Merge branch 'master' into upstream-merge-30176
This commit is contained in:
@@ -1,9 +1,9 @@
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||||
#define MC_TICK_CHECK ( ( world.tick_usage > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
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||||
#define MC_TICK_CHECK ( ( TICK_USAGE > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
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||||
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||||
#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = Master.current_ticklimit; var/split_tick_phases = ##phase_count
|
||||
#define MC_SPLIT_TICK \
|
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if(split_tick_phases > 1){\
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||||
Master.current_ticklimit = ((original_tick_limit - world.tick_usage) / split_tick_phases) + world.tick_usage;\
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Master.current_ticklimit = ((original_tick_limit - TICK_USAGE) / split_tick_phases) + TICK_USAGE;\
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--split_tick_phases;\
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} else {\
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Master.current_ticklimit = original_tick_limit;\
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@@ -22,7 +22,7 @@
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||||
#define START_PROCESSING(Processor, Datum) if (!Datum.isprocessing) {Datum.isprocessing = TRUE;Processor.processing += Datum}
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#define STOP_PROCESSING(Processor, Datum) Datum.isprocessing = FALSE;Processor.processing -= Datum
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//SubSystem flags_1 (Please design any new flags_1 so that the default is off, to make adding flags_1 to subsystems easier)
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//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
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||||
//subsystem does not initialize.
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#define SS_NO_INIT 1
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||||
@@ -0,0 +1,10 @@
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||||
#define TICK_LIMIT_RUNNING 80
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#define TICK_LIMIT_TO_RUN 78
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#define TICK_LIMIT_MC 70
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#define TICK_LIMIT_MC_INIT_DEFAULT 98
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#define TICK_USAGE world.tick_usage //for general usage
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#define TICK_USAGE_REAL world.tick_usage //to be used where the result isn't checked
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#define TICK_CHECK ( TICK_USAGE > Master.current_ticklimit )
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#define CHECK_TICK if TICK_CHECK stoplag()
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@@ -1,9 +0,0 @@
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||||
diff a/code/__DEFINES/logging.dm b/code/__DEFINES/logging.dm (rejected hunks)
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@@ -9,6 +9,7 @@
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#define INVESTIGATE_SUPERMATTER "supermatter"
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#define INVESTIGATE_TELESCI "telesci"
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#define INVESTIGATE_WIRES "wires"
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+#define INVESTIGATE_HALLUCINATIONS "hallucinations"
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//Individual logging defines
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#define INDIVIDUAL_ATTACK_LOG "Attack log"
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+25
-25
@@ -1,25 +1,25 @@
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#define PI 3.1415
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#define SPEED_OF_LIGHT 3e8 //not exact but hey!
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#define SPEED_OF_LIGHT_SQ 9e+16
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#define INFINITY 1e31 //closer then enough
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//atmos
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#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
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#define ONE_ATMOSPHERE 101.325 //kPa
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#define T0C 273.15 // 0degC
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#define T20C 293.15 // 20degC
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#define TCMB 2.7 // -270.3degC
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//"fancy" math for calculating time in ms from tick_usage percentage and the length of ticks
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//percent_of_tick_used * (ticklag * 100(to convert to ms)) / 100(percent ratio)
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//collapsed to percent_of_tick_used * tick_lag
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#define TICK_DELTA_TO_MS(percent_of_tick_used) ((percent_of_tick_used) * world.tick_lag)
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#define TICK_USAGE_TO_MS(starting_tickusage) (TICK_DELTA_TO_MS(world.tick_usage-starting_tickusage))
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#define PERCENT(val) (round(val*100, 0.1))
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#define CLAMP01(x) (Clamp(x, 0, 1))
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//time of day but automatically adjusts to the server going into the next day within the same round.
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//for when you need a reliable time number that doesn't depend on byond time.
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#define REALTIMEOFDAY (world.timeofday + (MIDNIGHT_ROLLOVER * MIDNIGHT_ROLLOVER_CHECK))
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#define MIDNIGHT_ROLLOVER_CHECK ( GLOB.rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : GLOB.midnight_rollovers )
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||||
#define PI 3.1415
|
||||
#define SPEED_OF_LIGHT 3e8 //not exact but hey!
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||||
#define SPEED_OF_LIGHT_SQ 9e+16
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||||
#define INFINITY 1e31 //closer then enough
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||||
|
||||
//atmos
|
||||
#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
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||||
#define ONE_ATMOSPHERE 101.325 //kPa
|
||||
#define T0C 273.15 // 0degC
|
||||
#define T20C 293.15 // 20degC
|
||||
#define TCMB 2.7 // -270.3degC
|
||||
|
||||
//"fancy" math for calculating time in ms from tick_usage percentage and the length of ticks
|
||||
//percent_of_tick_used * (ticklag * 100(to convert to ms)) / 100(percent ratio)
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||||
//collapsed to percent_of_tick_used * tick_lag
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||||
#define TICK_DELTA_TO_MS(percent_of_tick_used) ((percent_of_tick_used) * world.tick_lag)
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#define TICK_USAGE_TO_MS(starting_tickusage) (TICK_DELTA_TO_MS(TICK_USAGE_REAL - starting_tickusage))
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||||
|
||||
#define PERCENT(val) (round(val*100, 0.1))
|
||||
#define CLAMP01(x) (Clamp(x, 0, 1))
|
||||
|
||||
//time of day but automatically adjusts to the server going into the next day within the same round.
|
||||
//for when you need a reliable time number that doesn't depend on byond time.
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||||
#define REALTIMEOFDAY (world.timeofday + (MIDNIGHT_ROLLOVER * MIDNIGHT_ROLLOVER_CHECK))
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#define MIDNIGHT_ROLLOVER_CHECK ( GLOB.rollovercheck_last_timeofday != world.timeofday ? update_midnight_rollover() : GLOB.midnight_rollovers )
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||||
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||||
+10
-3
@@ -315,9 +315,16 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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||||
#define APPEARANCE_CONSIDER_ALPHA ~RESET_ALPHA
|
||||
#define APPEARANCE_LONG_GLIDE LONG_GLIDE
|
||||
|
||||
// Consider these images/atoms as part of the UI/HUD
|
||||
#define APPEARANCE_UI_IGNORE_ALPHA RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR|RESET_ALPHA
|
||||
#define APPEARANCE_UI RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR
|
||||
#ifndef PIXEL_SCALE
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||||
#define PIXEL_SCALE 0
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||||
#if DM_VERSION >= 512
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#error HEY, PIXEL_SCALE probably exists now, remove this gross ass shim.
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||||
#endif
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||||
#endif
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||||
|
||||
// Consider these images/atoms as part of the UI/HUD
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||||
#define APPEARANCE_UI_IGNORE_ALPHA RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR|RESET_ALPHA|PIXEL_SCALE
|
||||
#define APPEARANCE_UI RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR
|
||||
|
||||
//Just space
|
||||
#define SPACE_ICON_STATE "[((x + y) ^ ~(x * y) + z) % 25]"
|
||||
|
||||
@@ -47,4 +47,22 @@
|
||||
#define SEC_DEPT_ENGINEERING "Engineering"
|
||||
#define SEC_DEPT_MEDICAL "Medical"
|
||||
#define SEC_DEPT_SCIENCE "Science"
|
||||
#define SEC_DEPT_SUPPLY "Supply"
|
||||
#define SEC_DEPT_SUPPLY "Supply"
|
||||
|
||||
// Playtime tracking system, see jobs_exp.dm
|
||||
#define EXP_TYPE_LIVING "Living"
|
||||
#define EXP_TYPE_CREW "Crew"
|
||||
#define EXP_TYPE_COMMAND "Command"
|
||||
#define EXP_TYPE_ENGINEERING "Engineering"
|
||||
#define EXP_TYPE_MEDICAL "Medical"
|
||||
#define EXP_TYPE_SCIENCE "Science"
|
||||
#define EXP_TYPE_SUPPLY "Supply"
|
||||
#define EXP_TYPE_SECURITY "Security"
|
||||
#define EXP_TYPE_SILICON "Silicon"
|
||||
#define EXP_TYPE_SERVICE "Service"
|
||||
#define EXP_TYPE_ANTAG "Antag"
|
||||
#define EXP_TYPE_SPECIAL "Special"
|
||||
#define EXP_TYPE_GHOST "Ghost"
|
||||
|
||||
//Flags in the players table in the db
|
||||
#define DB_FLAG_EXEMPT 1
|
||||
@@ -53,9 +53,14 @@
|
||||
#define ENGINE_COEFF_MAX 2
|
||||
#define ENGINE_DEFAULT_MAXSPEED_ENGINES 5
|
||||
|
||||
//Docking error flags_1
|
||||
//Docking error flags
|
||||
#define DOCKING_SUCCESS 0
|
||||
#define DOCKING_COMPLETE 1
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||||
#define DOCKING_BLOCKED 2
|
||||
#define DOCKING_IMMOBILIZED 4
|
||||
#define DOCKING_AREA_EMPTY 8
|
||||
#define DOCKING_BLOCKED 1
|
||||
#define DOCKING_IMMOBILIZED 2
|
||||
#define DOCKING_AREA_EMPTY 4
|
||||
|
||||
|
||||
//Docking turf movements
|
||||
#define MOVE_TURF 1
|
||||
#define MOVE_AREA 2
|
||||
#define MOVE_CONTENTS 4
|
||||
@@ -10,12 +10,13 @@
|
||||
#define CHANNEL_BICYCLE 1016
|
||||
|
||||
//Citadel code
|
||||
#define CHANNEL_PRED 1018
|
||||
#define CHANNEL_PRED 1015
|
||||
#define CHANNEL_PREYLOOP 1014
|
||||
|
||||
//THIS SHOULD ALWAYS BE THE LOWEST ONE!
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||||
//KEEP IT UPDATED
|
||||
|
||||
#define CHANNEL_HIGHEST_AVAILABLE 1015
|
||||
#define CHANNEL_HIGHEST_AVAILABLE 1013
|
||||
|
||||
#define CHANNEL_HIGHEST_AVAILABLE 1017
|
||||
#define SOUND_MINIMUM_PRESSURE 10
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
#define TICK_LIMIT_RUNNING 80
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||||
#define TICK_LIMIT_TO_RUN 78
|
||||
#define TICK_LIMIT_MC 70
|
||||
#define TICK_LIMIT_MC_INIT_DEFAULT 98
|
||||
|
||||
#define TICK_CHECK ( world.tick_usage > Master.current_ticklimit )
|
||||
#define CHECK_TICK if TICK_CHECK stoplag()
|
||||
@@ -2,6 +2,7 @@
|
||||
#define DM_HOLD "Hold"
|
||||
#define DM_DIGEST "Digest"
|
||||
#define DM_HEAL "Heal"
|
||||
#define DM_NOISY "Noisy"
|
||||
|
||||
#define VORE_STRUGGLE_EMOTE_CHANCE 40
|
||||
|
||||
|
||||
@@ -97,8 +97,7 @@
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||||
WRITE_FILE(GLOB.world_game_log, "\[[time_stamp()]]CHAT: [text]")
|
||||
|
||||
/proc/log_sql(text)
|
||||
if(config.sql_enabled)
|
||||
WRITE_FILE(GLOB.world_game_log, "\[[time_stamp()]]SQL: [text]")
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||||
WRITE_FILE(GLOB.sql_error_log, "\[[time_stamp()]]SQL: [text]")
|
||||
|
||||
//This replaces world.log so it displays both in DD and the file
|
||||
/proc/log_world(text)
|
||||
|
||||
@@ -20,7 +20,7 @@
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||||
A non null 'fixed_underlay' list var will skip copying the previous turf appearance and always use the list. If the list is
|
||||
not set properly, the underlay will default to regular floor plating.
|
||||
|
||||
To see an example of a diagonal wall, see '/turf/closed/wall/shuttle' and its subtypes.
|
||||
To see an example of a diagonal wall, see '/turf/closed/wall/mineral/titanium' and its subtypes.
|
||||
*/
|
||||
|
||||
//Redefinitions of the diagonal directions so they can be stored in one var without conflicts
|
||||
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||||
@@ -72,7 +72,9 @@
|
||||
return .
|
||||
|
||||
//Splits the text of a file at seperator and returns them in a list.
|
||||
/world/proc/file2list(filename, seperator="\n")
|
||||
/world/proc/file2list(filename, seperator="\n", trim = TRUE)
|
||||
if (trim)
|
||||
return splittext(trim(file2text(filename)),seperator)
|
||||
return splittext(file2text(filename),seperator)
|
||||
|
||||
//Turns a direction into text
|
||||
@@ -551,4 +553,4 @@
|
||||
return /atom
|
||||
else
|
||||
return /datum
|
||||
return text2path(copytext(string_type, 1, last_slash))
|
||||
return text2path(copytext(string_type, 1, last_slash))
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
// Contains VOREStation type2type functions
|
||||
// Contains VOREStation based vore description type2type functions
|
||||
// list2text - takes delimiter and returns text
|
||||
// text2list - takes delimiter, and creates list
|
||||
//
|
||||
|
||||
@@ -357,6 +357,17 @@ Turf and target are separate in case you want to teleport some distance from a t
|
||||
var/M = E/(SPEED_OF_LIGHT_SQ)
|
||||
return M
|
||||
|
||||
//Takes the value of energy used/produced/ect.
|
||||
//Returns a text value of that number in W, kW, MW, or GW.
|
||||
/proc/DisplayPower(var/powerused)
|
||||
if(powerused < 1000) //Less than a kW
|
||||
return "[powerused] W"
|
||||
else if(powerused < 1000000) //Less than a MW
|
||||
return "[round((powerused * 0.001),0.01)] kW"
|
||||
else if(powerused < 1000000000) //Less than a GW
|
||||
return "[round((powerused * 0.000001),0.001)] MW"
|
||||
return "[round((powerused * 0.000000001),0.0001)] GW"
|
||||
|
||||
/proc/key_name(whom, include_link = null, include_name = 1)
|
||||
var/mob/M
|
||||
var/client/C
|
||||
@@ -1230,7 +1241,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
|
||||
|
||||
//Increases delay as the server gets more overloaded,
|
||||
//as sleeps aren't cheap and sleeping only to wake up and sleep again is wasteful
|
||||
#define DELTA_CALC max(((max(world.tick_usage, world.cpu) / 100) * max(Master.sleep_delta,1)), 1)
|
||||
#define DELTA_CALC max(((max(TICK_USAGE, world.cpu) / 100) * max(Master.sleep_delta,1)), 1)
|
||||
|
||||
/proc/stoplag()
|
||||
if (!Master || !(Master.current_runlevel & RUNLEVELS_DEFAULT))
|
||||
@@ -1242,7 +1253,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
|
||||
. += round(i*DELTA_CALC)
|
||||
sleep(i*world.tick_lag*DELTA_CALC)
|
||||
i *= 2
|
||||
while (world.tick_usage > min(TICK_LIMIT_TO_RUN, Master.current_ticklimit))
|
||||
while (TICK_USAGE > min(TICK_LIMIT_TO_RUN, Master.current_ticklimit))
|
||||
|
||||
#undef DELTA_CALC
|
||||
|
||||
@@ -1266,6 +1277,7 @@ proc/pick_closest_path(value, list/matches = get_fancy_list_of_atom_types())
|
||||
#define RANDOM_COLOUR (rgb(rand(0,255),rand(0,255),rand(0,255)))
|
||||
|
||||
#define QDEL_IN(item, time) addtimer(CALLBACK(GLOBAL_PROC, .proc/qdel, item), time, TIMER_STOPPABLE)
|
||||
#define QDEL_IN_CLIENT_TIME(item, time) addtimer(CALLBACK(GLOBAL_PROC, .proc/qdel, item), time, TIMER_STOPPABLE | TIMER_CLIENT_TIME)
|
||||
#define QDEL_NULL(item) qdel(item); item = null
|
||||
#define QDEL_LIST(L) if(L) { for(var/I in L) qdel(I); L.Cut(); }
|
||||
#define QDEL_LIST_IN(L, time) addtimer(CALLBACK(GLOBAL_PROC, .proc/______qdel_list_wrapper, L), time, TIMER_STOPPABLE)
|
||||
@@ -1453,3 +1465,7 @@ GLOBAL_PROTECT(valid_HTTPSGet)
|
||||
var/temp = bitfield - ((bitfield>>1)&46811) - ((bitfield>>2)&37449) //0133333 and 0111111 respectively
|
||||
temp = ((temp + (temp>>3))&29127) % 63 //070707
|
||||
return temp
|
||||
|
||||
//checks if a turf is in the planet z list.
