yes
travis die
This commit is contained in:
@@ -105,6 +105,7 @@
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#define MATRIXED 22 //if icon is color matrix'd
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#define MATRIXED 22 //if icon is color matrix'd
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#define SKINTONE 23 //uses skin tones
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#define SKINTONE 23 //uses skin tones
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#define HORNCOLOR 24
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#define HORNCOLOR 24
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#define WINGCOLOR 25
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//organ slots
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//organ slots
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#define ORGAN_SLOT_BRAIN "brain"
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#define ORGAN_SLOT_BRAIN "brain"
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@@ -174,6 +174,7 @@
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gender = PLURAL
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gender = PLURAL
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var/open_panel = 0
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var/open_panel = 0
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can_attach_mob = TRUE
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can_attach_mob = TRUE
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full_damage_on_mobs = TRUE
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/obj/item/grenade/plastic/c4/New()
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/obj/item/grenade/plastic/c4/New()
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wires = new /datum/wires/explosive/c4(src)
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wires = new /datum/wires/explosive/c4(src)
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@@ -86,6 +86,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/skin_tone = "caucasian1" //Skin color
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var/skin_tone = "caucasian1" //Skin color
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var/eye_color = "000" //Eye color
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var/eye_color = "000" //Eye color
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var/horn_color = "85615a" //Horn color
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var/horn_color = "85615a" //Horn color
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var/wing_color = "fff" //Wing color
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var/datum/species/pref_species = new /datum/species/human() //Mutant race
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var/datum/species/pref_species = new /datum/species/human() //Mutant race
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var/list/features = list("mcolor" = "FFF",
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var/list/features = list("mcolor" = "FFF",
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"tail_lizard" = "Smooth",
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"tail_lizard" = "Smooth",
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@@ -591,6 +592,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h3>Decorative wings</h3>"
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dat += "<h3>Decorative wings</h3>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=deco_wings;task=input'>[features["deco_wings"]]</a>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=deco_wings;task=input'>[features["deco_wings"]]</a>"
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dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
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if("insect_wings" in pref_species.default_features)
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if("insect_wings" in pref_species.default_features)
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if(!mutant_category)
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if(!mutant_category)
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dat += APPEARANCE_CATEGORY_COLUMN
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dat += APPEARANCE_CATEGORY_COLUMN
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@@ -598,6 +601,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h3>Insect wings</h3>"
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dat += "<h3>Insect wings</h3>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=insect_wings;task=input'>[features["insect_wings"]]</a>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=insect_wings;task=input'>[features["insect_wings"]]</a>"
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dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
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mutant_category++
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mutant_category++
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if(mutant_category >= MAX_MUTANT_ROWS)
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if(mutant_category >= MAX_MUTANT_ROWS)
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dat += "</td>"
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dat += "</td>"
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@@ -1689,7 +1693,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if("horns_color")
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if("horns_color")
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var/new_horn_color = input(user, "Choose your character's horn colour:", "Character Preference","#"+horn_color) as color|null
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var/new_horn_color = input(user, "Choose your character's horn colour:", "Character Preference","#"+horn_color) as color|null
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if(new_horn_color)
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if(new_horn_color)
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horn_color = sanitize_hexcolor(new_horn_color)
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if (new_horn_color == "#000000")
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horn_color = "#85615A"
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else
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horn_color = sanitize_hexcolor(new_horn_color)
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if("wings")
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if("wings")
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var/new_wings
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var/new_wings
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@@ -1697,6 +1704,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(new_wings)
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if(new_wings)
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features["wings"] = new_wings
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features["wings"] = new_wings
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if("wings_color")
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var/new_wing_color = input(user, "Choose your character's wing colour:", "Character Preference","#"+wing_color) as color|null
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if(new_wing_color)
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if (new_wing_color == "#000000")
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wing_color = "#FFFFFF"
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else
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wing_color = sanitize_hexcolor(new_wing_color)
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if("frills")
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if("frills")
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var/new_frills
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var/new_frills
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new_frills = input(user, "Choose your character's frills:", "Character Preference") as null|anything in GLOB.frills_list
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new_frills = input(user, "Choose your character's frills:", "Character Preference") as null|anything in GLOB.frills_list
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@@ -1730,13 +1745,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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new_insect_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_wings_list
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new_insect_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_wings_list
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if(new_insect_wings)
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if(new_insect_wings)
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features["insect_wings"] = new_insect_wings
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features["insect_wings"] = new_insect_wings
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if("deco_wings")
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if("deco_wings")
