Hard upstream sync (#6951)

* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
deathride58
2018-05-31 16:03:18 -07:00
committed by kevinz000
parent b6e608cb4c
commit 2f9e3e403d
395 changed files with 134016 additions and 26287 deletions
+5
View File
@@ -165,6 +165,11 @@ Buildable meters
if(pipename)
A.name = pipename
if(A.on)
// Certain pre-mapped subtypes are on by default, we want to preserve
// every other aspect of these subtypes (name, pre-set filters, etc.)
// but they shouldn't turn on automatically when wrenched.
A.on = FALSE
/obj/item/pipe/trinary/flippable/build_pipe(obj/machinery/atmospherics/components/trinary/T)
..()