|
||||
/proc/turf_z_is_planet(turf/T)
|
||||
return GLOB.z_is_planet["[T.z]"]
|
||||
|
||||
@@ -105,53 +105,17 @@ GLOBAL_LIST_INIT(TAGGERLOCATIONS, list("Disposals",
|
||||
|
||||
GLOBAL_LIST_INIT(guitar_notes, flist("sound/guitar/"))
|
||||
|
||||
GLOBAL_LIST_INIT(station_prefixes, list("", "Imperium", "Heretical", "Cuban",
|
||||
"Psychic", "Elegant", "Common", "Uncommon", "Rare", "Unique",
|
||||
"Houseruled", "Religious", "Atheist", "Traditional", "Houseruled",
|
||||
"Mad", "Super", "Ultra", "Secret", "Top Secret", "Deep", "Death",
|
||||
"Zybourne", "Central", "Main", "Government", "Uoi", "Fat",
|
||||
"Automated", "Experimental", "Augmented"))
|
||||
GLOBAL_LIST_INIT(station_prefixes, world.file2list("strings/station_prefixes.txt") + "")
|
||||
|
||||
GLOBAL_LIST_INIT(station_names, list("", "Stanford", "Dorf", "Alium",
|
||||
"Prefix", "Clowning", "Aegis", "Ishimura", "Scaredy", "Death-World",
|
||||
"Mime", "Honk", "Rogue", "MacRagge", "Ultrameens", "Safety", "Paranoia",
|
||||
"Explosive", "Neckbear", "Donk", "Muppet", "North", "West", "East",
|
||||
"South", "Slant-ways", "Widdershins", "Rimward", "Expensive",
|
||||
"Procreatory", "Imperial", "Unidentified", "Immoral", "Carp", "Ork",
|
||||
"Pete", "Control", "Nettle", "Aspie", "Class", "Crab", "Fist",
|
||||
"Corrogated","Skeleton","Race", "Fatguy", "Gentleman", "Capitalist",
|
||||
"Communist", "Bear", "Beard", "Derp", "Space", "Spess", "Star", "Moon",
|
||||
"System", "Mining", "Neckbeard", "Research", "Supply", "Military",
|
||||
"Orbital", "Battle", "Science", "Asteroid", "Home", "Production",
|
||||
"Transport", "Delivery", "Extraplanetary", "Orbital", "Correctional",
|
||||
"Robot", "Hats", "Pizza"))
|
||||
GLOBAL_LIST_INIT(station_names, world.file2list("strings/station_names.txt" + ""))
|
||||
|
||||
GLOBAL_LIST_INIT(station_suffixes, list("Station", "Frontier",
|
||||
"Suffix", "Death-trap", "Space-hulk", "Lab", "Hazard","Spess Junk",
|
||||
"Fishery", "No-Moon", "Tomb", "Crypt", "Hut", "Monkey", "Bomb",
|
||||
"Trade Post", "Fortress", "Village", "Town", "City", "Edition", "Hive",
|
||||
"Complex", "Base", "Facility", "Depot", "Outpost", "Installation",
|
||||
"Drydock", "Observatory", "Array", "Relay", "Monitor", "Platform",
|
||||
"Construct", "Hangar", "Prison", "Center", "Port", "Waystation",
|
||||
"Factory", "Waypoint", "Stopover", "Hub", "HQ", "Office", "Object",
|
||||
"Fortification", "Colony", "Planet-Cracker", "Roost", "Fat Camp",
|
||||
"Airstrip"))
|
||||
GLOBAL_LIST_INIT(station_suffixes, world.file2list("strings/station_suffixes.txt"))
|
||||
|
||||
GLOBAL_LIST_INIT(greek_letters, list("Alpha", "Beta", "Gamma", "Delta",
|
||||
"Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu",
|
||||
"Nu", "Xi", "Omicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi",
|
||||
"Chi", "Psi", "Omega"))
|
||||
GLOBAL_LIST_INIT(greek_letters, world.file2list("strings/greek_letters.txt"))
|
||||
|
||||
GLOBAL_LIST_INIT(phonetic_alphabet, list("Alpha", "Bravo", "Charlie",
|
||||
"Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliet",
|
||||
"Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec",
|
||||
"Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-ray",
|
||||
"Yankee", "Zulu"))
|
||||
GLOBAL_LIST_INIT(phonetic_alphabet, world.file2list("strings/phonetic_alphabet.txt"))
|
||||
|
||||
GLOBAL_LIST_INIT(numbers_as_words, list("One", "Two", "Three", "Four",
|
||||
"Five", "Six", "Seven", "Eight", "Nine", "Ten", "Eleven", "Twelve",
|
||||
"Thirteen", "Fourteen", "Fifteen", "Sixteen", "Seventeen",
|
||||
"Eighteen", "Nineteen"))
|
||||
GLOBAL_LIST_INIT(numbers_as_words, world.file2list("strings/numbers_as_words.txt"))
|
||||
|
||||
/proc/generate_number_strings()
|
||||
var/list/L[198]
|
||||
|
||||
@@ -35,3 +35,5 @@ GLOBAL_LIST_EMPTY(wire_color_directory)
|
||||
GLOBAL_LIST_EMPTY(wire_name_directory)
|
||||
|
||||
GLOBAL_LIST_EMPTY(ai_status_displays)
|
||||
|
||||
GLOBAL_LIST_EMPTY(mob_spawners) // All mob_spawn objects
|
||||
@@ -6,5 +6,6 @@
|
||||
#define POLL_IGNORE_ALIEN_LARVA "alien_larva"
|
||||
#define POLL_IGNORE_CLOCKWORK_MARAUDER "clockwork_marauder"
|
||||
#define POLL_IGNORE_SYNDICATE "syndicate"
|
||||
#define POLL_IGNORE_HOLOPARASITE "holoparasite"
|
||||
|
||||
GLOBAL_LIST_EMPTY(poll_ignore)
|
||||
|
||||
@@ -12,6 +12,8 @@ GLOBAL_VAR(round_id)
|
||||
GLOBAL_PROTECT(round_id)
|
||||
GLOBAL_VAR(config_error_log)
|
||||
GLOBAL_PROTECT(config_error_log)
|
||||
GLOBAL_VAR(sql_error_log)
|
||||
GLOBAL_PROTECT(sql_error_log)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
|
||||
+14
-15
@@ -25,7 +25,7 @@
|
||||
* If you are diagonally adjacent, ensure you can pass through at least one of the mutually adjacent square.
|
||||
* Passing through in this case ignores anything with the LETPASSTHROW pass flag, such as tables, racks, and morgue trays.
|
||||
*/
|
||||
/turf/Adjacent(atom/neighbor, atom/target = null, atom/movable/mover = null)
|
||||
/turf/Adjacent(atom/neighbor, atom/target = null, atom/movable/mover = null)
|
||||
var/turf/T0 = get_turf(neighbor)
|
||||
|
||||
if(T0 == src) //same turf
|
||||
@@ -37,7 +37,7 @@
|
||||
// Non diagonal case
|
||||
if(T0.x == x || T0.y == y)
|
||||
// Check for border blockages
|
||||
return T0.ClickCross(get_dir(T0,src), border_only = 1, target_atom = target, mover = mover) && src.ClickCross(get_dir(src,T0), border_only = 1, target_atom = target, mover = mover)
|
||||
return T0.ClickCross(get_dir(T0,src), border_only = 1, target_atom = target, mover = mover) && src.ClickCross(get_dir(src,T0), border_only = 1, target_atom = target, mover = mover)
|
||||
|
||||
// Diagonal case
|
||||
var/in_dir = get_dir(T0,src) // eg. northwest (1+8) = 9 (00001001)
|
||||
@@ -45,16 +45,16 @@
|
||||
var/d2 = in_dir&12 // eg. west (1+8)&12 (0000 1100) = 8 (0000 1000)
|
||||
|
||||
for(var/d in list(d1,d2))
|
||||
if(!T0.ClickCross(d, border_only = 1, target_atom = target, mover = mover))
|
||||
if(!T0.ClickCross(d, border_only = 1, target_atom = target, mover = mover))
|
||||
continue // could not leave T0 in that direction
|
||||
|
||||
var/turf/T1 = get_step(T0,d)
|
||||
if(!T1 || T1.density)
|
||||
continue
|
||||
if(!T1.ClickCross(get_dir(T1,src), border_only = 0, target_atom = target, mover = mover) || !T1.ClickCross(get_dir(T1,T0), border_only = 0, target_atom = target, mover = mover))
|
||||
if(!T1 || T1.density)
|
||||
continue
|
||||
if(!T1.ClickCross(get_dir(T1,src), border_only = 0, target_atom = target, mover = mover) || !T1.ClickCross(get_dir(T1,T0), border_only = 0, target_atom = target, mover = mover))
|
||||
continue // couldn't enter or couldn't leave T1
|
||||
|
||||
if(!src.ClickCross(get_dir(src,T1), border_only = 1, target_atom = target, mover = mover))
|
||||
if(!src.ClickCross(get_dir(src,T1), border_only = 1, target_atom = target, mover = mover))
|
||||
continue // could not enter src
|
||||
|
||||
return 1 // we don't care about our own density
|
||||
@@ -70,7 +70,7 @@
|
||||
return TRUE
|
||||
if(!isturf(loc))
|
||||
return FALSE
|
||||
if(loc.Adjacent(neighbor,target = neighbor, mover = src))
|
||||
if(loc.Adjacent(neighbor,target = neighbor, mover = src))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -85,20 +85,19 @@
|
||||
|
||||
/*
|
||||
This checks if you there is uninterrupted airspace between that turf and this one.
|
||||
This is defined as any dense ON_BORDER_1 object, or any dense object without LETPASSTHROW.
|
||||
This is defined as any dense ON_BORDER_1 object, or any dense object without LETPASSTHROW.
|
||||
The border_only flag allows you to not objects (for source and destination squares)
|
||||
*/
|
||||
/turf/proc/ClickCross(target_dir, border_only, target_atom = null, atom/movable/mover = null)
|
||||
/turf/proc/ClickCross(target_dir, border_only, target_atom = null, atom/movable/mover = null)
|
||||
for(var/obj/O in src)
|
||||
if((mover && O.CanPass(mover,get_step(src,target_dir))) || (!mover && !O.density))
|
||||
continue
|
||||
if(O == target_atom || (O.pass_flags & LETPASSTHROW)) //check if there's a dense object present on the turf
|
||||
if((mover && O.CanPass(mover,get_step(src,target_dir))) || (!mover && !O.density))
|
||||
continue
|
||||
if(O == target_atom || O == mover || (O.pass_flags & LETPASSTHROW)) //check if there's a dense object present on the turf
|
||||
continue // LETPASSTHROW is used for anything you can click through (or the firedoor special case, see above)
|
||||
|
||||
if( O.flags_1&ON_BORDER_1) // windows are on border, check them first
|
||||
if( O.flags_1&ON_BORDER_1) // windows are on border, check them first
|
||||
if( O.dir & target_dir || O.dir & (O.dir-1) ) // full tile windows are just diagonals mechanically
|
||||
return 0 //O.dir&(O.dir-1) is false for any cardinal direction, but true for diagonal ones
|
||||
|
||||
else if( !border_only ) // dense, not on border, cannot pass over
|
||||
return 0
|
||||
return 1
|
||||
|
||||
@@ -355,7 +355,7 @@
|
||||
else
|
||||
user.listed_turf = T
|
||||
user.client.statpanel = T.name
|
||||
return
|
||||
user.Stat() //responsive ui pls
|
||||
|
||||
/mob/proc/TurfAdjacent(turf/T)
|
||||
return T.Adjacent(src)
|
||||
|
||||
+20
-19
@@ -1,19 +1,20 @@
|
||||
/*
|
||||
MouseDrop:
|
||||
|
||||
Called on the atom you're dragging. In a lot of circumstances we want to use the
|
||||
recieving object instead, so that's the default action. This allows you to drag
|
||||
almost anything into a trash can.
|
||||
*/
|
||||
/atom/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
|
||||
if(!usr || !over) return
|
||||
if(over == src)
|
||||
return usr.client.Click(src, src_location, src_control, params)
|
||||
if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows
|
||||
|
||||
over.MouseDrop_T(src,usr)
|
||||
return
|
||||
|
||||
// recieve a mousedrop
|
||||
/atom/proc/MouseDrop_T(atom/dropping, mob/user)
|
||||
return
|
||||
/*
|
||||
MouseDrop:
|
||||
|
||||
Called on the atom you're dragging. In a lot of circumstances we want to use the
|
||||
recieving object instead, so that's the default action. This allows you to drag
|
||||
almost anything into a trash can.
|
||||
*/
|
||||
/atom/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
|
||||
if(!usr || !over)
|
||||
return
|
||||
if(over == src)
|
||||
return usr.client.Click(src, src_location, src_control, params)
|
||||
if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows
|
||||
|
||||
over.MouseDrop_T(src,usr)
|
||||
return
|
||||
|
||||
// recieve a mousedrop
|
||||
/atom/proc/MouseDrop_T(atom/dropping, mob/user)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
|
||||
//For custom items.
|
||||
|
||||
/obj/item/custom/ceb_soap
|
||||
name = "Cebutris' Soap"
|
||||
desc = "A generic bar of soap that doesn't really seem to work right."
|
||||
gender = PLURAL
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
icon_state = "cebu"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags_1 = NOBLUDGEON_1
|
||||
|
||||
/obj/item/clothing/neck/cloak/inferno
|
||||
name = "Kiara's Cloak"
|
||||
desc = "The design on this seems a little too familiar."
|
||||
icon = 'icons/obj/clothing/cloaks.dmi'
|
||||
icon_state = "infcloak"
|
||||
item_state = "infcloak"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
@@ -0,0 +1,61 @@
|
||||
|
||||
//Proc that does the actual loading of items to mob
|
||||
/*Itemlists are formatted as
|
||||
"[typepath]" = number_of_it_to_spawn
|
||||
*/
|
||||
|
||||
#define DROP_TO_FLOOR 0
|
||||
#define LOADING_TO_HUMAN 1
|
||||
|
||||
/proc/handle_roundstart_items(mob/living/M, ckey_override, job_override, special_override)
|
||||
if(!istype(M) || (!M.ckey && !ckey_override) || (!M.mind && (!job_override || !special_override)))
|
||||
return FALSE
|
||||
return load_itemlist_to_mob(M, parse_custom_roundstart_items(ckey_override? ckey_override : M.ckey, M.name, job_override? job_override : M.mind.assigned_role, special_override? special_override : M.mind.special_role), TRUE, TRUE, FALSE)
|
||||
|
||||
//Just incase there's extra mob selections in the future.....
|
||||
/proc/load_itemlist_to_mob(mob/living/L, list/itemlist, drop_on_floor_if_full = TRUE, load_to_all_slots = TRUE, replace_slots = FALSE)
|
||||
if(!istype(L) || !islist(itemlist))
|
||||
return FALSE
|
||||
var/loading_mode = DROP_TO_FLOOR
|
||||
var/turf/current_turf = get_turf(L)
|
||||
if(ishuman(L))
|
||||
loading_mode = LOADING_TO_HUMAN
|
||||
switch(loading_mode)
|
||||
if(DROP_TO_FLOOR)
|
||||
for(var/I in itemlist)
|
||||
var/typepath = text2path(I)
|
||||
if(!typepath)
|
||||
continue
|
||||
for(var/i = 0, i < itemlist[I], i++)
|
||||
new typepath(current_turf)
|
||||
return TRUE
|
||||
if(LOADING_TO_HUMAN)
|
||||
return load_itemlist_to_human(L, itemlist, drop_on_floor_if_full, load_to_all_slots, replace_slots)
|
||||
|
||||
/proc/load_itemlist_to_human(mob/living/carbon/human/H, list/itemlist, drop_on_floor_if_full = TRUE, load_to_all_slots = TRUE, replace_slots = FALSE)
|
||||
if(!istype(H) || !islist(itemlist))
|
||||
return FALSE
|
||||
var/turf/T = get_turf(H)
|
||||
for(var/item in itemlist)
|
||||
var/path = item
|
||||
if(!ispath(path))
|
||||
path = text2path(path)
|
||||
if(!path)
|
||||
continue
|
||||
var/amount = itemlist[item]
|
||||
for(var/i in 1 to amount)
|
||||
var/atom/movable/loaded_atom = new path
|
||||
if(!istype(loaded_atom))
|
||||
QDEL_NULL(loaded_atom)
|
||||
continue
|
||||
if(!istype(loaded_atom, /obj/item))
|
||||
loaded_atom.forceMove(T)
|
||||
continue
|
||||
var/obj/item/loaded = loaded_atom
|
||||
var/obj/item/storage/S = H.get_item_by_slot(slot_back)
|
||||
if(istype(S))
|
||||
S.handle_item_insertion(loaded, TRUE, H) //Force it into their backpack
|
||||
continue
|
||||
if(!H.put_in_hands(loaded)) //They don't have one/somehow that failed, put it in their hands
|
||||
loaded.forceMove(T) //Guess we're just dumping it on the floor!
|
||||
return TRUE
|
||||
@@ -0,0 +1,71 @@
|
||||
|
||||
GLOBAL_LIST(custom_item_list)
|
||||
//Layered list in form of custom_item_list[ckey][job][items][amounts]
|
||||
//ckey is key, job is specific jobs, or "ALL" for all jobs, items for items, amounts for amount of item.
|
||||
|
||||
//File should be in the format of ckey|exact job name/exact job name/or put ALL instead of any job names|/path/to/item=amount;/path/to/item=amount
|
||||
//Each ckey should be in a different line
|
||||
//if there's multiple entries of a single ckey the later ones will add to the earlier definitions.
|
||||
|
||||
/proc/reload_custom_roundstart_items_list(custom_filelist)
|
||||
if(!custom_filelist)
|
||||
custom_filelist = "config/custom_roundstart_items.txt"
|
||||
GLOB.custom_item_list = list()
|
||||
var/list/file_lines = world.file2list(custom_filelist)
|
||||
for(var/line in file_lines)
|
||||
if(length(line) == 0) //Emptyline, no one cares.
