Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -263,7 +263,7 @@ SUBSYSTEM_DEF(air)
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currentrun |= T
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if(blockchanges && T.excited_group)
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T.excited_group.garbage_collect()
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else if(T.initialized)
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else if(T.flags_1 & INITIALIZED_1)
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for(var/turf/S in T.atmos_adjacent_turfs)
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add_to_active(S)
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else if(map_loading)
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