Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -212,7 +212,7 @@ SUBSYSTEM_DEF(persistence)
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continue
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var/list/savable_obj = list()
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for(var/obj/O in F)
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if(is_type_in_typecache(O, satchel_blacklist) || O.admin_spawned)
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if(is_type_in_typecache(O, satchel_blacklist) || (O.flags_1 & ADMIN_SPAWNED_1))
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continue
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if(O.persistence_replacement)
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savable_obj += O.persistence_replacement
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