|
||||
continue
|
||||
if(copytext(line,1,3) == "//") //Commented line, ignore.
|
||||
continue
|
||||
var/ckey_str_sep = findtext(line, "|") //Process our stuff..
|
||||
var/char_str_sep = findtext(line, "|", ckey_str_sep+1)
|
||||
var/job_str_sep = findtext(line, "|", char_str_sep+1)
|
||||
var/item_str_sep = findtext(line, "|", job_str_sep+1)
|
||||
var/ckey_str = ckey(copytext(line, 1, ckey_str_sep))
|
||||
var/char_str = copytext(line, ckey_str_sep+1, char_str_sep)
|
||||
var/job_str = copytext(line, char_str_sep+1, job_str_sep)
|
||||
var/item_str = copytext(line, job_str_sep+1, item_str_sep)
|
||||
if(!ckey_str || !char_str || !job_str || !item_str || !length(ckey_str) || !length(char_str) || !length(job_str) || !length(item_str))
|
||||
log_admin("Errored custom_items_whitelist line: [line] - Component/separator missing!")
|
||||
if(!islist(GLOB.custom_item_list[ckey_str]))
|
||||
GLOB.custom_item_list[ckey_str] = list() //Initialize list for this ckey if it isn't initialized..
|
||||
var/list/characters = splittext(char_str, "/")
|
||||
for(var/character in characters)
|
||||
if(!islist(GLOB.custom_item_list[ckey_str][character]))
|
||||
GLOB.custom_item_list[ckey_str][character] = list()
|
||||
var/list/jobs = splittext(job_str, "/")
|
||||
for(var/job in jobs)
|
||||
for(var/character in characters)
|
||||
if(!islist(GLOB.custom_item_list[ckey_str][character][job]))
|
||||
GLOB.custom_item_list[ckey_str][character][job] = list() //Initialize item list for this job of this ckey if not already initialized.
|
||||
var/list/item_strings = splittext(item_str, ";") //Get item strings in format of /path/to/item=amount
|
||||
for(var/item_string in item_strings)
|
||||
var/path_str_sep = findtext(item_string, "=")
|
||||
var/path = copytext(item_string, 1, path_str_sep) //Path to spawn
|
||||
var/amount = copytext(item_string, path_str_sep+1) //Amount to spawn
|
||||
//world << "DEBUG: Item string [item_string] processed"
|
||||
amount = text2num(amount)
|
||||
path = text2path(path)
|
||||
if(!ispath(path) || !isnum(amount))
|
||||
log_admin("Errored custom_items_whitelist line: [line] - Path/number for item missing or invalid.")
|
||||
for(var/character in characters)
|
||||
for(var/job in jobs)
|
||||
if(!GLOB.custom_item_list[ckey_str][character][job][path]) //Doesn't exist, make it exist!
|
||||
GLOB.custom_item_list[ckey_str][character][job][path] = amount
|
||||
else
|
||||
GLOB.custom_item_list[ckey_str][character][job][path] += amount //Exists, we want more~
|
||||
return GLOB.custom_item_list
|
||||
|
||||
/proc/parse_custom_roundstart_items(ckey, char_name = "ALL", job_name = "ALL", special_role)
|
||||
var/list/ret = list()
|
||||
if(GLOB.custom_item_list[ckey])
|
||||
for(var/char in GLOB.custom_item_list[ckey])
|
||||
if((char_name == char) || (char_name == "ALL") || (char == "ALL"))
|
||||
for(var/job in GLOB.custom_item_list[ckey][char])
|
||||
if((job_name == job) || (job == "ALL") || (job_name == "ALL") || (special_role && (job == special_role)))
|
||||
for(var/item_path in GLOB.custom_item_list[ckey][char][job])
|
||||
if(ret[item_path])
|
||||
ret[item_path] += GLOB.custom_item_list[ckey][char][job][item_path]
|
||||
else
|
||||
ret[item_path] = GLOB.custom_item_list[ckey][char][job][item_path]
|
||||
return ret
|
||||
@@ -23,7 +23,6 @@
|
||||
attack_verb = list("nibbled", "bit", "gnawed", "chomped", "nommed")
|
||||
w_class = 3
|
||||
sharpness = IS_SHARP
|
||||
var/emagged = 0
|
||||
|
||||
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
|
||||
..()
|
||||
@@ -173,7 +172,6 @@
|
||||
icon_state = "synthtongue"
|
||||
hitsound = 'sound/effects/attackblob.ogg'
|
||||
cleanspeed = 80
|
||||
var/emagged = 0
|
||||
|
||||
/obj/item/soap/tongue/New()
|
||||
..()
|
||||
|
||||
@@ -5,6 +5,10 @@
|
||||
#define SECURITY_HAS_MAINT_ACCESS 2
|
||||
#define EVERYONE_HAS_MAINT_ACCESS 4
|
||||
|
||||
GLOBAL_VAR_INIT(config_dir, "config/")
|
||||
GLOBAL_PROTECT(config_dir)
|
||||
|
||||
|
||||
/datum/configuration/can_vv_get(var_name)
|
||||
var/static/list/banned_gets = list("autoadmin", "autoadmin_rank")
|
||||
if (var_name in banned_gets)
|
||||
@@ -103,6 +107,13 @@
|
||||
var/use_account_age_for_jobs = 0 //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected.
|
||||
var/see_own_notes = 0 //Can players see their own admin notes (read-only)? Config option in config.txt
|
||||
|
||||
var/use_exp_tracking = FALSE
|
||||
var/use_exp_restrictions_heads = FALSE
|
||||
var/use_exp_restrictions_heads_hours = 0
|
||||
var/use_exp_restrictions_heads_department = FALSE
|
||||
var/use_exp_restrictions_other = FALSE
|
||||
var/use_exp_restrictions_admin_bypass = FALSE
|
||||
|
||||
//Population cap vars
|
||||
var/soft_popcap = 0
|
||||
var/hard_popcap = 0
|
||||
@@ -168,6 +179,7 @@
|
||||
var/rename_cyborg = 0
|
||||
var/ooc_during_round = 0
|
||||
var/emojis = 0
|
||||
var/no_credits_round_end = FALSE
|
||||
|
||||
//Used for modifying movement speed for mobs.
|
||||
//Unversal modifiers
|
||||
@@ -287,17 +299,20 @@
|
||||
Reload()
|
||||
|
||||
/datum/configuration/proc/Reload()
|
||||
load("config/config.txt")
|
||||
load("config/game_options.txt","game_options")
|
||||
load("config/policies.txt", "policies")
|
||||
loadsql("config/dbconfig.txt")
|
||||
load("config.txt")
|
||||
load("comms.txt", "comms")
|
||||
load("game_options.txt","game_options")
|
||||
load("policies.txt", "policies")
|
||||
loadsql("dbconfig.txt")
|
||||
reload_custom_roundstart_items_list()
|
||||
if (maprotation)
|
||||
loadmaplist("config/maps.txt")
|
||||
loadmaplist("maps.txt")
|
||||
|
||||
// apply some settings from config..
|
||||
GLOB.abandon_allowed = respawn
|
||||
|
||||
/datum/configuration/proc/load(filename, type = "config") //the type can also be game_options, in which case it uses a different switch. not making it separate to not copypaste code - Urist
|
||||
filename = "[GLOB.config_dir][filename]"
|
||||
var/list/Lines = world.file2list(filename)
|
||||
|
||||
for(var/t in Lines)
|
||||
@@ -335,6 +350,18 @@
|
||||
use_age_restriction_for_jobs = 1
|
||||
if("use_account_age_for_jobs")
|
||||
use_account_age_for_jobs = 1
|
||||
if("use_exp_tracking")
|
||||
use_exp_tracking = TRUE
|
||||
if("use_exp_restrictions_heads")
|
||||
use_exp_restrictions_heads = TRUE
|
||||
if("use_exp_restrictions_heads_hours")
|
||||
use_exp_restrictions_heads_hours = text2num(value)
|
||||
if("use_exp_restrictions_heads_department")
|
||||
use_exp_restrictions_heads_department = TRUE
|
||||
if("use_exp_restrictions_other")
|
||||
use_exp_restrictions_other = TRUE
|
||||
if("use_exp_restrictions_admin_bypass")
|
||||
use_exp_restrictions_admin_bypass = TRUE
|
||||
if("lobby_countdown")
|
||||
lobby_countdown = text2num(value)
|
||||
if("round_end_countdown")
|
||||
@@ -443,27 +470,12 @@
|
||||
fps = text2num(value)
|
||||
if("automute_on")
|
||||
automute_on = 1
|
||||
if("comms_key")
|
||||
global.comms_key = value
|
||||
if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins
|
||||
global.comms_allowed = 1
|
||||
if("cross_server_address")
|
||||
cross_address = value
|
||||
if(value != "byond:\\address:port")
|
||||
cross_allowed = 1
|
||||
if("cross_comms_name")
|
||||
cross_name = value
|
||||
if("panic_server_name")
|
||||
if (value != "\[Put the name here\]")
|
||||
panic_server_name = value
|
||||
if("panic_server_address")
|
||||
if(value != "byond://address:port")
|
||||
panic_address = value
|
||||
|
||||
if("medal_hub_address")
|
||||
global.medal_hub = value
|
||||
if("medal_hub_password")
|
||||
global.medal_pass = value
|
||||
if("show_irc_name")
|
||||
showircname = 1
|
||||
if("see_own_notes")
|
||||
@@ -548,8 +560,12 @@
|
||||
if("irc_announce_new_game")
|
||||
irc_announce_new_game = TRUE
|
||||
else
|
||||
WRITE_FILE(GLOB.config_error_log, "Unknown setting in configuration: '[name]'")
|
||||
|
||||
#if DM_VERSION > 511
|
||||
#error Replace the line below with WRITE_FILE(GLOB.config_error_log, "Unknown setting in configuration: '[name]'")
|
||||
#endif
|
||||
HandleCommsConfig(name, value) //TODO: Deprecate this eventually
|
||||
else if(type == "comms")
|
||||
HandleCommsConfig(name, value)
|
||||
else if(type == "game_options")
|
||||
switch(name)
|
||||
if("damage_multiplier")
|
||||
@@ -566,6 +582,8 @@
|
||||
ooc_during_round = 1
|
||||
if("emojis")
|
||||
emojis = 1
|
||||
if("no_credits_round_end")
|
||||
no_credits_round_end = TRUE
|
||||
if("run_delay")
|
||||
run_speed = text2num(value)
|
||||
if("walk_delay")
|
||||
@@ -789,8 +807,27 @@
|
||||
if(fps <= 0)
|
||||
fps = initial(fps)
|
||||
|
||||
/datum/configuration/proc/HandleCommsConfig(name, value)
|
||||
switch(name)
|
||||
if("comms_key")
|
||||
global.comms_key = value
|
||||
if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins
|
||||
global.comms_allowed = TRUE
|
||||
if("cross_server_address")
|
||||
cross_address = value
|
||||
if(value != "byond:\\address:port")
|
||||
cross_allowed = TRUE
|
||||
if("cross_comms_name")
|
||||
cross_name = value
|
||||
if("medal_hub_address")
|
||||
global.medal_hub = value
|
||||
if("medal_hub_password")
|
||||
global.medal_pass = value
|
||||
else
|
||||
WRITE_FILE(GLOB.config_error_log, "Unknown setting in configuration: '[name]'")
|
||||
|
||||
/datum/configuration/proc/loadmaplist(filename)
|
||||
filename = "[GLOB.config_dir][filename]"
|
||||
var/list/Lines = world.file2list(filename)
|
||||
|
||||
var/datum/map_config/currentmap = null
|
||||
@@ -843,6 +880,7 @@
|
||||
|
||||
|
||||
/datum/configuration/proc/loadsql(filename)
|
||||
filename = "[GLOB.config_dir][filename]"
|
||||
var/list/Lines = world.file2list(filename)
|
||||
for(var/t in Lines)
|
||||
if(!t)
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
diff a/code/controllers/configuration.dm b/code/controllers/configuration.dm (rejected hunks)
|
||||
@@ -337,17 +337,17 @@
|
||||
if("use_account_age_for_jobs")
|
||||
use_account_age_for_jobs = 1
|
||||
if("use_exp_tracking")
|
||||
- use_exp_tracking = 1
|
||||
+ use_exp_tracking = TRUE
|
||||
if("use_exp_restrictions_heads")
|
||||
- use_exp_restrictions_heads = 1
|
||||
+ use_exp_restrictions_heads = TRUE
|
||||
if("use_exp_restrictions_heads_hours")
|
||||
use_exp_restrictions_heads_hours = text2num(value)
|
||||
if("use_exp_restrictions_heads_department")
|
||||
- use_exp_restrictions_heads_department = 1
|
||||
+ use_exp_restrictions_heads_department = TRUE
|
||||
if("use_exp_restrictions_other")
|
||||
- use_exp_restrictions_other = 1
|
||||
+ use_exp_restrictions_other = TRUE
|
||||
if("use_exp_restrictions_admin_bypass")
|
||||
- use_exp_restrictions_admin_bypass = 1
|
||||
+ use_exp_restrictions_admin_bypass = TRUE
|
||||
if("lobby_countdown")
|
||||
lobby_countdown = text2num(value)
|
||||
if("round_end_countdown")
|
||||
+22
-18
@@ -53,20 +53,24 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
var/static/restart_clear = 0
|
||||
var/static/restart_timeout = 0
|
||||
var/static/restart_count = 0
|
||||
|
||||
|
||||
//current tick limit, assigned before running a subsystem.
|
||||
//used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
|
||||
var/static/current_ticklimit = TICK_LIMIT_RUNNING
|
||||
|
||||
/datum/controller/master/New()
|
||||
// Highlander-style: there can only be one! Kill off the old and replace it with the new.
|
||||
subsystems = list()
|
||||
var/list/_subsystems = list()
|
||||
subsystems = _subsystems
|
||||
if (Master != src)
|
||||
if (istype(Master))
|
||||
Recover()
|
||||
qdel(Master)
|
||||
else
|
||||
init_subtypes(/datum/controller/subsystem, subsystems)
|
||||
var/list/subsytem_types = subtypesof(/datum/controller/subsystem)
|
||||
sortTim(subsytem_types, /proc/cmp_subsystem_init)
|
||||
for(var/I in subsytem_types)
|
||||
_subsystems += new I
|
||||
Master = src
|
||||
|
||||
if(!GLOB)
|
||||
@@ -131,7 +135,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
FireHim = TRUE
|
||||
if(3)
|
||||
msg = "The [BadBoy.name] subsystem seems to be destabilizing the MC and will be offlined."
|
||||
BadBoy.flags_1 |= SS_NO_FIRE
|
||||
BadBoy.flags |= SS_NO_FIRE
|
||||
if(msg)
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>[msg]</span>")
|
||||
log_world(msg)
|
||||
@@ -167,7 +171,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
// Initialize subsystems.
|
||||
current_ticklimit = config.tick_limit_mc_init
|
||||
for (var/datum/controller/subsystem/SS in subsystems)
|
||||
if (SS.flags_1 & SS_NO_INIT)
|
||||
if (SS.flags & SS_NO_INIT)
|
||||
continue
|
||||
SS.Initialize(REALTIMEOFDAY)
|
||||
CHECK_TICK
|
||||
@@ -232,13 +236,13 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
var/timer = world.time
|
||||
for (var/thing in subsystems)
|
||||
var/datum/controller/subsystem/SS = thing
|
||||
if (SS.flags_1 & SS_NO_FIRE)
|
||||
if (SS.flags & SS_NO_FIRE)
|
||||
continue
|
||||
SS.queued_time = 0
|
||||
SS.queue_next = null
|
||||
SS.queue_prev = null
|
||||
SS.state = SS_IDLE
|
||||
if (SS.flags_1 & SS_TICKER)
|
||||
if (SS.flags & SS_TICKER)
|
||||
tickersubsystems += SS
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
@@ -284,7 +288,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
//if there are mutiple sleeping procs running before us hogging the cpu, we have to run later
|
||||
// because sleeps are processed in the order received, so longer sleeps are more likely to run first
|
||||
if (world.tick_usage > TICK_LIMIT_MC)
|
||||
if (TICK_USAGE > TICK_LIMIT_MC)
|
||||
sleep_delta += 2
|
||||
current_ticklimit = TICK_LIMIT_RUNNING * 0.5
|
||||
sleep(world.tick_lag * (processing + sleep_delta))
|
||||
@@ -293,7 +297,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
sleep_delta = MC_AVERAGE_FAST(sleep_delta, 0)
|
||||
if (last_run + (world.tick_lag * processing) > world.time)
|
||||
sleep_delta += 1
|
||||
if (world.tick_usage > (TICK_LIMIT_MC*0.5))
|
||||
if (TICK_USAGE > (TICK_LIMIT_MC*0.5))
|
||||
sleep_delta += 1
|
||||
|
||||
if (make_runtime)
|
||||
@@ -371,7 +375,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
continue
|
||||
if (SS.next_fire > world.time)
|
||||
continue
|
||||
SS_flags = SS.flags_1
|
||||
SS_flags = SS.flags
|
||||
if (SS_flags & SS_NO_FIRE)
|
||||
subsystemstocheck -= SS
|
||||
continue
|
||||
@@ -399,16 +403,16 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
//keep running while we have stuff to run and we haven't gone over a tick
|
||||
// this is so subsystems paused eariler can use tick time that later subsystems never used
|
||||
while (ran && queue_head && world.tick_usage < TICK_LIMIT_MC)
|
||||
while (ran && queue_head && TICK_USAGE < TICK_LIMIT_MC)
|
||||
ran = FALSE
|
||||
bg_calc = FALSE
|
||||
current_tick_budget = queue_priority_count
|
||||
queue_node = queue_head
|
||||
while (queue_node)
|
||||
if (ran && world.tick_usage > TICK_LIMIT_RUNNING)
|
||||
if (ran && TICK_USAGE > TICK_LIMIT_RUNNING)
|
||||
break
|
||||
|
||||
queue_node_flags = queue_node.flags_1
|
||||
queue_node_flags = queue_node.flags
|
||||
queue_node_priority = queue_node.queued_priority
|
||||
|
||||
//super special case, subsystems where we can't make them pause mid way through
|
||||
@@ -417,7 +421,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
//(unless we haven't even ran anything this tick, since its unlikely they will ever be able run
|
||||
// in those cases, so we just let them run)
|
||||
if (queue_node_flags & SS_NO_TICK_CHECK)
|
||||
if (queue_node.tick_usage > TICK_LIMIT_RUNNING - world.tick_usage && ran_non_ticker)
|
||||
if (queue_node.tick_usage > TICK_LIMIT_RUNNING - TICK_USAGE && ran_non_ticker)
|
||||
queue_node.queued_priority += queue_priority_count * 0.10
|
||||
queue_priority_count -= queue_node_priority
|
||||
queue_priority_count += queue_node.queued_priority
|
||||
@@ -429,7 +433,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
current_tick_budget = queue_priority_count_bg
|
||||
bg_calc = TRUE
|
||||
|
||||
tick_remaining = TICK_LIMIT_RUNNING - world.tick_usage
|
||||
tick_remaining = TICK_LIMIT_RUNNING - TICK_USAGE
|
||||
|
||||
if (current_tick_budget > 0 && queue_node_priority > 0)
|
||||
tick_precentage = tick_remaining / (current_tick_budget / queue_node_priority)
|
||||
@@ -438,7 +442,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
tick_precentage = max(tick_precentage*0.5, tick_precentage-queue_node.tick_overrun)
|
||||
|
||||
current_ticklimit = round(world.tick_usage + tick_precentage)
|
||||
current_ticklimit = round(TICK_USAGE + tick_precentage)
|
||||
|
||||
if (!(queue_node_flags & SS_TICKER))
|
||||
ran_non_ticker = TRUE
|
||||
@@ -449,9 +453,9 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
queue_node.state = SS_RUNNING
|
||||
|
||||
tick_usage = world.tick_usage
|
||||
tick_usage = TICK_USAGE
|
||||
var/state = queue_node.ignite(queue_node_paused)
|
||||
tick_usage = world.tick_usage - tick_usage
|
||||
tick_usage = TICK_USAGE - tick_usage
|
||||
|
||||
if (state == SS_RUNNING)
|
||||
state = SS_IDLE
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
var/wait = 20 //time to wait (in deciseconds) between each call to fire(). Must be a positive integer.
|
||||
var/priority = 50 //When mutiple subsystems need to run in the same tick, higher priority subsystems will run first and be given a higher share of the tick before MC_TICK_CHECK triggers a sleep
|
||||
|
||||
var/flags_1 = 0 //see MC.dm in __DEFINES Most flags_1 must be set on world start to take full effect. (You can also restart the mc to force them to process again)
|
||||
var/flags = 0 //see MC.dm in __DEFINES Most flags must be set on world start to take full effect. (You can also restart the mc to force them to process again)
|
||||
|
||||
//set to 0 to prevent fire() calls, mostly for admin use or subsystems that may be resumed later
|
||||
// use the SS_NO_FIRE flag instead for systems that never fire to keep it from even being added to the list
|
||||
@@ -61,13 +61,13 @@
|
||||
//fire() seems more suitable. This is the procedure that gets called every 'wait' deciseconds.
|
||||
//Sleeping in here prevents future fires until returned.
|
||||
/datum/controller/subsystem/proc/fire(resumed = 0)
|
||||
flags_1 |= SS_NO_FIRE
|
||||
flags |= SS_NO_FIRE
|
||||
throw EXCEPTION("Subsystem [src]([type]) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu.")
|
||||
|
||||
/datum/controller/subsystem/Destroy()
|
||||
dequeue()
|
||||
can_fire = 0
|
||||
flags_1 |= SS_NO_FIRE
|
||||
flags |= SS_NO_FIRE
|
||||
Master.subsystems -= src
|
||||
|
||||
|
||||
@@ -76,14 +76,14 @@
|
||||
// (this lets us sort our run order correctly without having to re-sort the entire already sorted list)
|
||||
/datum/controller/subsystem/proc/enqueue()
|
||||
var/SS_priority = priority
|
||||
var/SS_flags = flags_1
|
||||
var/SS_flags = flags
|
||||
var/datum/controller/subsystem/queue_node
|
||||
var/queue_node_priority
|
||||
var/queue_node_flags
|
||||
|
||||
for (queue_node = Master.queue_head; queue_node; queue_node = queue_node.queue_next)
|
||||
queue_node_priority = queue_node.queued_priority
|
||||
queue_node_flags = queue_node.flags_1
|
||||
queue_node_flags = queue_node.flags
|
||||
|
||||
if (queue_node_flags & SS_TICKER)
|
||||
if (!(SS_flags & SS_TICKER))
|
||||
@@ -170,7 +170,7 @@
|
||||
|
||||
|
||||
|
||||
if(can_fire && !(SS_NO_FIRE in flags_1))
|
||||
if(can_fire && !(SS_NO_FIRE in flags))
|
||||
msg = "[round(cost,1)]ms|[round(tick_usage,1)]%([round(tick_overrun,1)]%)|[round(ticks,0.1)]\t[msg]"
|
||||
else
|
||||
msg = "OFFLINE\t[msg]"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(acid)
|
||||
name = "Acid"
|
||||
priority = 40
|
||||
flags_1 = SS_NO_INIT|SS_BACKGROUND
|
||||
flags = SS_NO_INIT|SS_BACKGROUND
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
|
||||
@@ -11,7 +11,7 @@ SUBSYSTEM_DEF(air)
|
||||
init_order = INIT_ORDER_AIR
|
||||
priority = 20
|
||||
wait = 5
|
||||
flags_1 = SS_BACKGROUND
|
||||
flags = SS_BACKGROUND
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/cost_turfs = 0
|
||||
@@ -71,65 +71,65 @@ SUBSYSTEM_DEF(air)
|
||||
|
||||
|
||||
/datum/controller/subsystem/air/fire(resumed = 0)
|
||||
var/timer = world.tick_usage
|
||||
var/timer = TICK_USAGE_REAL
|
||||
|
||||
if(currentpart == SSAIR_PIPENETS || !resumed)
|
||||
process_pipenets(resumed)
|
||||
cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_ATMOSMACHINERY
|
||||
|
||||
if(currentpart == SSAIR_ATMOSMACHINERY)
|
||||
timer = world.tick_usage
|
||||
timer = TICK_USAGE_REAL
|
||||
process_atmos_machinery(resumed)
|
||||
cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_ACTIVETURFS
|
||||
|
||||
if(currentpart == SSAIR_ACTIVETURFS)
|
||||
timer = world.tick_usage
|
||||
timer = TICK_USAGE_REAL
|
||||
process_active_turfs(resumed)
|
||||
cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_EXCITEDGROUPS
|
||||
|
||||
if(currentpart == SSAIR_EXCITEDGROUPS)
|
||||
timer = world.tick_usage
|
||||
timer = TICK_USAGE_REAL
|
||||
process_excited_groups(resumed)
|
||||
cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_HIGHPRESSURE
|
||||
|
||||
if(currentpart == SSAIR_HIGHPRESSURE)
|
||||
timer = world.tick_usage
|
||||
timer = TICK_USAGE_REAL
|
||||
process_high_pressure_delta(resumed)
|
||||
cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_HOTSPOTS
|
||||
|
||||
if(currentpart == SSAIR_HOTSPOTS)
|
||||
timer = world.tick_usage
|
||||
timer = TICK_USAGE_REAL
|
||||
process_hotspots(resumed)
|
||||
cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_SUPERCONDUCTIVITY
|
||||
|
||||
if(currentpart == SSAIR_SUPERCONDUCTIVITY)
|
||||
timer = world.tick_usage
|
||||
timer = TICK_USAGE_REAL
|
||||
process_super_conductivity(resumed)
|
||||
cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(world.tick_usage - timer))
|
||||
cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(assets)
|
||||
name = "Assets"
|
||||
init_order = INIT_ORDER_ASSETS
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
var/list/cache = list()
|
||||
var/list/preload = list()
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
SUBSYSTEM_DEF(atoms)
|
||||
name = "Atoms"
|
||||
init_order = INIT_ORDER_ATOMS
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
var/initialized = INITIALIZATION_INSSATOMS
|
||||
var/old_initialized
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(augury)
|
||||
name = "Augury"
|
||||
flags_1 = SS_NO_INIT
|
||||
flags = SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/watchers = list()
|
||||
|
||||
@@ -1,269 +1,281 @@
|
||||
SUBSYSTEM_DEF(blackbox)
|
||||
name = "Blackbox"
|
||||
wait = 6000
|
||||
flags_1 = SS_NO_TICK_CHECK | SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
init_order = INIT_ORDER_BLACKBOX
|
||||
|
||||
var/list/msg_common = list()
|
||||
var/list/msg_science = list()
|
||||
var/list/msg_command = list()
|
||||
var/list/msg_medical = list()
|
||||
var/list/msg_engineering = list()
|
||||
var/list/msg_security = list()
|
||||
var/list/msg_deathsquad = list()
|
||||
var/list/msg_syndicate = list()
|
||||
var/list/msg_service = list()
|
||||
var/list/msg_cargo = list()
|
||||
var/list/msg_other = list()
|
||||
|
||||
var/list/feedback = list() //list of datum/feedback_variable
|
||||
|
||||
var/sealed = FALSE //time to stop tracking stats?
|
||||
|
||||
//poll population
|
||||
/datum/controller/subsystem/blackbox/fire()
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
var/playercount = 0
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
playercount += 1
|
||||
var/admincount = GLOB.admins.len
|
||||
var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON(IF('[world.internet_address]' LIKE '', '0', '[world.internet_address]')), '[world.port]')")
|
||||
query_record_playercount.Execute()
|
||||
|
||||
/datum/controller/subsystem/blackbox/Recover()
|
||||
msg_common = SSblackbox.msg_common
|
||||
msg_science = SSblackbox.msg_science
|
||||
msg_command = SSblackbox.msg_command
|
||||
msg_medical = SSblackbox.msg_medical
|
||||
msg_engineering = SSblackbox.msg_engineering
|
||||
msg_security = SSblackbox.msg_security
|
||||
msg_deathsquad = SSblackbox.msg_deathsquad
|
||||
msg_syndicate = SSblackbox.msg_syndicate
|
||||
msg_service = SSblackbox.msg_service
|
||||
msg_cargo = SSblackbox.msg_cargo
|
||||
msg_other = SSblackbox.msg_other
|
||||
|
||||
feedback = SSblackbox.feedback
|
||||
|
||||
sealed = SSblackbox.sealed
|
||||
|
||||
//no touchie
|
||||
/datum/controller/subsystem/blackbox/can_vv_get(var_name)
|
||||
if(var_name == "feedback")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/blackbox/vv_edit_var(var_name, var_value)
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/blackbox/Shutdown()
|
||||
sealed = FALSE
|
||||
set_val("ahelp_unresolved", GLOB.ahelp_tickets.active_tickets.len)
|
||||
|
||||
var/pda_msg_amt = 0
|
||||
var/rc_msg_amt = 0
|
||||
|
||||
for (var/obj/machinery/message_server/MS in GLOB.message_servers)
|
||||
if (MS.pda_msgs.len > pda_msg_amt)
|
||||
pda_msg_amt = MS.pda_msgs.len
|
||||
if (MS.rc_msgs.len > rc_msg_amt)
|
||||
rc_msg_amt = MS.rc_msgs.len
|
||||
|
||||
set_details("radio_usage","")
|
||||
|
||||
add_details("radio_usage","COM-[msg_common.len]")
|
||||
add_details("radio_usage","SCI-[msg_science.len]")
|
||||
add_details("radio_usage","HEA-[msg_command.len]")
|
||||
add_details("radio_usage","MED-[msg_medical.len]")
|
||||
add_details("radio_usage","ENG-[msg_engineering.len]")
|
||||
add_details("radio_usage","SEC-[msg_security.len]")
|
||||
add_details("radio_usage","DTH-[msg_deathsquad.len]")
|
||||
add_details("radio_usage","SYN-[msg_syndicate.len]")
|
||||
add_details("radio_usage","SRV-[msg_service.len]")
|
||||
add_details("radio_usage","CAR-[msg_cargo.len]")
|
||||
add_details("radio_usage","OTH-[msg_other.len]")
|
||||
add_details("radio_usage","PDA-[pda_msg_amt]")
|
||||
add_details("radio_usage","RC-[rc_msg_amt]")
|
||||
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
|
||||
var/list/sqlrowlist = list()
|
||||
|
||||
for (var/datum/feedback_variable/FV in feedback)
|
||||
sqlrowlist += list(list("time" = "Now()", "round_id" = GLOB.round_id, "var_name" = "'[sanitizeSQL(FV.get_variable())]'", "var_value" = FV.get_value(), "details" = "'[sanitizeSQL(FV.get_details())]'"))
|
||||
|
||||
if (!length(sqlrowlist))
|
||||
return
|
||||
|
||||
SSdbcore.MassInsert(format_table_name("feedback"), sqlrowlist, ignore_errors = TRUE, delayed = TRUE)
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/LogBroadcast(blackbox_msg, freq)
|
||||
if(sealed)
|
||||
return
|
||||
switch(freq)
|
||||
if(1459)
|
||||
msg_common += blackbox_msg
|
||||
if(1351)
|
||||
msg_science += blackbox_msg
|
||||
if(1353)
|
||||
msg_command += blackbox_msg
|
||||
if(1355)
|
||||
msg_medical += blackbox_msg
|
||||
if(1357)
|
||||
msg_engineering += blackbox_msg
|
||||
if(1359)
|
||||
msg_security += blackbox_msg
|
||||
if(1441)
|
||||
msg_deathsquad += blackbox_msg
|
||||
if(1213)
|
||||
msg_syndicate += blackbox_msg
|
||||
if(1349)
|
||||
msg_service += blackbox_msg
|
||||
if(1347)
|
||||
msg_cargo += blackbox_msg
|
||||
else
|
||||
msg_other += blackbox_msg
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/find_feedback_datum(variable)
|
||||
for(var/datum/feedback_variable/FV in feedback)
|
||||
if(FV.get_variable() == variable)
|
||||
return FV
|
||||
|
||||
var/datum/feedback_variable/FV = new(variable)
|
||||
feedback += FV
|
||||
return FV
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_val(variable, value)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_value(value)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/inc(variable, value)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.inc(value)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/dec(variable,value)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.dec(value)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_details(variable,details)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_details(details)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/add_details(variable,details)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.add_details(details)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/ReportDeath(mob/living/L)
|
||||
if(sealed)
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(!L || !L.key || !L.mind)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
var/area/placeofdeath = get_area(T.loc)
|
||||
var/sqlname = sanitizeSQL(L.real_name)
|
||||
var/sqlkey = sanitizeSQL(L.ckey)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
var/sqloxy = sanitizeSQL(L.getOxyLoss())
|
||||
var/sqltox = sanitizeSQL(L.getToxLoss())
|
||||
var/sqlclone = sanitizeSQL(L.getCloneLoss())
|
||||
var/sqlstamina = sanitizeSQL(L.getStaminaLoss())
|
||||
var/x_coord = sanitizeSQL(L.x)
|
||||
var/y_coord = sanitizeSQL(L.y)
|
||||
var/z_coord = sanitizeSQL(L.z)
|
||||
var/map = sanitizeSQL(SSmapping.config.map_name)
|
||||
var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (pod, x_coord, y_coord, z_coord, mapname, server_ip, server_port, round_id, tod, job, special, name, byondkey, laname, lakey, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss) VALUES ('[sqlpod]', '[x_coord]', '[y_coord]', '[z_coord]', '[map]', INET_ATON(IF('[world.internet_address]' LIKE '', '0', '[world.internet_address]')), '[world.port]', [GLOB.round_id], '[SQLtime()]', '[sqljob]', '[sqlspecial]', '[sqlname]', '[sqlkey]', '[laname]', '[lakey]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina])")
|
||||
query_report_death.Execute()
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/Seal()
|
||||
if(sealed)
|
||||
return
|
||||
if(IsAdminAdvancedProcCall())
|
||||
var/msg = "[key_name_admin(usr)] sealed the blackbox!"
|
||||
message_admins(msg)
|
||||
log_game("Blackbox sealed[IsAdminAdvancedProcCall() ? " by [key_name(usr)]" : ""].")
|
||||
sealed = TRUE
|
||||
|
||||
//feedback variable datum, for storing all kinds of data
|
||||
/datum/feedback_variable
|
||||
var/variable
|
||||
var/value
|
||||
var/details
|
||||
|
||||
/datum/feedback_variable/New(param_variable, param_value = 0)
|
||||
variable = param_variable
|
||||
value = param_value
|
||||
|
||||
/datum/feedback_variable/proc/inc(num = 1)
|
||||
if (isnum(value))
|
||||
value += num
|
||||
else
|
||||
value = text2num(value)
|
||||
if (isnum(value))
|
||||
value += num
|
||||
else
|
||||
value = num
|
||||
|
||||
/datum/feedback_variable/proc/dec(num = 1)
|
||||
if (isnum(value))
|
||||
value -= num
|
||||
else
|
||||
value = text2num(value)
|
||||
if (isnum(value))
|
||||
value -= num
|
||||
else
|
||||
value = -num
|
||||
|
||||
/datum/feedback_variable/proc/set_value(num)
|
||||
if (isnum(num))
|
||||
value = num
|
||||
|
||||
/datum/feedback_variable/proc/get_value()
|
||||
if (!isnum(value))
|
||||
return 0
|
||||
return value
|
||||
|
||||
/datum/feedback_variable/proc/get_variable()
|
||||
return variable
|
||||
|
||||
SUBSYSTEM_DEF(blackbox)
|
||||
name = "Blackbox"
|
||||
wait = 6000
|
||||
flags = SS_NO_TICK_CHECK
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
init_order = INIT_ORDER_BLACKBOX
|
||||
|
||||
var/list/msg_common = list()
|
||||
var/list/msg_science = list()
|
||||
var/list/msg_command = list()
|
||||
var/list/msg_medical = list()
|
||||
var/list/msg_engineering = list()
|
||||
var/list/msg_security = list()
|
||||
var/list/msg_deathsquad = list()
|
||||
var/list/msg_syndicate = list()
|
||||
var/list/msg_service = list()
|
||||
var/list/msg_cargo = list()
|
||||
var/list/msg_other = list()
|
||||
|
||||
var/list/feedback = list() //list of datum/feedback_variable
|
||||
var/triggertime = 0
|
||||
var/sealed = FALSE //time to stop tracking stats?
