user.zone_selected != "eyes" && user.zone_selected != "head")
return ..()
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
M = user
return eyestab(M,user)
@@ -109,7 +105,7 @@
item_state = "drill"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
//done for balance reasons, making them high value for research, but harder to get
+ materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get
force = 8 //might or might not be too high, subject to change
w_class = WEIGHT_CLASS_SMALL
throwforce = 8
diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm
index 35f25739ca..b7b48ff043 100644
--- a/code/game/objects/items/twohanded.dm
+++ b/code/game/objects/items/twohanded.dm
@@ -302,11 +302,7 @@
unwield()
return
..()
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && (wielded) && prob(40))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && (wielded) && prob(40))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
impale(user)
return
if((wielded) && prob(50))
diff --git a/code/game/objects/structures/petrified_statue.dm b/code/game/objects/structures/petrified_statue.dm
index 2368836dec..02b32c9f80 100644
--- a/code/game/objects/structures/petrified_statue.dm
+++ b/code/game/objects/structures/petrified_statue.dm
@@ -17,11 +17,7 @@
L.buckled.unbuckle_mob(L,force=1)
L.visible_message("[L]'s skin rapidly turns to marble!", "Your body freezes up! Can't... move... can't... think...")
L.forceMove(src)
-<<<<<<< HEAD
- L.disabilities |= MUTE
-=======
L.add_disability(DISABILITY_MUTE, STATUE_MUTE)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
L.faction += "mimic" //Stops mimics from instaqdeling people in statues
L.status_flags |= GODMODE
obj_integrity = L.health + 100 //stoning damaged mobs will result in easier to shatter statues
@@ -63,11 +59,7 @@
if(petrified_mob)
petrified_mob.status_flags &= ~GODMODE
petrified_mob.forceMove(loc)
-<<<<<<< HEAD
- petrified_mob.disabilities &= ~MUTE
-=======
petrified_mob.remove_disability(DISABILITY_MUTE, STATUE_MUTE)
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
petrified_mob.take_overall_damage((petrified_mob.health - obj_integrity + 100)) //any new damage the statue incurred is transfered to the mob
petrified_mob.faction -= "mimic"
petrified_mob = null
diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm
index fd41569047..0e53ac3555 100644
--- a/code/modules/assembly/flash.dm
+++ b/code/modules/assembly/flash.dm
@@ -30,11 +30,7 @@
holder.update_icon()
/obj/item/device/assembly/flash/proc/clown_check(mob/living/carbon/human/user)
-<<<<<<< HEAD
- if(user.disabilities & CLUMSY && prob(50))
-=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(50))
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
flash_carbon(user, user, 15, 0)
return 0
return 1
diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm
index fd9b71710d..a61eccbb59 100644
--- a/code/modules/assembly/mousetrap.dm
+++ b/code/modules/assembly/mousetrap.dm
@@ -1,4 +1,3 @@
-<<<<<<< HEAD
/obj/item/device/assembly/mousetrap
name = "mousetrap"
desc = "A handy little spring-loaded trap for catching pesty rodents."
@@ -21,7 +20,7 @@
if(!armed)
if(ishuman(usr))
var/mob/living/carbon/human/user = usr
- if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50))
+ if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
to_chat(user, "Your hand slips, setting off the trigger!")
pulse(0)
update_icon()
@@ -77,7 +76,7 @@
if(!armed)
to_chat(user, "You arm [src].")
else
- if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
+ if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -93,7 +92,7 @@
/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
if(armed)
- if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50))
+ if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
var/which_hand = "l_hand"
if(!(user.active_hand_index % 2))
which_hand = "r_hand"
@@ -140,148 +139,4 @@
/obj/item/device/assembly/mousetrap/armed
icon_state = "mousetraparmed"
- armed = TRUE
-=======
-/obj/item/device/assembly/mousetrap
- name = "mousetrap"
- desc = "A handy little spring-loaded trap for catching pesty rodents."
