This commit is contained in:
silicons
2020-07-23 09:56:38 -07:00
parent 38a9e89687
commit 2eb6f0467d
3 changed files with 3 additions and 2 deletions
@@ -16,7 +16,8 @@
var/variance = 0 //Variance for inaccuracy fundamental to the casing
var/randomspread = 0 //Randomspread for automatics
var/delay = 0 //Delay for energy weapons
var/click_cooldown_override = 0 //Override this to make your gun have a faster fire rate, in tenths of a second. 4 is the default gun cooldown.
/// Override this to make the gun check for a different cooldown rather than CLICK_CD_RANGE, which is 4 deciseconds.
var/click_cooldown_override
var/firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect //the visual effect appearing when the ammo is fired.
var/heavy_metal = TRUE
var/harmful = TRUE //pacifism check for boolet, set to FALSE if bullet is non-lethal