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/Initialize()
|
||||
triggertime = world.time
|
||||
. = ..()
|
||||
|
||||
//poll population
|
||||
/datum/controller/subsystem/blackbox/fire()
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
var/playercount = 0
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
playercount += 1
|
||||
var/admincount = GLOB.admins.len
|
||||
var/datum/DBQuery/query_record_playercount = SSdbcore.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port, round_id) VALUES ([playercount], [admincount], '[SQLtime()]', INET_ATON(IF('[world.internet_address]' LIKE '', '0', '[world.internet_address]')), '[world.port]', '[GLOB.round_id]')")
|
||||
query_record_playercount.Execute()
|
||||
|
||||
if(config.use_exp_tracking)
|
||||
if((triggertime < 0) || (world.time > (triggertime +3000))) //subsystem fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire. The <0 is midnight rollover check
|
||||
update_exp(10,FALSE)
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/Recover()
|
||||
msg_common = SSblackbox.msg_common
|
||||
msg_science = SSblackbox.msg_science
|
||||
msg_command = SSblackbox.msg_command
|
||||
msg_medical = SSblackbox.msg_medical
|
||||
msg_engineering = SSblackbox.msg_engineering
|
||||
msg_security = SSblackbox.msg_security
|
||||
msg_deathsquad = SSblackbox.msg_deathsquad
|
||||
msg_syndicate = SSblackbox.msg_syndicate
|
||||
msg_service = SSblackbox.msg_service
|
||||
msg_cargo = SSblackbox.msg_cargo
|
||||
msg_other = SSblackbox.msg_other
|
||||
|
||||
feedback = SSblackbox.feedback
|
||||
|
||||
sealed = SSblackbox.sealed
|
||||
|
||||
//no touchie
|
||||
/datum/controller/subsystem/blackbox/can_vv_get(var_name)
|
||||
if(var_name == "feedback")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/blackbox/vv_edit_var(var_name, var_value)
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/blackbox/Shutdown()
|
||||
sealed = FALSE
|
||||
set_val("ahelp_unresolved", GLOB.ahelp_tickets.active_tickets.len)
|
||||
|
||||
var/pda_msg_amt = 0
|
||||
var/rc_msg_amt = 0
|
||||
|
||||
for (var/obj/machinery/message_server/MS in GLOB.message_servers)
|
||||
if (MS.pda_msgs.len > pda_msg_amt)
|
||||
pda_msg_amt = MS.pda_msgs.len
|
||||
if (MS.rc_msgs.len > rc_msg_amt)
|
||||
rc_msg_amt = MS.rc_msgs.len
|
||||
|
||||
set_details("radio_usage","")
|
||||
|
||||
add_details("radio_usage","COM-[msg_common.len]")
|
||||
add_details("radio_usage","SCI-[msg_science.len]")
|
||||
add_details("radio_usage","HEA-[msg_command.len]")
|
||||
add_details("radio_usage","MED-[msg_medical.len]")
|
||||
add_details("radio_usage","ENG-[msg_engineering.len]")
|
||||
add_details("radio_usage","SEC-[msg_security.len]")
|
||||
add_details("radio_usage","DTH-[msg_deathsquad.len]")
|
||||
add_details("radio_usage","SYN-[msg_syndicate.len]")
|
||||
add_details("radio_usage","SRV-[msg_service.len]")
|
||||
add_details("radio_usage","CAR-[msg_cargo.len]")
|
||||
add_details("radio_usage","OTH-[msg_other.len]")
|
||||
add_details("radio_usage","PDA-[pda_msg_amt]")
|
||||
add_details("radio_usage","RC-[rc_msg_amt]")
|
||||
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
|
||||
var/list/sqlrowlist = list()
|
||||
|
||||
for (var/datum/feedback_variable/FV in feedback)
|
||||
sqlrowlist += list(list("time" = "Now()", "round_id" = GLOB.round_id, "var_name" = "'[sanitizeSQL(FV.get_variable())]'", "var_value" = FV.get_value(), "details" = "'[sanitizeSQL(FV.get_details())]'"))
|
||||
|
||||
if (!length(sqlrowlist))
|
||||
return
|
||||
|
||||
SSdbcore.MassInsert(format_table_name("feedback"), sqlrowlist, ignore_errors = TRUE, delayed = TRUE)
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/LogBroadcast(blackbox_msg, freq)
|
||||
if(sealed)
|
||||
return
|
||||
switch(freq)
|
||||
if(1459)
|
||||
msg_common += blackbox_msg
|
||||
if(1351)
|
||||
msg_science += blackbox_msg
|
||||
if(1353)
|
||||
msg_command += blackbox_msg
|
||||
if(1355)
|
||||
msg_medical += blackbox_msg
|
||||
if(1357)
|
||||
msg_engineering += blackbox_msg
|
||||
if(1359)
|
||||
msg_security += blackbox_msg
|
||||
if(1441)
|
||||
msg_deathsquad += blackbox_msg
|
||||
if(1213)
|
||||
msg_syndicate += blackbox_msg
|
||||
if(1349)
|
||||
msg_service += blackbox_msg
|
||||
if(1347)
|
||||
msg_cargo += blackbox_msg
|
||||
else
|
||||
msg_other += blackbox_msg
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/find_feedback_datum(variable)
|
||||
for(var/datum/feedback_variable/FV in feedback)
|
||||
if(FV.get_variable() == variable)
|
||||
return FV
|
||||
|
||||
var/datum/feedback_variable/FV = new(variable)
|
||||
feedback += FV
|
||||
return FV
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_val(variable, value)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_value(value)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/inc(variable, value)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.inc(value)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/dec(variable,value)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.dec(value)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/set_details(variable,details)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.set_details(details)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/add_details(variable,details)
|
||||
if(sealed)
|
||||
return
|
||||
var/datum/feedback_variable/FV = find_feedback_datum(variable)
|
||||
FV.add_details(details)
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/ReportDeath(mob/living/L)
|
||||
if(sealed)
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(!L || !L.key || !L.mind)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
var/area/placeofdeath = get_area(T.loc)
|
||||
var/sqlname = sanitizeSQL(L.real_name)
|
||||
var/sqlkey = sanitizeSQL(L.ckey)
|
||||
var/sqljob = sanitizeSQL(L.mind.assigned_role)
|
||||
var/sqlspecial = sanitizeSQL(L.mind.special_role)
|
||||
var/sqlpod = sanitizeSQL(placeofdeath.name)
|
||||
var/laname
|
||||
var/lakey
|
||||
if(L.lastattacker && ismob(L.lastattacker))
|
||||
var/mob/LA = L.lastattacker
|
||||
laname = sanitizeSQL(LA.real_name)
|
||||
lakey = sanitizeSQL(LA.key)
|
||||
var/sqlbrute = sanitizeSQL(L.getBruteLoss())
|
||||
var/sqlfire = sanitizeSQL(L.getFireLoss())
|
||||
var/sqlbrain = sanitizeSQL(L.getBrainLoss())
|
||||
var/sqloxy = sanitizeSQL(L.getOxyLoss())
|
||||
var/sqltox = sanitizeSQL(L.getToxLoss())
|
||||
var/sqlclone = sanitizeSQL(L.getCloneLoss())
|
||||
var/sqlstamina = sanitizeSQL(L.getStaminaLoss())
|
||||
var/x_coord = sanitizeSQL(L.x)
|
||||
var/y_coord = sanitizeSQL(L.y)
|
||||
var/z_coord = sanitizeSQL(L.z)
|
||||
var/last_words = sanitizeSQL(L.last_words)
|
||||
var/suicide = sanitizeSQL(L.suiciding)
|
||||
var/map = sanitizeSQL(SSmapping.config.map_name)
|
||||
var/datum/DBQuery/query_report_death = SSdbcore.NewQuery("INSERT INTO [format_table_name("death")] (pod, x_coord, y_coord, z_coord, mapname, server_ip, server_port, round_id, tod, job, special, name, byondkey, laname, lakey, bruteloss, fireloss, brainloss, oxyloss, toxloss, cloneloss, staminaloss, last_words, suicide) VALUES ('[sqlpod]', '[x_coord]', '[y_coord]', '[z_coord]', '[map]', INET_ATON(IF('[world.internet_address]' LIKE '', '0', '[world.internet_address]')), '[world.port]', [GLOB.round_id], '[SQLtime()]', '[sqljob]', '[sqlspecial]', '[sqlname]', '[sqlkey]', '[laname]', '[lakey]', [sqlbrute], [sqlfire], [sqlbrain], [sqloxy], [sqltox], [sqlclone], [sqlstamina], '[last_words]', [suicide])")
|
||||
query_report_death.Execute()
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/Seal()
|
||||
if(sealed)
|
||||
return
|
||||
if(IsAdminAdvancedProcCall())
|
||||
var/msg = "[key_name_admin(usr)] sealed the blackbox!"
|
||||
message_admins(msg)
|
||||
log_game("Blackbox sealed[IsAdminAdvancedProcCall() ? " by [key_name(usr)]" : ""].")
|
||||
sealed = TRUE
|
||||
|
||||
//feedback variable datum, for storing all kinds of data
|
||||
/datum/feedback_variable
|
||||
var/variable
|
||||
var/value
|
||||
var/list/details
|
||||
|
||||
/datum/feedback_variable/New(param_variable, param_value = 0)
|
||||
variable = param_variable
|
||||
value = param_value
|
||||
|
||||
/datum/feedback_variable/proc/inc(num = 1)
|
||||
if (isnum(value))
|
||||
value += num
|
||||
else
|
||||
value = text2num(value)
|
||||
if (isnum(value))
|
||||
value += num
|
||||
else
|
||||
value = num
|
||||
|
||||
/datum/feedback_variable/proc/dec(num = 1)
|
||||
if (isnum(value))
|
||||
value -= num
|
||||
else
|
||||
value = text2num(value)
|
||||
if (isnum(value))
|
||||
value -= num
|
||||
else
|
||||
value = -num
|
||||
|
||||
/datum/feedback_variable/proc/set_value(num)
|
||||
if (isnum(num))
|
||||
value = num
|
||||
|
||||
/datum/feedback_variable/proc/get_value()
|
||||
if (!isnum(value))
|
||||
return 0
|
||||
return value
|
||||
|
||||
/datum/feedback_variable/proc/get_variable()
|
||||
return variable
|
||||
|
||||
/datum/feedback_variable/proc/set_details(deets)
|
||||
details = "\"[deets]\""
|
||||
details = list("\"[deets]\"")
|
||||
|
||||
/datum/feedback_variable/proc/add_details(deets)
|
||||
if (!details)
|
||||
set_details(deets)
|
||||
else
|
||||
details += " | \"[deets]\""
|
||||
|
||||
/datum/feedback_variable/proc/get_details()
|
||||
return details
|
||||
|
||||
/datum/feedback_variable/proc/get_parsed()
|
||||
return list(variable,value,details)
|
||||
details += "\"[deets]\""
|
||||
|
||||
/datum/feedback_variable/proc/get_details()
|
||||
return details.Join(" | ")
|
||||
|
||||
/datum/feedback_variable/proc/get_parsed()
|
||||
return list(variable,value,details.Join(" | "))
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm (rejected hunks)
|
||||
@@ -40,7 +40,7 @@ SUBSYSTEM_DEF(blackbox)
|
||||
|
||||
if(config.use_exp_tracking)
|
||||
if((triggertime < 0) || (world.time > (triggertime +3000))) //subsystem fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire. The <0 is midnight rollover check
|
||||
- SSblackbox.update_exp(10,FALSE)
|
||||
+ update_exp(10,FALSE)
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/Recover()
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
SUBSYSTEM_DEF(communications)
|
||||
name = "Communications"
|
||||
flags_1 = SS_NO_INIT | SS_NO_FIRE
|
||||
flags = SS_NO_INIT | SS_NO_FIRE
|
||||
|
||||
var/silicon_message_cooldown
|
||||
var/nonsilicon_message_cooldown
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(dbcore)
|
||||
name = "Database"
|
||||
flags_1 = SS_NO_INIT|SS_NO_FIRE
|
||||
flags = SS_NO_INIT|SS_NO_FIRE
|
||||
init_order = INIT_ORDER_DBCORE
|
||||
var/const/FAILED_DB_CONNECTION_CUTOFF = 5
|
||||
|
||||
@@ -251,7 +251,7 @@ Delayed insert mode was removed in mysql 7 and only works with MyISAM type table
|
||||
var/table
|
||||
var/position //1-based index into item data
|
||||
var/sql_type
|
||||
var/flags_1
|
||||
var/flags
|
||||
var/length
|
||||
var/max_length
|
||||
//types
|
||||
@@ -275,7 +275,7 @@ Delayed insert mode was removed in mysql 7 and only works with MyISAM type table
|
||||
table = table_handler
|
||||
position = position_handler
|
||||
sql_type = type_handler
|
||||
flags_1 = flag_handler
|
||||
flags = flag_handler
|
||||
length = length_handler
|
||||
max_length = max_length_handler
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(disease)
|
||||
name = "Disease"
|
||||
flags_1 = SS_NO_FIRE | SS_NO_INIT
|
||||
flags = SS_NO_FIRE | SS_NO_INIT
|
||||
|
||||
var/list/active_diseases = list() //List of Active disease in all mobs; purely for quick referencing.
|
||||
var/list/diseases
|
||||
@@ -14,3 +14,10 @@ SUBSYSTEM_DEF(disease)
|
||||
|
||||
/datum/controller/subsystem/disease/stat_entry(msg)
|
||||
..("P:[active_diseases.len]")
|
||||
|
||||
/datum/controller/subsystem/disease/proc/get_disease_name(id)
|
||||
var/datum/disease/advance/A = archive_diseases[id]
|
||||
if(A.name)
|
||||
return A.name
|
||||
else
|
||||
return "Unknown"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(explosion)
|
||||
priority = 99
|
||||
wait = 1
|
||||
flags_1 = SS_TICKER|SS_NO_INIT
|
||||
flags = SS_TICKER|SS_NO_INIT
|
||||
|
||||
var/list/explosions
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(fire_burning)
|
||||
name = "Fire Burning"
|
||||
priority = 40
|
||||
flags_1 = SS_NO_INIT|SS_BACKGROUND
|
||||
flags = SS_NO_INIT|SS_BACKGROUND
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
|
||||
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
name = "Garbage"
|
||||
priority = 15
|
||||
wait = 20
|
||||
flags_1 = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
|
||||
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
|
||||
|
||||
var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
|
||||
@@ -67,9 +67,9 @@ SUBSYSTEM_DEF(garbage)
|
||||
HandleToBeQueued()
|
||||
if(state == SS_RUNNING)
|
||||
HandleQueue()
|
||||
|
||||
|
||||
if (state == SS_PAUSED) //make us wait again before the next run.
