woooah.
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@@ -1,4 +1,4 @@
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#define LUNGS_MAX_HEALTH 500
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#define LUNGS_MAX_HEALTH 450
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/obj/item/organ/lungs
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name = "lungs"
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@@ -410,8 +410,8 @@
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H.apply_damage_type(cold_level_2_damage*cold_modifier, cold_damage_type)
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adjustLungLoss(cold_level_2_damage*cold_modifier)
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if(breath_temperature > cold_level_2_threshold && breath_temperature < cold_level_1_threshold)
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adjustLungLoss(cold_level_1_damage*cold_modifier)
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H.apply_damage_type(cold_level_1_damage*cold_modifier, cold_damage_type)
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adjustLungLoss(cold_level_1_damage*cold_modifier)
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if(breath_temperature < cold_level_1_threshold)
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if(prob(20))
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to_chat(H, "<span class='warning'>You feel [cold_message] in your [name]!</span>")
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