Certain packs (mostly armory/security) can not be privately bought anymore.
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@@ -10,6 +10,7 @@
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group = "Security"
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access = ACCESS_SECURITY
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crate_type = /obj/structure/closet/crate/secure/gear
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can_private_buy = FALSE
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/datum/supply_pack/security/ammo
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name = "Ammo Crate - General Purpose"
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@@ -57,6 +58,7 @@
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/obj/item/toy/crayon/white,
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/obj/item/clothing/head/fedora/det_hat)
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crate_name = "forensics crate"
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can_private_buy = TRUE
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/datum/supply_pack/security/helmets
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name = "Helmets Crate"
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@@ -134,6 +136,7 @@
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/obj/item/grenade/barrier)
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cost = 2000
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crate_name = "security barriers crate"
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can_private_buy = TRUE
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/datum/supply_pack/security/securityclothes
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name = "Security Clothing Crate"
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@@ -152,6 +155,7 @@
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/obj/item/clothing/suit/armor/hos/navyblue,
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/obj/item/clothing/head/beret/sec/navyhos)
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crate_name = "security clothing crate"
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can_private_buy = TRUE
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/datum/supply_pack/security/supplies
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name = "Security Supplies Crate"
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@@ -179,6 +183,7 @@
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contains = list(/obj/item/clothing/head/helmet/justice,
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/obj/item/clothing/mask/gas/sechailer)
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crate_name = "security clothing crate"
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can_private_buy = TRUE
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/datum/supply_pack/security/baton
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name = "Stun Batons Crate"
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@@ -207,3 +212,19 @@
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/obj/item/storage/box/wall_flash,
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/obj/item/storage/box/wall_flash)
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crate_name = "wall-mounted flash crate"
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/datum/supply_pack/security/hunting
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name = "Hunting Gear"
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desc = "Even in space, we can find prey to hunt, this crate contains everthing a fine hunter needs to have a sporting time. This crate needs armory access to open. A true huntter only needs a fine bottle of cognac, a nice coat, some good o' cigars, and of cource a hunting shotgun. "
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cost = 3500
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contraband = TRUE
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contains = list(/obj/item/clothing/head/flatcap,
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/obj/item/clothing/suit/hooded/wintercoat/captain,
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/obj/item/reagent_containers/food/drinks/bottle/cognac,
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/obj/item/storage/fancy/cigarettes/cigars/havana,
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/obj/item/clothing/gloves/color/white,
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/obj/item/clothing/under/rank/civilian/curator,
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/obj/item/gun/ballistic/shotgun/lethal)
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access = ACCESS_ARMORY
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crate_name = "sporting crate"
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crate_type = /obj/structure/closet/crate/secure // Would have liked a wooden crate but access >:(
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