|
||||
state = SS_RUNNING
|
||||
state = SS_RUNNING
|
||||
|
||||
//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
|
||||
//Don't attempt to optimize, not worth the effort.
|
||||
@@ -114,7 +114,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
var/type = A.type
|
||||
testing("GC: -- \ref[A] | [type] was unable to be GC'd and was deleted --")
|
||||
didntgc["[type]"]++
|
||||
|
||||
|
||||
HardDelete(A)
|
||||
|
||||
++delslasttick
|
||||
@@ -147,15 +147,15 @@ SUBSYSTEM_DEF(garbage)
|
||||
//this is purely to separate things profile wise.
|
||||
/datum/controller/subsystem/garbage/proc/HardDelete(datum/A)
|
||||
var/time = world.timeofday
|
||||
var/tick = world.tick_usage
|
||||
var/tick = TICK_USAGE
|
||||
var/ticktime = world.time
|
||||
|
||||
|
||||
var/type = A.type
|
||||
var/refID = "\ref[A]"
|
||||
|
||||
|
||||
del(A)
|
||||
|
||||
tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
|
||||
|
||||
tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100))
|
||||
if (tick > highest_del_tickusage)
|
||||
highest_del_tickusage = tick
|
||||
time = world.timeofday - time
|
||||
@@ -167,7 +167,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)")
|
||||
message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).")
|
||||
postpone(time/5)
|
||||
|
||||
|
||||
/datum/controller/subsystem/garbage/proc/HardQueue(datum/A)
|
||||
if (istype(A) && A.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
|
||||
tobequeued += A
|
||||
|
||||
@@ -3,7 +3,7 @@ SUBSYSTEM_DEF(icon_smooth)
|
||||
init_order = INIT_ORDER_ICON_SMOOTHING
|
||||
wait = 1
|
||||
priority = 35
|
||||
flags_1 = SS_TICKER
|
||||
flags = SS_TICKER
|
||||
|
||||
var/list/smooth_queue = list()
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(inbounds)
|
||||
name = "Inbounds"
|
||||
priority = 40
|
||||
flags_1 = SS_NO_INIT
|
||||
flags = SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME
|
||||
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(ipintel)
|
||||
name = "XKeyScore"
|
||||
init_order = INIT_ORDER_XKEYSCORE
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
var/enabled = 0 //disable at round start to avoid checking reconnects
|
||||
var/throttle = 0
|
||||
var/errors = 0
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(job)
|
||||
name = "Jobs"
|
||||
init_order = INIT_ORDER_JOBS
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
var/list/occupations = list() //List of all jobs
|
||||
var/list/name_occupations = list() //Dict of all jobs, keys are titles
|
||||
@@ -73,6 +73,8 @@ SUBSYSTEM_DEF(job)
|
||||
return 0
|
||||
if(!job.player_old_enough(player.client))
|
||||
return 0
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
return 0
|
||||
var/position_limit = job.total_positions
|
||||
if(!latejoin)
|
||||
position_limit = job.spawn_positions
|
||||
@@ -95,6 +97,9 @@ SUBSYSTEM_DEF(job)
|
||||
if(!job.player_old_enough(player.client))
|
||||
Debug("FOC player not old enough, Player: [player]")
|
||||
continue
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
Debug("FOC player not enough xp, Player: [player]")
|
||||
continue
|
||||
if(flag && (!(flag in player.client.prefs.be_special)))
|
||||
Debug("FOC flag failed, Player: [player], Flag: [flag], ")
|
||||
continue
|
||||
@@ -130,6 +135,10 @@ SUBSYSTEM_DEF(job)
|
||||
Debug("GRJ player not old enough, Player: [player]")
|
||||
continue
|
||||
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
Debug("GRJ player not enough xp, Player: [player]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
Debug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
|
||||
continue
|
||||
@@ -300,6 +309,10 @@ SUBSYSTEM_DEF(job)
|
||||
Debug("DO player not old enough, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
Debug("DO player not enough xp, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
Debug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
@@ -407,7 +420,7 @@ SUBSYSTEM_DEF(job)
|
||||
|
||||
if(job && H)
|
||||
job.after_spawn(H, M)
|
||||
|
||||
handle_roundstart_items(H, M.ckey, H.mind.assigned_role, H.mind.special_role)
|
||||
return H
|
||||
|
||||
|
||||
@@ -463,6 +476,9 @@ SUBSYSTEM_DEF(job)
|
||||
if(!job.player_old_enough(player.client))
|
||||
level6++
|
||||
continue
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
level6++
|
||||
continue
|
||||
if(player.client.prefs.GetJobDepartment(job, 1) & job.flag)
|
||||
level1++
|
||||
else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(language)
|
||||
name = "Language"
|
||||
init_order = INIT_ORDER_LANGUAGE
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
/datum/controller/subsystem/language/Initialize(timeofday)
|
||||
for(var/L in subtypesof(/datum/language))
|
||||
|
||||
@@ -6,7 +6,7 @@ SUBSYSTEM_DEF(lighting)
|
||||
name = "Lighting"
|
||||
wait = 2
|
||||
init_order = INIT_ORDER_LIGHTING
|
||||
flags_1 = SS_TICKER
|
||||
flags = SS_TICKER
|
||||
|
||||
var/initialized = FALSE
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(machines)
|
||||
name = "Machines"
|
||||
init_order = INIT_ORDER_MACHINES
|
||||
flags_1 = SS_KEEP_TIMING
|
||||
flags = SS_KEEP_TIMING
|
||||
var/list/processing = list()
|
||||
var/list/currentrun = list()
|
||||
var/list/powernets = list()
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(mapping)
|
||||
name = "Mapping"
|
||||
init_order = INIT_ORDER_MAPPING
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
var/list/nuke_tiles = list()
|
||||
var/list/nuke_threats = list()
|
||||
@@ -84,7 +84,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
C.update_icon()
|
||||
|
||||
/datum/controller/subsystem/mapping/Recover()
|
||||
flags_1 |= SS_NO_INIT
|
||||
flags |= SS_NO_INIT
|
||||
map_templates = SSmapping.map_templates
|
||||
ruins_templates = SSmapping.ruins_templates
|
||||
space_ruins_templates = SSmapping.space_ruins_templates
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(minimap)
|
||||
name = "Minimap"
|
||||
init_order = INIT_ORDER_MINIMAP
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
var/const/MINIMAP_SIZE = 2048
|
||||
var/const/TILE_SIZE = 8
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(mobs)
|
||||
name = "Mobs"
|
||||
priority = 100
|
||||
flags_1 = SS_KEEP_TIMING|SS_NO_INIT
|
||||
flags = SS_KEEP_TIMING|SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
SUBSYSTEM_DEF(npcpool)
|
||||
name = "NPC Pool"
|
||||
flags_1 = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
|
||||
flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
|
||||
priority = 20
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(orbit)
|
||||
name = "Orbits"
|
||||
priority = 35
|
||||
wait = 2
|
||||
flags_1 = SS_NO_INIT|SS_TICKER
|
||||
flags = SS_NO_INIT|SS_TICKER
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(pai)
|
||||
name = "pAI"
|
||||
|
||||
flags_1 = SS_NO_INIT|SS_NO_FIRE
|
||||
flags = SS_NO_INIT|SS_NO_FIRE
|
||||
|
||||
var/list/candidates = list()
|
||||
var/ghost_spam = FALSE
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(parallax)
|
||||
name = "Parallax"
|
||||
wait = 2
|
||||
flags_1 = SS_POST_FIRE_TIMING | SS_BACKGROUND | SS_NO_INIT
|
||||
flags = SS_POST_FIRE_TIMING | SS_BACKGROUND | SS_NO_INIT
|
||||
priority = 65
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
var/list/currentrun
|
||||
|
||||
@@ -1,16 +1,14 @@
|
||||
SUBSYSTEM_DEF(persistence)
|
||||
name = "Persistence"
|
||||
init_order = INIT_ORDER_PERSISTENCE
|
||||
flags_1 = SS_NO_FIRE
|
||||
var/savefile/secret_satchels
|
||||
flags = SS_NO_FIRE
|
||||
var/list/satchel_blacklist = list() //this is a typecache
|
||||
var/list/new_secret_satchels = list() //these are objects
|
||||
var/old_secret_satchels = ""
|
||||
var/list/old_secret_satchels = list()
|
||||
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
|
||||
var/savefile/trophy_sav
|
||||
var/list/saved_trophies = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/Initialize()
|
||||
@@ -21,67 +19,77 @@ SUBSYSTEM_DEF(persistence)
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
secret_satchels = new /savefile("data/npc_saves/SecretSatchels.sav")
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
secret_satchels[SSmapping.config.map_name] >> old_secret_satchels
|
||||
|
||||
var/list/expanded_old_satchels = list()
|
||||
var/placed_satchels = 0
|
||||
|
||||
if(!isnull(old_secret_satchels))
|
||||
expanded_old_satchels = splittext(old_secret_satchels,"#")
|
||||
if(PlaceSecretSatchel(expanded_old_satchels))
|
||||
placed_satchels++
|
||||
var/placed_satchel = 0
|
||||
var/path
|
||||
var/obj/item/storage/backpack/satchel/flat/F = new()
|
||||
if(fexists("data/npc_saves/SecretSatchels.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/secret_satchels = new /savefile("data/npc_saves/SecretSatchels.sav")
|
||||
var/sav_text
|
||||
secret_satchels[SSmapping.config.map_name] >> sav_text
|
||||
fdel("data/npc_saves/SecretSatchels.sav")
|
||||
if(sav_text)
|
||||
old_secret_satchels = splittext(sav_text,"#")
|
||||
if(old_secret_satchels.len >= 20)
|
||||
var/satchel_string = pick_n_take(old_secret_satchels)
|
||||
var/list/chosen_satchel = splittext(satchel_string,"|")
|
||||
if(chosen_satchel.len == 3)
|
||||
F.x = text2num(chosen_satchel[1])
|
||||
F.y = text2num(chosen_satchel[2])
|
||||
F.z = ZLEVEL_STATION
|
||||
path = text2path(chosen_satchel[3])
|
||||
else
|
||||
expanded_old_satchels.len = 0
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
old_secret_satchels = json["data"]
|
||||
if(old_secret_satchels.len)
|
||||
if(old_secret_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
var/pos = rand(1, old_secret_satchels.len)
|
||||
old_secret_satchels.Cut(pos, pos+1)
|
||||
F.x = old_secret_satchels[pos]["x"]
|
||||
F.y = old_secret_satchels[pos]["y"]
|
||||
F.z = ZLEVEL_STATION
|
||||
path = text2path(old_secret_satchels[pos]["saved_obj"])
|
||||
if(!ispath(path))
|
||||
return
|
||||
if(isfloorturf(F.loc) && !istype(F.loc, /turf/open/floor/plating/))
|
||||
F.hide(1)
|
||||
new path(F)
|
||||
placed_satchel++
|
||||
var/list/free_satchels = list()
|
||||
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION)))) //Nontrivially expensive but it's roundstart only
|
||||
if(isfloorturf(T) && !istype(T, /turf/open/floor/plating/))
|
||||
free_satchels += new /obj/item/storage/backpack/satchel/flat/secret(T)
|
||||
if(!isemptylist(free_satchels) && ((free_satchels.len + placed_satchels) >= (50 - expanded_old_satchels.len) * 0.1)) //up to six tiles, more than enough to kill anything that moves
|
||||
if(!isemptylist(free_satchels) && ((free_satchels.len + placed_satchel) >= (50 - old_secret_satchels.len) * 0.1)) //up to six tiles, more than enough to kill anything that moves
|
||||
break
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/PlaceSecretSatchel(list/expanded_old_satchels)
|
||||
var/satchel_string
|
||||
|
||||
if(expanded_old_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
satchel_string = pick_n_take(expanded_old_satchels)
|
||||
|
||||
old_secret_satchels = jointext(expanded_old_satchels,"#")
|
||||
WRITE_FILE(secret_satchels[SSmapping.config.map_name], old_secret_satchels)
|
||||
|
||||
var/list/chosen_satchel = splittext(satchel_string,"|")
|
||||
if(!chosen_satchel || isemptylist(chosen_satchel) || chosen_satchel.len != 3) //Malformed
|
||||
return 0
|
||||
|
||||
var/path = text2path(chosen_satchel[3]) //If the item no longer exist, this returns null
|
||||
if(!path)
|
||||
return 0
|
||||
|
||||
var/obj/item/storage/backpack/satchel/flat/F = new()
|
||||
F.x = text2num(chosen_satchel[1])
|
||||
F.y = text2num(chosen_satchel[2])
|
||||
F.z = ZLEVEL_STATION
|
||||
if(isfloorturf(F.loc) && !istype(F.loc, /turf/open/floor/plating/))
|
||||
F.hide(1)
|
||||
new path(F)
|
||||
return 1
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPoly()
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in GLOB.living_mob_list)
|
||||
twitterize(P.speech_buffer, "polytalk")
|
||||
break //Who's been duping the bird?!
