diff --git a/code/modules/surgery/nutcracker.dm b/code/modules/surgery/nutcracker.dm index 08b75edce6..9722d8af87 100644 --- a/code/modules/surgery/nutcracker.dm +++ b/code/modules/surgery/nutcracker.dm @@ -51,7 +51,7 @@ var/crush_time = max(0, 400 - target_limb.brute_dam*2) if(do_mob(user, M, crush_time)) if(get_location_accessible(M, target_zone)) //Yes, two checks, before and after the timer. What if someone puts a helmet on the guy while you're crushing his head? - if(target_limb)//If he still has the head. In case you queue up a lot of these up at once or the guy loses the head while you're removing it + if(target_limb)//If he still has the head. In case you queue up a lot of these up at once or the guy loses the head while you're removing it. M.visible_message("[M]\s head cracks like a watermelon, spilling everything inside, as it becomes an unrecognizable mess!") gib_head(M) else