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var/new_deco_wings
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var/new_deco_wings
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new_deco_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.deco_wings_list
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new_deco_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.deco_wings_list
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if(new_deco_wings)
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if(new_deco_wings)
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features["deco_wings"] = new_deco_wings
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features["deco_wings"] = new_deco_wings
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if("insect_fluffs")
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if("insect_fluffs")
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var/new_insect_fluff
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var/new_insect_fluff
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new_insect_fluff = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_fluffs_list
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new_insect_fluff = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_fluffs_list
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@@ -2262,6 +2277,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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character.hair_color = hair_color
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character.hair_color = hair_color
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character.facial_hair_color = facial_hair_color
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character.facial_hair_color = facial_hair_color
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character.horn_color = horn_color
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character.horn_color = horn_color
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character.wing_color = wing_color
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character.skin_tone = skin_tone
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character.skin_tone = skin_tone
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character.hair_style = hair_style
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character.hair_style = hair_style
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@@ -317,6 +317,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000")
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if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000")
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WRITE_FILE(S["features["mcolor"]"] , "#FFF")
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WRITE_FILE(S["features["mcolor"]"] , "#FFF")
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if(!S["features["horn_color"]"] || S["features["horn_color"]"] == "#000")
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WRITE_FILE(S["features["horn_color"]"] , "#85615a")
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if(!S["features["wing_color"]"] || S["features["wing_color"]"] == "#000")
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WRITE_FILE(S["features["wing_color"]"] , "#FFF")
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//Character
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//Character
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S["real_name"] >> real_name
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S["real_name"] >> real_name
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S["nameless"] >> nameless
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S["nameless"] >> nameless
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@@ -338,6 +344,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["socks"] >> socks
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S["socks"] >> socks
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S["socks_color"] >> socks_color
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S["socks_color"] >> socks_color
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S["horn_color"] >> horn_color
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S["horn_color"] >> horn_color
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S["wing_color"] >> wing_color
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S["backbag"] >> backbag
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S["backbag"] >> backbag
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S["jumpsuit_style"] >> jumpsuit_style
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S["jumpsuit_style"] >> jumpsuit_style
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S["uplink_loc"] >> uplink_spawn_loc
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S["uplink_loc"] >> uplink_spawn_loc
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@@ -449,6 +456,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(!features["mcolor"] || features["mcolor"] == "#000")
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if(!features["mcolor"] || features["mcolor"] == "#000")
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features["mcolor"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
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features["mcolor"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
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if(!features["horn_color"] || features["horn_color"] == "#000")
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features["horn_color"] = "85615a"
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if(!features["wing_color"] || features["wing_color"] == "#000")
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features["wing_color"] = "FFFFFF"
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nameless = sanitize_integer(nameless, 0, 1, initial(nameless))
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nameless = sanitize_integer(nameless, 0, 1, initial(nameless))
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be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
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be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
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be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body))
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be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body))
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@@ -471,6 +484,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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eye_color = sanitize_hexcolor(eye_color, 3, 0)
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eye_color = sanitize_hexcolor(eye_color, 3, 0)
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skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones)
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skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones)
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horn_color = sanitize_hexcolor(horn_color, 3, FALSE)
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horn_color = sanitize_hexcolor(horn_color, 3, FALSE)
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wing_color = sanitize_hexcolor(wing_color, 3, FALSE, "#FFFFFF")
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backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag))
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backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag))
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jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style))
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jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style))
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uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
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uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
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@@ -485,7 +499,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
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features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
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features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list)
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features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list)
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features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
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features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
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features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list)
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features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None")
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features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
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features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