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadChiselMessages()
|
||||
var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
var/saved_json
|
||||
chisel_messages_sav[SSmapping.config.map_name] >> saved_json
|
||||
var/list/saved_messages = list()
|
||||
if(fexists("data/npc_saves/ChiselMessages.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
var/saved_json
|
||||
chisel_messages_sav[SSmapping.config.map_name] >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_messages = json_decode(saved_json)
|
||||
fdel("data/npc_saves/ChiselMessages.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json
|
||||
json = json_decode(file2text(json_file))
|
||||
|
||||
if(!saved_json)
|
||||
return
|
||||
|
||||
var/list/saved_messages = json_decode(saved_json)
|
||||
if(!json)
|
||||
return
|
||||
saved_messages = json["data"]
|
||||
|
||||
for(var/item in saved_messages)
|
||||
if(!islist(item))
|
||||
@@ -109,20 +117,23 @@ SUBSYSTEM_DEF(persistence)
|
||||
log_world("Loaded [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
trophy_sav = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
trophy_sav >> saved_json
|
||||
|
||||
if(!saved_json)
|
||||
return
|
||||
|
||||
var/decoded_json = json_decode(saved_json)
|
||||
|
||||
if(!islist(decoded_json))
|
||||
return
|
||||
|
||||
saved_trophies = decoded_json
|
||||
|
||||
if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
S >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_trophies = json_decode(saved_json)
|
||||
fdel("data/npc_saves/TrophyItems.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = list()
|
||||
json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_trophies = json["data"]
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
@@ -156,6 +167,8 @@ SUBSYSTEM_DEF(persistence)
|
||||
CollectTrophies()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
var/list/satchels = list()
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
for(var/A in new_secret_satchels)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = A
|
||||
if(QDELETED(F) || F.z != ZLEVEL_STATION || F.invisibility != INVISIBILITY_MAXIMUM)
|
||||
@@ -170,25 +183,39 @@ SUBSYSTEM_DEF(persistence)
|
||||
savable_obj += O.type
|
||||
if(isemptylist(savable_obj))
|
||||
continue
|
||||
old_secret_satchels += "[F.x]|[F.y]|[pick(savable_obj)]#"
|
||||
WRITE_FILE(secret_satchels[SSmapping.config.map_name], old_secret_satchels)
|
||||
var/list/data = list()
|
||||
data["x"] = F.x
|
||||
data["y"] = F.y
|
||||
data["saved_obj"] = pick(savable_obj)
|
||||
satchels += list(data)
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = satchels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectChiselMessages()
|
||||
var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
|
||||
for(var/obj/structure/chisel_message/M in chisel_messages)
|
||||
saved_messages += list(M.pack())
|
||||
|
||||
log_world("Saved [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
WRITE_FILE(chisel_messages_sav[SSmapping.config.map_name], json_encode(saved_messages))
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_messages
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M)
|
||||
saved_messages += list(M.pack()) // dm eats one list
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
WRITE_FILE(trophy_sav, json_encode(saved_trophies))
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_trophies
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
SUBSYSTEM_DEF(ping)
|
||||
name = "Ping"
|
||||
wait = 6
|
||||
flags_1 = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
priority = 10
|
||||
var/list/currentrun
|
||||
|
||||
|
||||
@@ -2,5 +2,5 @@ PROCESSING_SUBSYSTEM_DEF(fields)
|
||||
name = "Fields"
|
||||
wait = 2
|
||||
priority = 40
|
||||
flags_1 = SS_KEEP_TIMING | SS_NO_INIT
|
||||
flags = SS_KEEP_TIMING | SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
@@ -3,7 +3,7 @@ PROCESSING_SUBSYSTEM_DEF(flightpacks)
|
||||
priority = 30
|
||||
wait = 2
|
||||
stat_tag = "FM"
|
||||
flags_1 = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
|
||||
flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
|
||||
|
||||
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(obj)
|
||||
name = "Objects"
|
||||
priority = 40
|
||||
flags_1 = SS_NO_INIT
|
||||
flags = SS_NO_INIT
|
||||
|
||||
var/list/processing = list()
|
||||
var/list/currentrun = list()
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
PROCESSING_SUBSYSTEM_DEF(overlays)
|
||||
name = "Overlay"
|
||||
flags_1 = SS_TICKER
|
||||
flags = SS_TICKER
|
||||
wait = 1
|
||||
priority = 500
|
||||
init_order = INIT_ORDER_OVERLAY
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
SUBSYSTEM_DEF(processing)
|
||||
name = "Processing"
|
||||
priority = 25
|
||||
flags_1 = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
|
||||
flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
|
||||
wait = 10
|
||||
|
||||
var/stat_tag = "P" //Used for logging
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(radio)
|
||||
name = "Radio"
|
||||
flags_1 = SS_NO_FIRE|SS_NO_INIT
|
||||
flags = SS_NO_FIRE|SS_NO_INIT
|
||||
|
||||
var/list/datum/radio_frequency/frequencies = list()
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(religion)
|
||||
name = "Religion"
|
||||
flags_1 = SS_NO_FIRE|SS_NO_INIT
|
||||
flags = SS_NO_FIRE|SS_NO_INIT
|
||||
|
||||
var/religion
|
||||
var/deity
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
SUBSYSTEM_DEF(server_maint)
|
||||
name = "Server Tasks"
|
||||
wait = 6
|
||||
flags_1 = SS_POST_FIRE_TIMING
|
||||
flags = SS_POST_FIRE_TIMING
|
||||
priority = 10
|
||||
init_order = INIT_ORDER_SERVER_MAINT
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
@@ -33,7 +33,7 @@ SUBSYSTEM_DEF(server_maint)
|
||||
qdel(C)
|
||||
|
||||
if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
|
||||
winset(C, null, "command=.update_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")
|
||||
|
||||
if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
|
||||
return
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
diff a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm (rejected hunks)
|
||||
@@ -6,18 +6,16 @@ SUBSYSTEM_DEF(server_maint)
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
priority = 10
|
||||
var/list/currentrun
|
||||
- var/triggertime = null
|
||||
|
||||
/datum/controller/subsystem/server_maint/Initialize(timeofday)
|
||||
if (config.hub)
|
||||
world.visibility = 1
|
||||
- triggertime = REALTIMEOFDAY
|
||||
..()
|
||||
|
||||
/datum/controller/subsystem/server_maint/fire(resumed = FALSE)
|
||||
if(!resumed)
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
-
|
||||
+
|
||||
var/list/currentrun = src.currentrun
|
||||
var/round_started = SSticker.HasRoundStarted()
|
||||
|
||||
@@ -39,8 +37,3 @@ SUBSYSTEM_DEF(server_maint)
|
||||
return
|
||||
|
||||
#undef PING_BUFFER_TIME
|
||||
- if(config.sql_enabled)
|
||||
- sql_poll_population()
|
||||
- if(config.use_exp_tracking)
|
||||
- if(REALTIMEOFDAY > (triggertime +3000)) //server maint fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire
|
||||
- update_exp(10,0)
|
||||
@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
name = "Shuttle"
|
||||
wait = 10
|
||||
init_order = INIT_ORDER_SHUTTLE
|
||||
flags_1 = SS_KEEP_TIMING|SS_NO_TICK_CHECK
|
||||
flags = SS_KEEP_TIMING|SS_NO_TICK_CHECK
|
||||
runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME
|
||||
|
||||
var/list/mobile = list()
|
||||
@@ -341,7 +341,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
if(M.request(getDock(destination)))
|
||||
return 2
|
||||
else
|
||||
if(M.dock(getDock(destination)))
|
||||
if(M.dock(getDock(destination)) != DOCKING_SUCCESS)
|
||||
return 2
|
||||
return 0 //dock successful
|
||||
|
||||
@@ -356,7 +356,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
if(M.request(D))
|
||||
return 2
|
||||
else
|
||||
if(M.dock(D))
|
||||
if(M.dock(D) != DOCKING_SUCCESS)
|
||||
return 2
|
||||
return 0 //dock successful
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(spacedrift)
|
||||
name = "Space Drift"
|
||||
priority = 30
|
||||
wait = 5
|
||||
flags_1 = SS_NO_INIT|SS_KEEP_TIMING
|
||||
flags = SS_NO_INIT|SS_KEEP_TIMING
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
SUBSYSTEM_DEF(squeak)
|
||||
name = "Squeak"
|
||||
init_order = INIT_ORDER_SQUEAK
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
var/list/exposed_wires = list()
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(stickyban)
|
||||
name = "Sticky Ban"
|
||||
init_order = INIT_ORDER_STICKY_BAN
|
||||
flags_1 = SS_NO_FIRE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
var/list/cache = list()
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(sun)
|
||||
name = "Sun"
|
||||
wait = 600
|
||||
flags_1 = SS_NO_TICK_CHECK|SS_NO_INIT
|
||||
flags = SS_NO_TICK_CHECK|SS_NO_INIT
|
||||
var/angle
|
||||
var/dx
|
||||
var/dy
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(tgui)
|
||||
name = "tgui"
|
||||
wait = 9
|
||||
flags_1 = SS_NO_INIT
|
||||
flags = SS_NO_INIT
|
||||
priority = 110
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(throwing)
|
||||
name = "Throwing"
|
||||
priority = 25
|
||||
wait = 1
|
||||
flags_1 = SS_NO_INIT|SS_KEEP_TIMING|SS_TICKER
|
||||
flags = SS_NO_INIT|SS_KEEP_TIMING|SS_TICKER
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun
|
||||
|
||||
@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
init_order = INIT_ORDER_TICKER
|
||||
|
||||
priority = 200
|
||||
flags_1 = SS_KEEP_TIMING
|
||||
flags = SS_KEEP_TIMING
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME
|
||||
|
||||
var/current_state = GAME_STATE_STARTUP //state of current round (used by process()) Use the defines GAME_STATE_* !
|
||||
@@ -470,6 +470,12 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
to_chat(world, "<BR><BR><BR><FONT size=3><B>The round has ended.</B></FONT>")
|
||||
|
||||
/* var/nocredits = config.no_credits_round_end
|
||||
for(var/client/C in GLOB.clients)
|
||||
if(!C.credits && !nocredits)
|
||||
C.RollCredits()
|
||||
C.playtitlemusic(40)*/
|
||||
|
||||
//Player status report
|
||||
for(var/mob/Player in GLOB.mob_list)
|
||||
if(Player.mind && !isnewplayer(Player))
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(time_track)
|
||||
name = "Time Tracking"
|
||||
wait = 600
|
||||
flags_1 = SS_NO_INIT|SS_NO_TICK_CHECK
|
||||
flags = SS_NO_INIT|SS_NO_TICK_CHECK
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
|
||||
var/time_dilation_current = 0
|
||||
|
||||
@@ -7,7 +7,7 @@ SUBSYSTEM_DEF(timer)
|
||||
wait = 1 //SS_TICKER subsystem, so wait is in ticks
|
||||
init_order = INIT_ORDER_TIMER
|
||||
|
||||
flags_1 = SS_TICKER|SS_NO_INIT
|
||||
flags = SS_TICKER|SS_NO_INIT
|
||||
|
||||
var/list/datum/timedevent/processing = list()
|
||||
var/list/hashes = list()
|
||||
@@ -215,7 +215,7 @@ SUBSYSTEM_DEF(timer)
|
||||
var/datum/callback/callBack
|
||||
var/timeToRun
|
||||
var/hash
|
||||
var/list/flags_1
|
||||
var/list/flags
|
||||
var/spent = FALSE //set to true right before running.
|
||||
var/name //for easy debugging.
|
||||
//cicular doublely linked list
|
||||
@@ -224,16 +224,16 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
var/static/nextid = 1
|
||||
|
||||
/datum/timedevent/New(datum/callback/callBack, timeToRun, flags_1, hash)
|
||||
/datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash)
|
||||
id = TIMER_ID_NULL
|
||||
src.callBack = callBack
|
||||
src.timeToRun = timeToRun
|
||||
src.flags_1 = flags_1
|
||||
src.flags = flags
|
||||
src.hash = hash
|
||||
|
||||
if (flags_1 & TIMER_UNIQUE)
|
||||
if (flags & TIMER_UNIQUE)
|
||||
SStimer.hashes[hash] = src
|
||||
if (flags_1 & TIMER_STOPPABLE)
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
do
|
||||
if (nextid >= TIMER_ID_MAX)
|
||||
nextid = 1
|
||||
@@ -241,12 +241,12 @@ SUBSYSTEM_DEF(timer)
|
||||
while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
|
||||
SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
|
||||
|
||||
name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags_1, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
|
||||
name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
|
||||
|
||||
if (callBack.object != GLOBAL_PROC)
|
||||
LAZYADD(callBack.object.active_timers, src)
|
||||
|
||||
if (flags_1 & TIMER_CLIENT_TIME)
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
//sorted insert
|
||||
var/list/ctts = SStimer.clienttime_timers
|
||||
var/cttl = length(ctts)
|
||||
@@ -291,7 +291,7 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
/datum/timedevent/Destroy()
|
||||
..()
|
||||
if (flags_1 & TIMER_UNIQUE)
|
||||
if (flags & TIMER_UNIQUE)
|
||||
SStimer.hashes -= hash
|
||||
|
||||
|
||||
@@ -301,10 +301,10 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
callBack = null
|
||||
|
||||
if (flags_1 & TIMER_STOPPABLE)
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
SStimer.timer_id_dict -= "timerid" + num2text(id, 8)
|
||||
|
||||
if (flags_1 & TIMER_CLIENT_TIME)
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
SStimer.clienttime_timers -= src
|
||||
return QDEL_HINT_IWILLGC
|
||||
|
||||
@@ -346,7 +346,7 @@ SUBSYSTEM_DEF(timer)
|
||||
else
|
||||
. = "[callBack.object.type]"
|
||||
|
||||
/proc/addtimer(datum/callback/callback, wait, flags_1)
|
||||
/proc/addtimer(datum/callback/callback, wait, flags)
|
||||
if (!callback)
|
||||
return
|
||||
|
||||
@@ -354,12 +354,12 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
var/hash
|
||||
|
||||
if (flags_1 & TIMER_UNIQUE)
|
||||
if (flags & TIMER_UNIQUE)
|
||||
var/list/hashlist
|
||||
if(flags_1 & TIMER_NO_HASH_WAIT)
|
||||
hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, flags_1 & TIMER_CLIENT_TIME)
|
||||
if(flags & TIMER_NO_HASH_WAIT)
|
||||
hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, flags & TIMER_CLIENT_TIME)
|
||||
else
|
||||
hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, wait, flags_1 & TIMER_CLIENT_TIME)
|
||||
hashlist = list(callback.object, "(\ref[callback.object])", callback.delegate, wait, flags & TIMER_CLIENT_TIME)
|
||||
hashlist += callback.arguments
|
||||
hash = hashlist.Join("|||||||")
|
||||
|
||||
@@ -370,19 +370,19 @@ SUBSYSTEM_DEF(timer)
|
||||
SStimer.hashes -= hash
|
||||
else
|
||||
|
||||
if (flags_1 & TIMER_OVERRIDE)
|
||||
if (flags & TIMER_OVERRIDE)
|
||||
qdel(hash_timer)
|
||||
else
|
||||
if (hash_timer.flags_1 & TIMER_STOPPABLE)
|
||||
if (hash_timer.flags & TIMER_STOPPABLE)
|
||||
. = hash_timer.id
|
||||
return
|
||||
|
||||
|
||||
var/timeToRun = world.time + wait
|
||||
if (flags_1 & TIMER_CLIENT_TIME)
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
timeToRun = REALTIMEOFDAY + wait
|
||||
|
||||
var/datum/timedevent/timer = new(callback, timeToRun, flags_1, hash)
|
||||
var/datum/timedevent/timer = new(callback, timeToRun, flags, hash)
|
||||
return timer.id
|
||||
|
||||
/proc/deltimer(id)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(title)
|
||||
name = "Title Screen"
|
||||
flags_1 = SS_NO_FIRE|SS_NO_INIT
|
||||
flags = SS_NO_FIRE|SS_NO_INIT
|
||||
|
||||
var/file_path
|
||||
var/icon/icon
|
||||
|
||||
@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(vote)
|
||||
name = "Vote"
|
||||
wait = 10
|
||||
|
||||
flags_1 = SS_KEEP_TIMING|SS_NO_INIT
|
||||
flags = SS_KEEP_TIMING|SS_NO_INIT
|
||||
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//Used for all kinds of weather, ex. lavaland ash storms.
|
||||
SUBSYSTEM_DEF(weather)
|
||||
name = "Weather"
|
||||
flags_1 = SS_BACKGROUND
|
||||
flags = SS_BACKGROUND
|
||||
wait = 10
|
||||
runlevels = RUNLEVEL_GAME
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -172,6 +172,7 @@
|
||||
|
||||
/datum/action/item_action/rcl
|
||||
name = "Change Cable Color"
|
||||
icon_icon = 'icons/mob/actions/actions_items.dmi'
|
||||
button_icon_state = "rcl_rainbow"
|
||||
|
||||
/datum/action/item_action/startchainsaw
|
||||
@@ -405,27 +406,24 @@
|
||||
/datum/action/item_action/initialize_ninja_suit
|
||||
name = "Toggle ninja suit"
|
||||
|
||||
/datum/action/item_action/ninjajaunt
|
||||
name = "Phase Jaunt (10E)"
|
||||
desc = "Utilizes the internal VOID-shift device to rapidly transit in direction facing."
|
||||
icon_icon = 'icons/mob/actions/actions_items.dmi'
|
||||
button_icon_state = "ninja_phase"
|
||||
|
||||
/datum/action/item_action/ninjasmoke
|
||||
name = "Smoke Bomb"
|
||||
desc = "Blind your enemies momentarily with a well-placed smoke bomb."
|
||||
button_icon_state = "smoke"
|
||||
icon_icon = 'icons/mob/actions/actions_spells.dmi'
|
||||
|
||||
/datum/action/item_action/ninjaboost
|
||||
check_flags = AB_CHECK_RESTRAINED|AB_CHECK_CONSCIOUS
|
||||
check_flags = NONE
|
||||
name = "Adrenaline Boost"
|
||||
desc = "Inject a secret chemical that will counteract all movement-impairing effect."
|
||||
button_icon_state = "repulse"
|
||||
icon_icon = 'icons/mob/actions/actions_spells.dmi'
|
||||
|
||||
/datum/action/item_action/ninjapulse
|
||||
name = "EM Burst (25E)"
|
||||
desc = "Disable any nearby technology with a electro-magnetic pulse."
|
||||
button_icon_state = "emp"
|
||||
icon_icon = 'icons/mob/actions/actions_spells.dmi'
|
||||
|
||||
/datum/action/item_action/ninjastar
|
||||
name = "Create Throwing Stars (1E)"
|
||||
@@ -448,8 +446,8 @@
|
||||
/datum/action/item_action/ninja_stealth
|
||||
name = "Toggle Stealth"
|
||||
desc = "Toggles stealth mode on and off."
|
||||
icon_icon = 'icons/mob/actions/actions_items.dmi'
|
||||
button_icon_state = "ninja_cloak"
|
||||
icon_icon = 'icons/mob/actions/actions_minor_antag.dmi'
|
||||
|
||||
/datum/action/item_action/toggle_glove
|
||||
name = "Toggle interaction"
|
||||
@@ -491,7 +489,7 @@
|
||||
S.action = src
|
||||
name = S.name
|
||||
desc = S.desc
|
||||
button_icon = S.action_icon
|
||||
icon_icon = S.action_icon
|
||||
button_icon_state = S.action_icon_state
|
||||
background_icon_state = S.action_background_icon_state
|
||||
button.name = name
|
||||
|
||||
@@ -188,7 +188,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
if(form == BLOOD_LIZARD && SOULVALUE < BLOOD_THRESHOLD)
|
||||
regress_humanoid()
|
||||
if(SOULVALUE < 0)
|
||||
remove_spells()
|
||||
give_appropriate_spells()
|
||||
to_chat(owner.current, "<span class='warning'>As punishment for your failures, all of your powers except contract creation have been revoked.")
|
||||
|
||||
/datum/antagonist/devil/proc/regress_humanoid()
|
||||
@@ -408,7 +408,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
|
||||
reviveNumber += LOSS_PER_DEATH
|
||||
update_hud()
|
||||
if(body)
|
||||
body.revive(1,0)
|
||||
body.revive(TRUE, TRUE) //Adminrevive also recovers organs, preventing someone from resurrecting without a heart.
|
||||
if(istype(body.loc, /obj/effect/dummy/slaughter/))
|
||||
body.forceMove(get_turf(body))//Fixes dying while jaunted leaving you permajaunted.
