Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -39,16 +39,16 @@
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Note that this proc can be overridden, and is in the case of screen objects.
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*/
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/atom/Click(location,control,params)
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if(initialized)
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if(flags_1 & INITIALIZED_1)
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SendSignal(COMSIG_CLICK, location, control, params)
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usr.ClickOn(src, params)
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/atom/DblClick(location,control,params)
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if(initialized)
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if(flags_1 & INITIALIZED_1)
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usr.DblClickOn(src,params)
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/atom/MouseWheel(delta_x,delta_y,location,control,params)
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if(initialized)
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if(flags_1 & INITIALIZED_1)
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usr.MouseWheelOn(src, delta_x, delta_y, params)
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/*
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