- icon_state = "mousetrap"
- materials = list(MAT_METAL=100)
- attachable = 1
- var/armed = 0
-
-
-/obj/item/device/assembly/mousetrap/examine(mob/user)
- ..()
- if(armed)
- to_chat(user, "The mousetrap is armed!")
- else
- to_chat(user, "The mousetrap is not armed.")
-
-/obj/item/device/assembly/mousetrap/activate()
- if(..())
- armed = !armed
- if(!armed)
- if(ishuman(usr))
- var/mob/living/carbon/human/user = usr
- if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
- to_chat(user, "Your hand slips, setting off the trigger!")
- pulse(0)
- update_icon()
- if(usr)
- playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
-
-/obj/item/device/assembly/mousetrap/describe()
- return "The pressure switch is [armed?"primed":"safe"]."
-
-/obj/item/device/assembly/mousetrap/update_icon()
- if(armed)
- icon_state = "mousetraparmed"
- else
- icon_state = "mousetrap"
- if(holder)
- holder.update_icon()
-
-/obj/item/device/assembly/mousetrap/proc/triggered(mob/target, type = "feet")
- if(!armed)
- return
- var/obj/item/bodypart/affecting = null
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- if(PIERCEIMMUNE in H.dna.species.species_traits)
- playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
- armed = 0
- update_icon()
- pulse(0)
- return 0
- switch(type)
- if("feet")
- if(!H.shoes)
- affecting = H.get_bodypart(pick("l_leg", "r_leg"))
- H.Knockdown(60)
- if("l_hand", "r_hand")
- if(!H.gloves)
- affecting = H.get_bodypart(type)
- H.Stun(60)
- if(affecting)
- if(affecting.receive_damage(1, 0))
- H.update_damage_overlays()
- else if(ismouse(target))
- var/mob/living/simple_animal/mouse/M = target
- visible_message("SPLAT!")
- M.splat()
- playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
- armed = 0
- update_icon()
- pulse(0)
-
-
-/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user)
- if(!armed)
- to_chat(user, "You arm [src].")
- else
- if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
- var/which_hand = "l_hand"
- if(!(user.active_hand_index % 2))
- which_hand = "r_hand"
- triggered(user, which_hand)
- user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \
- "You accidentally trigger [src]!")
- return
- to_chat(user, "You disarm [src].")
- armed = !armed
- update_icon()
- playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
-
-
-/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user)
- if(armed)
- if((user.has_disability(DISABILITY_DUMB) || user.has_disability(DISABILITY_CLUMSY)) && prob(50))
- var/which_hand = "l_hand"
- if(!(user.active_hand_index % 2))
- which_hand = "r_hand"
- triggered(user, which_hand)
- user.visible_message("[user] accidentally sets off [src], breaking their fingers.", \
- "You accidentally trigger [src]!")
- return
- ..()
-
-
-/obj/item/device/assembly/mousetrap/Crossed(atom/movable/AM as mob|obj)
- if(armed)
- if(ismob(AM))
- var/mob/MM = AM
- if(!(MM.movement_type & FLYING))
- if(ishuman(AM))
- var/mob/living/carbon/H = AM
- if(H.m_intent == MOVE_INTENT_RUN)
- triggered(H)
- H.visible_message("[H] accidentally steps on [src].", \
- "You accidentally step on [src]")
- else if(ismouse(MM))
- triggered(MM)
- else if(AM.density) // For mousetrap grenades, set off by anything heavy
- triggered(AM)
- ..()
-
-
-/obj/item/device/assembly/mousetrap/on_found(mob/finder)
- if(armed)
- finder.visible_message("[finder] accidentally sets off [src], breaking their fingers.", \
- "You accidentally trigger [src]!")
- triggered(finder, (finder.active_hand_index % 2 == 0) ? "r_hand" : "l_hand")
- return 1 //end the search!
- return 0
-
-
-/obj/item/device/assembly/mousetrap/hitby(A as mob|obj)
- if(!armed)
- return ..()
- visible_message("[src] is triggered by [A].")
- triggered(null)
-
-
-/obj/item/device/assembly/mousetrap/armed
- icon_state = "mousetraparmed"
- armed = 1
->>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
+ armed = 1