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joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
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joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
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@@ -540,6 +554,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["socks"] , socks)
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WRITE_FILE(S["socks"] , socks)
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WRITE_FILE(S["socks_color"] , socks_color)
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WRITE_FILE(S["socks_color"] , socks_color)
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WRITE_FILE(S["horn_color"] , horn_color)
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WRITE_FILE(S["horn_color"] , horn_color)
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WRITE_FILE(S["wing_color"] , wing_color)
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WRITE_FILE(S["backbag"] , backbag)
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WRITE_FILE(S["backbag"] , backbag)
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WRITE_FILE(S["jumpsuit_style"] , jumpsuit_style)
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WRITE_FILE(S["jumpsuit_style"] , jumpsuit_style)
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WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc)
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WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc)
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@@ -771,7 +771,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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..()
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..()
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var/turf/source = random_far_turf()
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var/turf/source = random_far_turf()
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if(!sound_type)
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if(!sound_type)
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sound_type = pick("airlock","airlock pry","console","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack")
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sound_type = pick("airlock","airlock pry","console","flash","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack")
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feedback_details += "Type: [sound_type]"
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feedback_details += "Type: [sound_type]"
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//Strange audio
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//Strange audio
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switch(sound_type)
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switch(sound_type)
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@@ -788,6 +788,8 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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target.playsound_local(source,'sound/effects/explosion1.ogg', 50, 1)
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target.playsound_local(source,'sound/effects/explosion1.ogg', 50, 1)
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else
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else
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target.playsound_local(source, 'sound/effects/explosion2.ogg', 50, 1)
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target.playsound_local(source, 'sound/effects/explosion2.ogg', 50, 1)
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if("flash")
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target.playsound_local(source, 'sound/weapons/flash.ogg', 50, 1)
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if("far explosion")
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if("far explosion")
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target.playsound_local(source, 'sound/effects/explosionfar.ogg', 50, 1)
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target.playsound_local(source, 'sound/effects/explosionfar.ogg', 50, 1)
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if("glass")
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if("glass")
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@@ -1291,4 +1293,4 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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H.hal_target = target
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H.hal_target = target
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H.preparePixelProjectile(target, start)
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H.preparePixelProjectile(target, start)
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H.fire()
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H.fire()
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qdel(src)
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qdel(src)
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@@ -129,7 +129,7 @@
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/obj/item/clothing/suit/hooded/explorer/seva
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/obj/item/clothing/suit/hooded/explorer/seva
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name = "SEVA Suit"
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name = "SEVA Suit"
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desc = "A fire-proof suit for exploring hot environments."
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desc = "A fire-proof suit for exploring hot environments. Its design and material make it easier for a Goliath to keep their grip on the wearer."
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icon_state = "seva"
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icon_state = "seva"
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item_state = "seva"
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item_state = "seva"
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w_class = WEIGHT_CLASS_BULKY
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w_class = WEIGHT_CLASS_BULKY
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@@ -141,7 +141,7 @@
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/obj/item/clothing/head/hooded/explorer/seva
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/obj/item/clothing/head/hooded/explorer/seva
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name = "SEVA Hood"
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name = "SEVA Hood"
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desc = "A fire-proof hood for exploring hot environments."
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desc = "A fire-proof hood for exploring hot environments. Its design and material make it easier for a Goliath to keep their grip on the wearer."
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icon_state = "seva"
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icon_state = "seva"
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item_state = "seva"
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item_state = "seva"
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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@@ -159,7 +159,7 @@
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/obj/item/clothing/suit/hooded/explorer/exo
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/obj/item/clothing/suit/hooded/explorer/exo
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name = "Exo-suit"
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name = "Exo-suit"
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desc = "A robust suit for exploring dangerous environments."
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desc = "A robust suit for fighting dangerous animals. Its design and material make it harder for a Goliath to keep their grip on the wearer."
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icon_state = "exo"
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icon_state = "exo"
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item_state = "exo"
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item_state = "exo"
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w_class = WEIGHT_CLASS_BULKY
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w_class = WEIGHT_CLASS_BULKY
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@@ -170,7 +170,7 @@
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/obj/item/clothing/head/hooded/explorer/exo
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/obj/item/clothing/head/hooded/explorer/exo
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name = "Exo-hood"
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name = "Exo-hood"
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desc = "A robust helmet for exploring dangerous environments."
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desc = "A robust helmet for fighting dangerous animals. Its design and material make it harder for a Goliath to keep their grip on the wearer."