|
||||
if(istype(body, /mob/living/carbon/true_devil))
|
||||
|
||||
@@ -41,7 +41,6 @@
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/space_ninja(H), slot_wear_mask)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/glasses/night(H), slot_glasses)
|
||||
H.equip_to_slot_or_del(EK, slot_belt)
|
||||
H.equip_to_slot_or_del(new /obj/item/device/flashlight(H), slot_r_store)
|
||||
H.equip_to_slot_or_del(new /obj/item/grenade/plastic/x4(H), slot_l_store)
|
||||
H.equip_to_slot_or_del(new /obj/item/tank/internals/emergency_oxygen(H), slot_s_store)
|
||||
H.equip_to_slot_or_del(new /obj/item/tank/jetpack/carbondioxide(H), slot_back)
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
diff a/code/datums/callback.dm b/code/datums/callback.dm (rejected hunks)
|
||||
@@ -100,60 +100,3 @@
|
||||
if (object == GLOBAL_PROC)
|
||||
return call(delegate)(arglist(calling_arguments))
|
||||
return call(object, delegate)(arglist(calling_arguments))
|
||||
-
|
||||
-
|
||||
-/datum/callback_select
|
||||
- var/list/finished
|
||||
- var/pendingcount
|
||||
- var/total
|
||||
-
|
||||
-/datum/callback_select/New(count, savereturns)
|
||||
- total = count
|
||||
- if (savereturns)
|
||||
- finished = new(count)
|
||||
-
|
||||
-
|
||||
-/datum/callback_select/proc/invoke_callback(index, datum/callback/callback, list/callback_args, savereturn = TRUE)
|
||||
- set waitfor = FALSE
|
||||
- if (!callback || !istype(callback))
|
||||
- //This check only exists because the alternative is callback_select would block forever if given invalid data
|
||||
- CRASH("invalid callback passed to invoke_callback")
|
||||
- if (!length(callback_args))
|
||||
- callback_args = list()
|
||||
- pendingcount++
|
||||
- debug_usr("calling callback")
|
||||
- var/rtn = callback.Invoke(arglist(callback_args))
|
||||
- debug_usr("callback returned")
|
||||
- pendingcount--
|
||||
- if (savereturn)
|
||||
- finished[index] = rtn
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-//runs a list of callbacks asynchronously, returning once all of them return.
|
||||
-//callbacks can be repeated.
|
||||
-//callbacks-args is a optional list of argument lists, in the same order as the callbacks,
|
||||
-// the inner lists will be sent to the callbacks when invoked() as additional args.
|
||||
-//can optionly save and return a list of return values, in the same order as the original list of callbacks
|
||||
-//resolution is the number of byond ticks between checks.
|
||||
-/proc/callback_select(list/callbacks, list/callback_args, savereturns = TRUE, resolution = 1)
|
||||
- if (!callbacks)
|
||||
- return
|
||||
- var/count = length(callbacks)
|
||||
- if (!count)
|
||||
- return
|
||||
- if (!callback_args)
|
||||
- callback_args = list()
|
||||
-
|
||||
- callback_args.len = count
|
||||
-
|
||||
- var/datum/callback_select/CS = new(count, savereturns)
|
||||
- for (var/i in 1 to count)
|
||||
- CS.invoke_callback(i, callbacks[i], callback_args[i], savereturns)
|
||||
- debug_usr("starting callbacks: [CS.pendingcount]")
|
||||
- while(CS.pendingcount)
|
||||
- debug_usr("callbacks: [CS.pendingcount]")
|
||||
- sleep(resolution*world.tick_lag)
|
||||
- return CS.finished
|
||||
-
|
||||
@@ -56,7 +56,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
|
||||
1. `GET_COMPONENT(varname, component_type)` OR `GET_COMPONENT_FROM(varname, component_type, src)`
|
||||
* Shorthand for `var/component_type/varname = src.GetComponent(component_type)`
|
||||
1. `/datum/proc/AddComponent(component_type(type), ...) -> datum/component` (public, final)
|
||||
* Creates an instance of `component_type` in the datum and passes `...` to it's `New()` call
|
||||
* Creates an instance of `component_type` in the datum and passes `...` to its `Initialize()` call
|
||||
* Sends the `COMSIG_COMPONENT_ADDED` signal to the datum
|
||||
* All components a datum owns are deleted with the datum
|
||||
* Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
-
|
||||
@@ -34,20 +34,20 @@
|
||||
..(process, D, copy)
|
||||
|
||||
|
||||
// Hullucigen
|
||||
// Hallucigen
|
||||
|
||||
/datum/disease/advance/hullucigen/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE)
|
||||
/datum/disease/advance/hallucigen/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE)
|
||||
if(!D)
|
||||
name = "Reality Impairment"
|
||||
name = "Second Sight"
|
||||
symptoms = list(new/datum/symptom/hallucigen)
|
||||
..(process, D, copy)
|
||||
|
||||
// Sensory Restoration
|
||||
|
||||
/datum/disease/advance/sensory_restoration/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE)
|
||||
/datum/disease/advance/mind_restoration/New(var/process = TRUE, var/datum/disease/advance/D, var/copy = FALSE)
|
||||
if(!D)
|
||||
name = "Reality Enhancer"
|
||||
symptoms = list(new/datum/symptom/sensory_restoration)
|
||||
name = "Intelligence Booster"
|
||||
symptoms = list(new/datum/symptom/mind_restoration)
|
||||
..(process, D, copy)
|
||||
|
||||
// Sensory Destruction
|
||||
|
||||
@@ -17,6 +17,7 @@ BONUS
|
||||
/datum/symptom/beard
|
||||
|
||||
name = "Facial Hypertrichosis"
|
||||
desc = "The virus increases hair production significantly, causing rapid beard growth."
|
||||
stealth = -3
|
||||
resistance = -1
|
||||
stage_speed = -3
|
||||
|
||||
@@ -18,6 +18,7 @@ Bonus
|
||||
/datum/symptom/choking
|
||||
|
||||
name = "Choking"
|
||||
desc = "The virus causes inflammation of the host's air conduits, leading to intermittent choking."
|
||||
stealth = -3
|
||||
resistance = -2
|
||||
stage_speed = -2
|
||||
@@ -27,6 +28,8 @@ Bonus
|
||||
base_message_chance = 15
|
||||
symptom_delay_min = 10
|
||||
symptom_delay_max = 30
|
||||
threshold_desc = "<b>Stage Speed 8:</b> Causes choking more frequently.<br>\
|
||||
<b>Stealth 4:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/choking/Start(datum/disease/advance/A)
|
||||
..()
|
||||
@@ -84,6 +87,7 @@ Bonus
|
||||
/datum/symptom/asphyxiation
|
||||
|
||||
name = "Acute respiratory distress syndrome"
|
||||
desc = "The virus causes shrinking of the host's lungs, causing severe asphyxiation. May also lead to heart attacks."
|
||||
stealth = -2
|
||||
resistance = -0
|
||||
stage_speed = -1
|
||||
|
||||
@@ -18,6 +18,7 @@ Bonus
|
||||
/datum/symptom/confusion
|
||||
|
||||
name = "Confusion"
|
||||
desc = "The virus interferes with the proper function of the neural system, leading to bouts of confusion and erratic movement."
|
||||
stealth = 1
|
||||
resistance = -1
|
||||
stage_speed = -3
|
||||
@@ -28,6 +29,9 @@ Bonus
|
||||
symptom_delay_min = 10
|
||||
symptom_delay_max = 30
|
||||
var/brain_damage = FALSE
|
||||
threshold_desc = "<b>Resistance 6:</b> Causes brain damage over time.<br>\
|
||||
<b>Transmission 6:</b> Increases confusion duration.<br>\
|
||||
<b>Stealth 4:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/confusion/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -18,6 +18,7 @@ BONUS
|
||||
/datum/symptom/cough
|
||||
|
||||
name = "Cough"
|
||||
desc = "The virus irritates the throat of the host, causing occasional coughing."
|
||||
stealth = -1
|
||||
resistance = 3
|
||||
stage_speed = 1
|
||||
@@ -28,6 +29,11 @@ BONUS
|
||||
symptom_delay_min = 2
|
||||
symptom_delay_max = 15
|
||||
var/infective = FALSE
|
||||
threshold_desc = "<b>Resistance 3:</b> Host will drop small items when coughing.<br>\
|
||||
<b>Resistance 10:</b> Occasionally causes coughing fits that stun the host.<br>\
|
||||
<b>Stage Speed 6:</b> Increases cough frequency.<br>\
|
||||
<b>If Airborne:</b> Coughing will infect bystanders.<br>\
|
||||
<b>Stealth 4:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/cough/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -18,6 +18,7 @@ Bonus
|
||||
/datum/symptom/deafness
|
||||
|
||||
name = "Deafness"
|
||||
desc = "The virus causes inflammation of the eardrums, causing intermittent deafness."
|
||||
stealth = -1
|
||||
resistance = -2
|
||||
stage_speed = -1
|
||||
@@ -27,6 +28,8 @@ Bonus
|
||||
base_message_chance = 100
|
||||
symptom_delay_min = 25
|
||||
symptom_delay_max = 80
|
||||
threshold_desc = "<b>Resistance 9:</b> Causes permanent deafness, instead of intermittent.<br>\
|
||||
<b>Stealth 4:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/deafness/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -18,7 +18,7 @@ Bonus
|
||||
/datum/symptom/dizzy // Not the egg
|
||||
|
||||
name = "Dizziness"
|
||||
stealth = 2
|
||||
desc = "The virus causes inflammation of the vestibular system, leading to bouts of dizziness."
|
||||
resistance = -2
|
||||
stage_speed = -3
|
||||
transmittable = -1
|
||||
@@ -27,6 +27,8 @@ Bonus
|
||||
base_message_chance = 50
|
||||
symptom_delay_min = 15
|
||||
symptom_delay_max = 40
|
||||
threshold_desc = "<b>Transmission 6:</b> Also causes druggy vision.<br>\
|
||||
<b>Stealth 4:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/dizzy/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -16,8 +16,8 @@ Bonus
|
||||
*/
|
||||
|
||||
/datum/symptom/fever
|
||||
|
||||
name = "Fever"
|
||||
desc = "The virus causes a febrile response from the host, raising its body temperature."
|
||||
stealth = 0
|
||||
resistance = 3
|
||||
stage_speed = 3
|
||||
@@ -28,6 +28,8 @@ Bonus
|
||||
symptom_delay_min = 10
|
||||
symptom_delay_max = 30
|
||||
var/unsafe = FALSE //over the heat threshold
|
||||
threshold_desc = "<b>Resistance 5:</b> Increases fever intensity, fever can overheat and harm the host.<br>\
|
||||
<b>Resistance 10:</b> Further increases fever intensity."
|
||||
|
||||
/datum/symptom/fever/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -18,6 +18,7 @@ Bonus
|
||||
/datum/symptom/fire
|
||||
|
||||
name = "Spontaneous Combustion"
|
||||
desc = "The virus turns fat into an extremely flammable compound, and raises the body's temperature, making the host burst into flames spontaneously."
|
||||
stealth = 1
|
||||
resistance = -4
|
||||
stage_speed = -4
|
||||
@@ -28,6 +29,10 @@ Bonus
|
||||
symptom_delay_min = 20
|
||||
symptom_delay_max = 75
|
||||
var/infective = FALSE
|
||||
threshold_desc = "<b>Stage Speed 4:</b> Increases the intensity of the flames.<br>\
|
||||
<b>Stage Speed 8:</b> Further increases flame intensity.<br>\
|
||||
<b>Transmission 8:</b> Host will spread the virus through skin flakes when bursting into flame.<br>\
|
||||
<b>Stealth 4:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/fire/Start(datum/disease/advance/A)
|
||||
..()
|
||||
@@ -94,6 +99,7 @@ Bonus
|
||||
/datum/symptom/alkali
|
||||
|
||||
name = "Alkali perspiration"
|
||||
desc = "The virus attaches to sudoriparous glands, synthesizing a chemical that bursts into flames when reacting with water, leading to self-immolation."
|
||||
stealth = 2
|
||||
resistance = -2
|
||||
stage_speed = -2
|
||||
@@ -105,6 +111,9 @@ Bonus
|
||||
symptom_delay_max = 90
|
||||
var/chems = FALSE
|
||||
var/explosion_power = 1
|
||||
threshold_desc = "<b>Resistance 9:</b> Doubles the intensity of the effect, but reduces its frequency.<br>\
|
||||
<b>Stage Speed 8:</b> Increases explosion radius when the host is wet.<br>\
|
||||
<b>Transmission 8:</b> Additionally synthesizes chlorine trifluoride and napalm inside the host."
|
||||
|
||||
/datum/symptom/alkali/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -18,6 +18,7 @@ Bonus
|
||||
/datum/symptom/flesh_eating
|
||||
|
||||
name = "Necrotizing Fasciitis"
|
||||
desc = "The virus aggressively attacks body cells, necrotizing tissues and organs."
|
||||
stealth = -3
|
||||
resistance = -4
|
||||
stage_speed = 0
|
||||
@@ -29,6 +30,8 @@ Bonus
|
||||
symptom_delay_max = 60
|
||||
var/bleed = FALSE
|
||||
var/pain = FALSE
|
||||
threshold_desc = "<b>Resistance 7:</b> Host will bleed profusely during necrosis.<br>\
|
||||
<b>Transmission 8:</b> Causes extreme pain to the host, weakening it."
|
||||
|
||||
/datum/symptom/flesh_eating/Start(datum/disease/advance/A)
|
||||
..()
|
||||
@@ -80,6 +83,7 @@ Bonus
|
||||
/datum/symptom/flesh_death
|
||||
|
||||
name = "Autophagocytosis Necrosis"
|
||||
desc = "The virus rapidly consumes infected cells, leading to heavy and widespread damage."
|
||||
stealth = -2
|
||||
resistance = -2
|
||||
stage_speed = 1
|
||||
@@ -91,6 +95,8 @@ Bonus
|
||||
symptom_delay_max = 6
|
||||
var/chems = FALSE
|
||||
var/zombie = FALSE
|
||||
threshold_desc = "<b>Stage Speed 7:</b> Synthesizes Heparin and Lipolicide inside the host, causing increased bleeding and hunger.<br>\
|
||||
<b>Stealth 5:</b> The symptom remains hidden until active."
|
||||
|
||||
/datum/symptom/flesh_death/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -16,8 +16,8 @@ Bonus
|
||||
*/
|
||||
|
||||
/datum/symptom/genetic_mutation
|
||||
|
||||
name = "Deoxyribonucleic Acid Saboteur"
|
||||
desc = "The virus bonds with the DNA of the host, causing damaging mutations until removed."
|
||||
stealth = -2
|
||||
resistance = -3
|
||||
stage_speed = 0
|
||||
@@ -30,6 +30,9 @@ Bonus
|
||||
symptom_delay_min = 60
|
||||
symptom_delay_max = 120
|
||||
var/no_reset = FALSE
|
||||
threshold_desc = "<b>Resistance 8:</b> Causes two harmful mutations at once.<br>\
|
||||
<b>Stage Speed 10:</b> Increases mutation frequency.<br>\
|
||||
<b>Stealth 5:</b> The mutations persist even if the virus is cured."
|
||||
|
||||
/datum/symptom/genetic_mutation/Activate(datum/disease/advance/A)
|
||||
if(!..())
|
||||
|
||||
@@ -16,8 +16,8 @@ Bonus
|
||||
*/
|
||||
|
||||
/datum/symptom/hallucigen
|
||||
|
||||
name = "Hallucigen"
|
||||
desc = "The virus stimulates the brain, causing occasional hallucinations."
|
||||
stealth = -2
|
||||
resistance = -3
|
||||
stage_speed = -3
|
||||
@@ -28,6 +28,8 @@ Bonus
|
||||
symptom_delay_min = 25
|
||||
symptom_delay_max = 90
|
||||
var/fake_healthy = FALSE
|
||||
threshold_desc = "<b>Stage Speed 7:</b> Increases the amount of hallucinations.<br>\
|
||||
<b>Stealth 4:</b> The virus mimics positive symptoms.."
|
||||
|
||||
/datum/symptom/hallucigen/Start(datum/disease/advance/A)
|
||||
..()
|
||||
|
||||
@@ -19,6 +19,7 @@ BONUS
|
||||
/datum/symptom/headache
|
||||
|
||||
name = "Headache"
|
||||
desc = "The virus causes inflammation inside the brain, causing constant headaches."
|
||||
stealth = -1
|
||||
resistance = 4
|
||||
stage_speed = 2
|
||||
@@ -28,6 +29,9 @@ BONUS
|
||||
base_message_chance = 100
|
||||
symptom_delay_min = 15
|
||||
symptom_delay_max = 30
|
||||
threshold_desc = "<b>Stage Speed 6:</b> Headaches will cause severe pain, that weakens the host.<br>\
|
||||
<b>Stage Speed 9:</b> Headaches become less frequent but far more intense, preventing any action from the host.<br>\
|
||||
<b>Stealth 4:</b> Reduces headache frequency until later stages."
|
||||
|
||||
/datum/symptom/headache/Start(datum/disease/advance/A)
|
||||
..()
|
||||
@@ -45,11 +49,11 @@ BONUS
|
||||
return
|
||||
var/mob/living/M = A.affected_mob
|
||||
if(power < 2)
|
||||
if(prob(base_message_chance))
|
||||
if(prob(base_message_chance) || A.stage >=4)
|
||||
to_chat(M, "<span class='warning'>[pick("Your head hurts.", "Your head pounds.")]</span>")
|
||||
if(power >= 2)
|
||||
if(power >= 2 && A.stage >= 4)
|
||||
to_chat(M, "<span class='warning'>[pick("Your head hurts a lot.", "Your head pounds incessantly.")]</span>")
|
||||
M.adjustStaminaLoss(25)
|
||||
if(power >= 3)
|
||||
if(power >= 3 && A.stage >= 5)
|
||||
to_chat(M, "<span class='userdanger'>[pick("Your head hurts!", "You feel a burning knife inside your brain!", "A wave of pain fills your head!")]</span>")
|
||||
M.Stun(35)
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user