Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -403,8 +403,6 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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#define MAX_PROC_DEPTH 195 // 200 proc calls deep and shit breaks, this is a bit lower to give some safety room
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#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
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#define SYRINGE_DRAW 0
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#define SYRINGE_INJECT 1
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