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icon_state = "exo"
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icon_state = "exo"
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item_state = "exo"
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item_state = "exo"
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armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0)
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armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0)
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@@ -17,6 +17,8 @@
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|||||||
hair_color = random_short_color()
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hair_color = random_short_color()
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facial_hair_color = hair_color
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facial_hair_color = hair_color
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eye_color = random_eye_color()
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eye_color = random_eye_color()
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horn_color = "85615a"
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wing_color = "fff"
|
||||||
if(!pref_species)
|
if(!pref_species)
|
||||||
var/rando_race = pick(GLOB.roundstart_races)
|
var/rando_race = pick(GLOB.roundstart_races)
|
||||||
pref_species = new rando_race()
|
pref_species = new rando_race()
|
||||||
|
|||||||
@@ -30,6 +30,7 @@
|
|||||||
// Decorative wings
|
// Decorative wings
|
||||||
/datum/sprite_accessory/deco_wings
|
/datum/sprite_accessory/deco_wings
|
||||||
icon = 'icons/mob/wings.dmi'
|
icon = 'icons/mob/wings.dmi'
|
||||||
|
color_src = WINGCOLOR
|
||||||
|
|
||||||
/datum/sprite_accessory/deco_wings/plain
|
/datum/sprite_accessory/deco_wings/plain
|
||||||
name = "Plain"
|
name = "Plain"
|
||||||
@@ -104,6 +105,22 @@
|
|||||||
center = TRUE
|
center = TRUE
|
||||||
dimension_y = 34
|
dimension_y = 34
|
||||||
|
|
||||||
|
/datum/sprite_accessory/deco_wings/bee
|
||||||
|
name = "Bee"
|
||||||
|
icon_state = "bee"
|
||||||
|
|
||||||
|
/datum/sprite_accessory/deco_wings/fairy
|
||||||
|
name = "Fairy"
|
||||||
|
icon_state = "fairy"
|
||||||
|
|
||||||
|
/datum/sprite_accessory/deco_wings/bat
|
||||||
|
name = "Bat"
|
||||||
|
icon_state = "bat"
|
||||||
|
|
||||||
|
/datum/sprite_accessory/deco_wings/feathery
|
||||||
|
name = "Feathery"
|
||||||
|
icon_state = "feathery"
|
||||||
|
|
||||||
/datum/sprite_accessory/deco_wings/none
|
/datum/sprite_accessory/deco_wings/none
|
||||||
name = "None"
|
name = "None"
|
||||||
icon_state = "none"
|
icon_state = "none"
|
||||||
@@ -113,7 +130,7 @@
|
|||||||
|
|
||||||
/datum/sprite_accessory/insect_wings
|
/datum/sprite_accessory/insect_wings
|
||||||
icon = 'icons/mob/wings.dmi'
|
icon = 'icons/mob/wings.dmi'
|
||||||
color_src = null
|
color_src = WINGCOLOR
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_wings/none
|
/datum/sprite_accessory/insect_wings/none
|
||||||
name = "None"
|
name = "None"
|
||||||
@@ -183,35 +200,10 @@
|
|||||||
name = "Snow"
|
name = "Snow"
|
||||||
icon_state = "snow"
|
icon_state = "snow"
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_wings/colored
|
|
||||||
name = "Colored (Hair)"
|
|
||||||
icon_state = "snowplain"
|
|
||||||
color_src = HAIR
|
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_fluff/colored1
|
|
||||||
name = "Colored (Primary)"
|
|
||||||
icon_state = "snowplain"
|
|
||||||
color_src = MUTCOLORS
|
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_fluff/colored2
|
|
||||||
name = "Colored (Secondary)"
|
|
||||||
icon_state = "snowplain"
|
|
||||||
color_src = MUTCOLORS2
|
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_fluff/colored3
|
|
||||||
name = "Colored (Tertiary)"
|
|
||||||
icon_state = "snowplain"
|
|
||||||
color_src = MUTCOLORS3
|
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_wings/bee
|
/datum/sprite_accessory/insect_wings/bee
|
||||||
name = "Bee"
|
name = "Bee"
|
||||||
icon_state = "bee"
|
icon_state = "bee"
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_wings/bee_color
|
|
||||||
name = "Bee (Hair colored)"
|
|
||||||
icon_state = "bee"
|
|
||||||
color_src = HAIR
|
|
||||||
|
|
||||||
/datum/sprite_accessory/insect_wings/fairy
|
/datum/sprite_accessory/insect_wings/fairy
|
||||||
name = "Fairy"
|
name = "Fairy"
|
||||||
icon_state = "fairy"
|
icon_state = "fairy"
|
||||||
|
|||||||
@@ -19,6 +19,8 @@
|
|||||||
|
|
||||||
var/horn_color = "85615a" //specific horn colors, because why not?
