Hard upstream sync (#6951)

* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
deathride58
2018-05-31 23:03:18 +00:00
committed by kevinz000
parent b6e608cb4c
commit 2f9e3e403d
395 changed files with 134016 additions and 26287 deletions
+9 -6
View File
@@ -661,7 +661,7 @@ GLOBAL_LIST_EMPTY(PDAs)
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[message]\"</span>")
// Reset the photo
photo = null
last_text = world.time
last_text = world.time
if (everyone)
last_everyone = world.time
@@ -979,11 +979,14 @@ GLOBAL_LIST_EMPTY(PDAs)
// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
/obj/item/pda/emp_act(severity)
for(var/atom/A in src)
A.emp_act(severity)
emped += 1
spawn(200 * severity)
emped -= 1
. = ..()
if (!(. & EMP_PROTECT_CONTENTS))
for(var/atom/A in src)
A.emp_act(severity)
if (!(. & EMP_PROTECT_SELF))
emped += 1
spawn(200 * severity)
emped -= 1
/proc/get_viewable_pdas()
. = list()
+14 -7
View File
@@ -260,10 +260,16 @@ Code:
var/turf/pda_turf = get_turf(src)
for(var/obj/machinery/computer/monitor/pMon in GLOB.machines)
if(!(pMon.stat & (NOPOWER | BROKEN)) )
powercount++
powermonitors += pMon
if(pMon.stat & (NOPOWER | BROKEN)) //check to make sure the computer is functional
continue
if(pda_turf.z != pMon.z) //and that we're on the same zlevel as the computer (lore: limited signal strength)
continue
if(pMon.is_secret_monitor) //make sure it isn't a secret one (ie located on a ruin), allowing people to metagame that the location exists
continue
powercount++
powermonitors += pMon
if(!powercount)
@@ -274,22 +280,23 @@ Code:
var/count = 0
for(var/obj/machinery/computer/monitor/pMon in powermonitors)
count++
menu += "<a href='byond://?src=[REF(src)];choice=Power Select;target=[count]'>[pMon] </a><BR>"
menu += "<a href='byond://?src=[REF(src)];choice=Power Select;target=[count]'>[pMon] - [get_area_name(pMon, TRUE)] </a><BR>"
menu += "</FONT>"
if (433)
menu = "<h4>[PDAIMG(power)] Power Monitor </h4><BR>"
if(!powmonitor)
if(!powmonitor || !powmonitor.get_powernet())
menu += "<span class='danger'>No connection<BR></span>"
else
var/list/L = list()
for(var/obj/machinery/power/terminal/term in powmonitor.attached.powernet.nodes)
var/datum/powernet/connected_powernet = powmonitor.get_powernet()
for(var/obj/machinery/power/terminal/term in connected_powernet.nodes)
if(istype(term.master, /obj/machinery/power/apc))
var/obj/machinery/power/apc/A = term.master
L += A
menu += "<PRE>Total power: [DisplayPower(powmonitor.attached.powernet.viewavail)]<BR>Total load: [DisplayPower(powmonitor.attached.powernet.viewload)]<BR>"
menu += "<PRE>Location: [get_area_name(powmonitor, TRUE)]<BR>Total power: [DisplayPower(connected_powernet.viewavail)]<BR>Total load: [DisplayPower(connected_powernet.viewload)]<BR>"
menu += "<FONT SIZE=-1>"
+12 -4
View File
@@ -202,6 +202,8 @@
var/list/cameras = flatten_list(bugged_cameras)
var/obj/machinery/camera/C = locate(href_list["monitor"]) in cameras
if(C && istype(C))
if(!same_z_level(C))
return
track_mode = BUGMODE_MONITOR
current = C
usr.reset_perspective(null)
@@ -221,6 +223,8 @@
var/list/cameras = flatten_list(bugged_cameras)
var/obj/machinery/camera/C = locate(href_list["emp"]) in cameras
if(C && istype(C) && C.bug == src)
if(!same_z_level(C))
return
C.emp_act(EMP_HEAVY)
C.bug = null
bugged_cameras -= C.c_tag
@@ -235,13 +239,11 @@
var/list/cameras = flatten_list(bugged_cameras)
var/obj/machinery/camera/C = locate(href_list["view"]) in cameras
if(C && istype(C))
if(!same_z_level(C))
return
if(!C.can_use())
to_chat(usr, "<span class='warning'>Something's wrong with that camera! You can't get a feed.</span>")
return
var/turf/T = get_turf(loc)
if(!T || C.z != T.z)
to_chat(usr, "<span class='warning'>You can't get a signal!</span>")
return
current = C
spawn(6)
if(src.check_eye(usr))
@@ -293,6 +295,12 @@
break
src.updateSelfDialog()
/obj/item/camera_bug/proc/same_z_level(var/obj/machinery/camera/C)
var/turf/T = get_turf(loc)
if(!T || C.z != T.z)
to_chat(usr, "<span class='warning'>You can't get a signal!</span>")
return FALSE
return TRUE
#undef BUGMODE_LIST
#undef BUGMODE_MONITOR
+3
View File
@@ -29,6 +29,9 @@ GLOBAL_LIST_EMPTY(GPS_list)
return ..()
/obj/item/gps/emp_act(severity)
. = ..()
if (. & EMP_PROTECT_SELF)
return
emped = TRUE
cut_overlay("working")
add_overlay("emp")
+3 -2
View File
@@ -156,7 +156,8 @@
visible_message("<span class ='info'>[src] flashes a message across its screen, \"Additional personalities available for download.\"", "<span class='notice'>[src] bleeps electronically.</span>")
/obj/item/paicard/emp_act(severity)
. = ..()
if (. & EMP_PROTECT_SELF)
return
if(pai)
pai.emp_act(severity)
..()
@@ -6,7 +6,7 @@
desc = "A basic handheld radio that communicates with local telecommunication networks."
dog_fashion = /datum/dog_fashion/back
flags_1 = CONDUCT_1 | HEAR_1 | NO_EMP_WIRES_1
flags_1 = CONDUCT_1 | HEAR_1
slot_flags = ITEM_SLOT_BELT
throw_speed = 3
throw_range = 7
@@ -95,6 +95,10 @@
for(var/ch_name in channels)
secure_radio_connections[ch_name] = add_radio(src, GLOB.radiochannels[ch_name])
/obj/item/radio/ComponentInitialize()
. = ..()
AddComponent(/datum/component/empprotection, EMP_PROTECT_WIRES)
/obj/item/radio/interact(mob/user)
if (..())
return
@@ -339,6 +343,9 @@
return ..()
/obj/item/radio/emp_act(severity)
. = ..()
if (. & EMP_PROTECT_SELF)
return
emped++ //There's been an EMP; better count it
var/curremp = emped //Remember which EMP this was
if (listening && ismob(loc)) // if the radio is turned on and on someone's person they notice
@@ -353,7 +360,6 @@
emped = 0
if (!istype(src, /obj/item/radio/intercom)) // intercoms will turn back on on their own
on = TRUE
..()
///////////////////////////////
//////////Borg Radios//////////
@@ -1,7 +1,6 @@
/obj/item/transfer_valve
icon = 'icons/obj/assemblies.dmi'
name = "tank transfer valve"
icon = 'icons/obj/device.dmi'
icon_state = "valve_1"
item_state = "ttv"
lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi'