[MIRROR] Refactor of modular PC UIs (#874)

* Refactor of modular PC UIs

* .rej fix
This commit is contained in:
CitadelStationBot
2017-05-18 05:22:34 -05:00
committed by Poojawa
parent 663fd8e671
commit 2eea01f671
33 changed files with 262 additions and 769 deletions
@@ -1,11 +1,15 @@
/datum/computer_file/program/card_mod
filename = "cardmod"
filedesc = "ID card modification program"
filedesc = "ID Card Modification"
program_icon_state = "id"
extended_desc = "Program for programming employee ID cards to access parts of the station."
transfer_access = GLOB.access_heads
requires_ntnet = 0
size = 8
tgui_id = "ntos_card"
ui_x = 600
ui_y = 700
var/mod_mode = 1
var/is_centcom = 0
var/show_assignments = 0
@@ -72,20 +76,6 @@
return 0
return 0
/datum/computer_file/program/card_mod/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if (!ui)
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers)
assets.send(user)
ui = new(user, src, ui_key, "identification_computer", "ID card modification program", 600, 700, state = state)
ui.open()
ui.set_autoupdate(state = 1)
/datum/computer_file/program/card_mod/proc/format_jobs(list/jobs)
var/obj/item/weapon/computer_hardware/card_slot/card_slot = computer.all_components[MC_CARD]
var/obj/item/weapon/card/id/id_card = card_slot.stored_card