|
var/horn_color = "85615a" //specific horn colors, because why not?
|
||||||
|
|
||||||
|
var/wing_color = "fff" //wings too
|
||||||
|
|
||||||
var/skin_tone = "caucasian1" //Skin tone
|
var/skin_tone = "caucasian1" //Skin tone
|
||||||
|
|
||||||
var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
|
var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
|
||||||
|
|||||||
@@ -37,6 +37,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
|||||||
var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent.
|
var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent.
|
||||||
|
|
||||||
var/horn_color //specific horn colors, because why not?
|
var/horn_color //specific horn colors, because why not?
|
||||||
|
var/wing_color
|
||||||
|
|
||||||
var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans)
|
var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans)
|
||||||
var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id.
|
var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id.
|
||||||
@@ -869,6 +870,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
|||||||
accessory_overlay.color = "#[H.eye_color]"
|
accessory_overlay.color = "#[H.eye_color]"
|
||||||
if(HORNCOLOR)
|
if(HORNCOLOR)
|
||||||
accessory_overlay.color = "#[H.horn_color]"
|
accessory_overlay.color = "#[H.horn_color]"
|
||||||
|
if(WINGCOLOR)
|
||||||
|
accessory_overlay.color = "#[H.wing_color]"
|
||||||
else
|
else
|
||||||
accessory_overlay.color = forced_colour
|
accessory_overlay.color = forced_colour
|
||||||
else
|
else
|
||||||
@@ -946,6 +949,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
|||||||
|
|
||||||
if(HORNCOLOR)
|
if(HORNCOLOR)
|
||||||
extra_accessory_overlay.color = "#[H.horn_color]"
|
extra_accessory_overlay.color = "#[H.horn_color]"
|
||||||
|
if(WINGCOLOR)
|
||||||
|
extra_accessory_overlay.color = "#[H.wing_color]"
|
||||||
|
|
||||||
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
|
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
|
||||||
extra_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
|
extra_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
|
||||||
@@ -985,6 +990,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
|||||||
extra2_accessory_overlay.color = "#[H.hair_color]"
|
extra2_accessory_overlay.color = "#[H.hair_color]"
|
||||||
if(HORNCOLOR)
|
if(HORNCOLOR)
|
||||||
extra2_accessory_overlay.color = "#[H.horn_color]"
|
extra2_accessory_overlay.color = "#[H.horn_color]"
|
||||||
|
if(WINGCOLOR)
|
||||||
|
extra2_accessory_overlay.color = "#[H.wing_color]"
|
||||||
|
|
||||||
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
|
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
|
||||||
extra2_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
|
extra2_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
id = "insect"
|
id = "insect"
|
||||||
say_mod = "flutters"
|
say_mod = "flutters"
|
||||||
default_color = "00FF00"
|
default_color = "00FF00"
|
||||||
species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR)
|
species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR)
|
||||||
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
|
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
|
||||||
mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns")
|
mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns")
|
||||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
|
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
|
||||||
|
|||||||
@@ -4,8 +4,8 @@
|
|||||||
id = "felinid"
|
id = "felinid"
|
||||||
limbs_id = "human"
|
limbs_id = "human"
|
||||||
|
|
||||||
mutant_bodyparts = list("mam_ears", "mam_tail")
|
mutant_bodyparts = list("mam_ears", "mam_tail", "deco_wings")
|
||||||
default_features = list("mcolor" = "FFF", "mam_tail" = "Cat", "mam_ears" = "Cat", "wings" = "None")
|
default_features = list("mcolor" = "FFF", "mam_tail" = "Cat", "mam_ears" = "Cat", "wings" = "None", "deco_wings" = "None")
|
||||||
|
|
||||||
mutantears = /obj/item/organ/ears/cat
|
mutantears = /obj/item/organ/ears/cat
|
||||||
