Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -135,6 +135,10 @@
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name = "Power Monitor (Computer Board)" //name fixed 250810
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build_path = /obj/machinery/computer/monitor
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/obj/item/circuitboard/computer/powermonitor/secret
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name = "Outdated Power Monitor (Computer Board)" //Variant used on ruins to prevent them from showing up on PDA's.
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build_path = /obj/machinery/computer/monitor/secret
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/obj/item/circuitboard/computer/olddoor
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name = "DoorMex (Computer Board)"
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build_path = /obj/machinery/computer/pod/old
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@@ -228,6 +232,10 @@
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name = "Supply Request Console (Computer Board)"
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build_path = /obj/machinery/computer/cargo/request
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/obj/item/circuitboard/computer/bounty
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name = "Nanotrasen Bounty Console (Computer Board)"
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build_path = /obj/machinery/computer/cargo/request
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/obj/item/circuitboard/computer/operating
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name = "Operating Computer (Computer Board)"
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build_path = /obj/machinery/computer/operating
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