Merge pull request #9656 from Ghommie/Ghommie-cit290
Purging a lot of space indention in favor of tabs.
This commit is contained in:
@@ -393,23 +393,22 @@
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name = "Dissection Guide"
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icon_state = "alienpaper_words"
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info = {"<b>Dissection for Dummies</b><br>
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<br>
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1.Acquire fresh specimen.<br>
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2.Put the specimen on operating table.<br>
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3.Apply surgical drapes, preparing for experimental dissection.<br>
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4.Apply scalpel to specimen's torso.<br>
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5.Clamp bleeders on specimen's torso with a hemostat.<br>
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6.Retract skin of specimen's torso with a retractor.<br>
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7.Apply scalpel again to specimen's torso.<br>
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8.Search through the specimen's torso with your hands to remove any superfluous organs.<br>
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9.Insert replacement gland (Retrieve one from gland storage).<br>
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10.Consider dressing the specimen back to not disturb the habitat. <br>
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11.Put the specimen in the experiment machinery.<br>
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12.Choose one of the machine options. The target will be analyzed and teleported to the selected drop-off point.<br>
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13.You will receive one supply credit, and the subject will be counted towards your quota.<br>
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<br>
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Congratulations! You are now trained for invasive xenobiology research!"}
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<br>
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1.Acquire fresh specimen.<br>
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2.Put the specimen on operating table.<br>
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3.Apply surgical drapes, preparing for experimental dissection.<br>
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4.Apply scalpel to specimen's torso.<br>
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5.Clamp bleeders on specimen's torso with a hemostat.<br>
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6.Retract skin of specimen's torso with a retractor.<br>
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7.Apply scalpel again to specimen's torso.<br>
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8.Search through the specimen's torso with your hands to remove any superfluous organs.<br>
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9.Insert replacement gland (Retrieve one from gland storage).<br>
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10.Consider dressing the specimen back to not disturb the habitat. <br>
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11.Put the specimen in the experiment machinery.<br>
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12.Choose one of the machine options. The target will be analyzed and teleported to the selected drop-off point.<br>
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13.You will receive one supply credit, and the subject will be counted towards your quota.<br>
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<br>
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Congratulations! You are now trained for invasive xenobiology research!"}
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/obj/item/paper/guides/antag/abductor/update_icon()
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return
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@@ -64,7 +64,7 @@
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/obj/item/clockwork/slab/cyborg/janitor //six scriptures, plus a fabricator
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quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant, /datum/clockwork_scripture/create_object/sigil_of_transgression, \
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/datum/clockwork_scripture/create_object/stargazer, /datum/clockwork_scripture/create_object/ocular_warden, /datum/clockwork_scripture/create_object/mania_motor)
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/datum/clockwork_scripture/create_object/stargazer, /datum/clockwork_scripture/create_object/ocular_warden, /datum/clockwork_scripture/create_object/mania_motor)
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/obj/item/clockwork/slab/cyborg/service //six scriptures, plus xray vision
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quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant,/datum/clockwork_scripture/create_object/stargazer, \
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@@ -249,7 +249,7 @@ structure_check() searches for nearby cultist structures required for the invoca
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convertee.adjustFireLoss(-(burndamage * 0.75))
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convertee.visible_message("<span class='warning'>[convertee] writhes in pain \
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[brutedamage || burndamage ? "even as [convertee.p_their()] wounds heal and close" : "as the markings below [convertee.p_them()] glow a bloody red"]!</span>", \
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"<span class='cultlarge'><i>AAAAAAAAAAAAAA-</i></span>")
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"<span class='cultlarge'><i>AAAAAAAAAAAAAA-</i></span>")
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SSticker.mode.add_cultist(convertee.mind, 1)
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new /obj/item/melee/cultblade/dagger(get_turf(src))
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convertee.mind.special_role = ROLE_CULTIST
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@@ -64,7 +64,7 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
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for(var/obj/machinery/computer/camera_advanced/shuttle_docker/D in GLOB.jam_on_wardec)
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D.jammed = TRUE
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GLOB.war_declared = TRUE
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GLOB.war_declared = TRUE
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var/list/nukeops = get_antag_minds(/datum/antagonist/nukeop)
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var/actual_players = GLOB.joined_player_list.len - nukeops.len
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var/tc_malus = 0
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@@ -340,9 +340,9 @@
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to_chat(victim, "<span class='notice'>You feel a dark presence from [A.name]</span>")
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/obj/item/voodoo/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] links the voodoo doll to [user.p_them()]self and sits on it, infinitely crushing [user.p_them()]self! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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user.gib()
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return(BRUTELOSS)
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user.visible_message("<span class='suicide'>[user] links the voodoo doll to [user.p_them()]self and sits on it, infinitely crushing [user.p_them()]self! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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user.gib()
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return(BRUTELOSS)
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/obj/item/voodoo/fire_act(exposed_temperature, exposed_volume)
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if(target)
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@@ -626,16 +626,16 @@
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dat += {"
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<head>
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<style type="text/css">
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body { font-size: 80%; font-family: 'Lucida Grande', Verdana, Arial, Sans-Serif; }
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ul#tabs { list-style-type: none; margin: 30px 0 0 0; padding: 0 0 0.3em 0; }
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ul#tabs li { display: inline; }
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ul#tabs li a { color: #42454a; background-color: #dedbde; border: 1px solid #c9c3ba; border-bottom: none; padding: 0.3em; text-decoration: none; }
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ul#tabs li a:hover { background-color: #f1f0ee; }
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ul#tabs li a.selected { color: #000; background-color: #f1f0ee; font-weight: bold; padding: 0.7em 0.3em 0.38em 0.3em; }
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div.tabContent { border: 1px solid #c9c3ba; padding: 0.5em; background-color: #f1f0ee; }
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div.tabContent.hide { display: none; }
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</style>
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</head>
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body { font-size: 80%; font-family: 'Lucida Grande', Verdana, Arial, Sans-Serif; }
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ul#tabs { list-style-type: none; margin: 30px 0 0 0; padding: 0 0 0.3em 0; }
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ul#tabs li { display: inline; }
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ul#tabs li a { color: #42454a; background-color: #dedbde; border: 1px solid #c9c3ba; border-bottom: none; padding: 0.3em; text-decoration: none; }
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ul#tabs li a:hover { background-color: #f1f0ee; }
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ul#tabs li a.selected { color: #000; background-color: #f1f0ee; font-weight: bold; padding: 0.7em 0.3em 0.38em 0.3em; }
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div.tabContent { border: 1px solid #c9c3ba; padding: 0.5em; background-color: #f1f0ee; }
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div.tabContent.hide { display: none; }
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</style>
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</head>
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"}
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dat += {"[content]</body></html>"}
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return dat
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