mutanttail = /obj/item/organ/tail/cat
|
mutanttail = /obj/item/organ/tail/cat
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
id = "mammal"
|
id = "mammal"
|
||||||
default_color = "4B4B4B"
|
default_color = "4B4B4B"
|
||||||
should_draw_citadel = TRUE
|
should_draw_citadel = TRUE
|
||||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR)
|
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR,WINGCOLOR)
|
||||||
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "deco_wings", "taur", "horns", "legs")
|
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "deco_wings", "taur", "horns", "legs")
|
||||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
|
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
|
||||||
|
|||||||
@@ -1,41 +1,42 @@
|
|||||||
/datum/species/human
|
/datum/species/human
|
||||||
name = "Human"
|
name = "Human"
|
||||||
id = "human"
|
id = "human"
|
||||||
default_color = "FFFFFF"
|
default_color = "FFFFFF"
|
||||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY)
|
|
||||||
mutant_bodyparts = list("ears", "tail_human", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
|
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR)
|
||||||
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None")
|
mutant_bodyparts = list("ears", "tail_human", "wings", "taur", "deco_wings") // CITADEL EDIT gives humans snowflake parts
|
||||||
use_skintones = 1
|
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None", "deco_wings" = "None")
|
||||||
skinned_type = /obj/item/stack/sheet/animalhide/human
|
use_skintones = 1
|
||||||
disliked_food = GROSS | RAW
|
skinned_type = /obj/item/stack/sheet/animalhide/human
|
||||||
liked_food = JUNKFOOD | FRIED
|
disliked_food = GROSS | RAW
|
||||||
|
liked_food = JUNKFOOD | FRIED
|
||||||
/datum/species/human/qualifies_for_rank(rank, list/features)
|
|
||||||
return TRUE //Pure humans are always allowed in all roles.
|
/datum/species/human/qualifies_for_rank(rank, list/features)
|
||||||
|
return TRUE //Pure humans are always allowed in all roles.
|
||||||
/datum/species/human/spec_death(gibbed, mob/living/carbon/human/H)
|
|
||||||
if(H)
|
/datum/species/human/spec_death(gibbed, mob/living/carbon/human/H)
|
||||||
stop_wagging_tail(H)
|
if(H)
|
||||||
|
stop_wagging_tail(H)
|
||||||
/datum/species/human/spec_stun(mob/living/carbon/human/H,amount)
|
|
||||||
if(H)
|
/datum/species/human/spec_stun(mob/living/carbon/human/H,amount)
|
||||||
stop_wagging_tail(H)
|
if(H)
|
||||||
. = ..()
|
stop_wagging_tail(H)
|
||||||
|
. = ..()
|
||||||
/datum/species/human/can_wag_tail(mob/living/carbon/human/H)
|
|
||||||
return ("tail_human" in mutant_bodyparts) || ("waggingtail_human" in mutant_bodyparts)
|
/datum/species/human/can_wag_tail(mob/living/carbon/human/H)
|
||||||
|
return ("tail_human" in mutant_bodyparts) || ("waggingtail_human" in mutant_bodyparts)
|
||||||
/datum/species/human/is_wagging_tail(mob/living/carbon/human/H)
|
|
||||||
return ("waggingtail_human" in mutant_bodyparts)
|
/datum/species/human/is_wagging_tail(mob/living/carbon/human/H)
|
||||||
|
return ("waggingtail_human" in mutant_bodyparts)
|
||||||
/datum/species/human/start_wagging_tail(mob/living/carbon/human/H)
|
|
||||||
if("tail_human" in mutant_bodyparts)
|
/datum/species/human/start_wagging_tail(mob/living/carbon/human/H)
|
||||||
mutant_bodyparts -= "tail_human"
|
if("tail_human" in mutant_bodyparts)
|
||||||
mutant_bodyparts |= "waggingtail_human"
|
mutant_bodyparts -= "tail_human"
|
||||||
H.update_body()
|
mutant_bodyparts |= "waggingtail_human"
|
||||||
|
H.update_body()
|
||||||
/datum/species/human/stop_wagging_tail(mob/living/carbon/human/H)
|
|
||||||
if("waggingtail_human" in mutant_bodyparts)
|
/datum/species/human/stop_wagging_tail(mob/living/carbon/human/H)
|
||||||
mutant_bodyparts -= "waggingtail_human"
|
if("waggingtail_human" in mutant_bodyparts)
|
||||||
mutant_bodyparts |= "tail_human"
|
mutant_bodyparts -= "waggingtail_human"
|
||||||
H.update_body()
|
mutant_bodyparts |= "tail_human"
|
||||||
|
H.update_body()
|
||||||
|
|||||||
@@ -4,10 +4,10 @@
|
|||||||
id = "jelly"
|
id = "jelly"
|
||||||
default_color = "00FF90"
|
default_color = "00FF90"
|
||||||
say_mod = "chirps"
|
say_mod = "chirps"
|
||||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
|
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,WINGCOLOR)
|
||||||
mutantlungs = /obj/item/organ/lungs/slime
|
mutantlungs = /obj/item/organ/lungs/slime
|
||||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur") //CIT CHANGE
|
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur", "deco_wings") //CIT CHANGE
|
||||||
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None") //CIT CHANGE
|
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None", "deco_wings" = "None") //CIT CHANGE
|
||||||
inherent_traits = list(TRAIT_TOXINLOVER)
|
inherent_traits = list(TRAIT_TOXINLOVER)
|
||||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
|
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
|
||||||
exotic_blood = "slimejelly"
|
exotic_blood = "slimejelly"
|
||||||
|
|||||||
@@ -4,16 +4,16 @@
|
|||||||
id = "lizard"
|
id = "lizard"
|
||||||
say_mod = "hisses"
|
say_mod = "hisses"
|
||||||
default_color = "00FF00"
|
default_color = "00FF00"
|
||||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR)
|
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR,WINGCOLOR)
|
||||||
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
|
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
|
||||||
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur")
|
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
|
||||||
mutanttongue = /obj/item/organ/tongue/lizard
|
mutanttongue = /obj/item/organ/tongue/lizard
|
||||||
mutanttail = /obj/item/organ/tail/lizard
|
mutanttail = /obj/item/organ/tail/lizard
|
||||||
coldmod = 1.5
|
coldmod = 1.5
|
||||||
heatmod = 0.67
|
heatmod = 0.67
|
||||||
default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round",
|
default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round",
|
||||||
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
|
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
|
||||||
"legs" = "Digitigrade", "taur" = "None")
|
"legs" = "Digitigrade", "taur" = "None", "deco_wings" = "None")
|
||||||
attack_verb = "slash"
|
attack_verb = "slash"
|
||||||
attack_sound = 'sound/weapons/slash.ogg'
|
attack_sound = 'sound/weapons/slash.ogg'
|
||||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||||
|
|||||||
@@ -30,7 +30,7 @@
|
|||||||
C.adjustBruteLoss(-5)
|
C.adjustBruteLoss(-5)
|
||||||
C.adjustFireLoss(-5)
|
C.adjustFireLoss(-5)
|
||||||
C.adjustOxyLoss(-5)
|
C.adjustOxyLoss(-5)
|
||||||
C.adjustToxLoss(-5)
|
C.adjustToxLoss(-5, forced = TRUE)
|
||||||
var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(C))
|
var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(C))
|
||||||
if(namedatum)
|
if(namedatum)
|
||||||
H.color = namedatum.colour
|
H.color = namedatum.colour
|
||||||
|
|||||||
@@ -0,0 +1,4 @@
|
|||||||
|
author: "r4d6"
|
||||||
|
delete-after: True
|
||||||
|
changes:
|
||||||
|
- rscadd: "Added Decorative Wings for Humans, Felinids, Slimepersons and Lizardpeoples."
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
author: "Linzolle"
|
||||||
|
delete-after: True
|
||||||
|
changes:
|
||||||
|
- rscadd: "Decorative and insect wings can now be coloured individually, similar to horns."
|
||||||
|
- bugfix: "people getting assigned wings if their savefile is old."
|
||||||
|
- rscdel: "wings that take the hair colour. Unnecessary if you can just set the colour."
|
||||||
|
- tweak: "Cannot make horns pure black. Trying to do so will set it to a default value."
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
author: "Linzolle"
|
||||||
|
delete-after: True
|
||||||
|
changes:
|
||||||
|
- bugfix: "decorative angel wings being invisible"
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
author: "r4d6"
|
||||||
|
delete-after: True
|
||||||
|
changes:
|
||||||
|
- tweak: "Change the SEVA suit & Exo-suit's descriptions"
|
||||||
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Reference in New Issue
Block a user