Hard upstream sync (#6951)

* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
deathride58
2018-05-31 23:03:18 +00:00
committed by kevinz000
parent b6e608cb4c
commit 2f9e3e403d
395 changed files with 134016 additions and 26287 deletions
+21 -7
View File
@@ -276,6 +276,7 @@
/obj/item/harmalarm
name = "\improper Sonic Harm Prevention Tool"
desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH."
icon = 'icons/obj/device.dmi'
icon_state = "megaphone"
var/cooldown = 0
@@ -339,10 +340,11 @@
#define DISPENSE_LOLLIPOP_MODE 1
#define THROW_LOLLIPOP_MODE 2
#define THROW_GUMBALL_MODE 3
#define DISPENSE_ICECREAM_MODE 4
/obj/item/borg/lollipop
name = "lollipop fabricator"
desc = "Reward good humans with this. Toggle in-module to switch between dispensing and high velocity ejection modes."
name = "treat fabricator"
desc = "Reward humans with various treats. Toggle in-module to switch between dispensing and high velocity ejection modes."
icon_state = "lollipop"
var/candy = 30
var/candymax = 30
@@ -378,7 +380,7 @@
/obj/item/borg/lollipop/proc/dispense(atom/A, mob/user)
if(candy <= 0)
to_chat(user, "<span class='warning'>No lollipops left in storage!</span>")
to_chat(user, "<span class='warning'>No treats left in storage!</span>")
return FALSE
var/turf/T = get_turf(A)
if(!T || !istype(T) || !isopenturf(T))
@@ -388,7 +390,15 @@
if(O.density)
return FALSE
var/obj/item/reagent_containers/food/snacks/lollipop/L = new(T)
var/obj/item/reagent_containers/food/snacks/L
switch(mode)
if(DISPENSE_LOLLIPOP_MODE)
L = new /obj/item/reagent_containers/food/snacks/lollipop(T)
if(DISPENSE_ICECREAM_MODE)
L = new /obj/item/reagent_containers/food/snacks/icecream(T)
var/obj/item/reagent_containers/food/snacks/icecream/I = L
I.add_ice_cream("vanilla")
I.desc = "Eat the ice cream."
var/into_hands = FALSE
if(ismob(A))
@@ -399,9 +409,9 @@
check_amount()
if(into_hands)
user.visible_message("<span class='notice'>[user] dispenses a lollipop into the hands of [A].</span>", "<span class='notice'>You dispense a lollipop into the hands of [A].</span>", "<span class='italics'>You hear a click.</span>")
user.visible_message("<span class='notice'>[user] dispenses a treat into the hands of [A].</span>", "<span class='notice'>You dispense a treat into the hands of [A].</span>", "<span class='italics'>You hear a click.</span>")
else
user.visible_message("<span class='notice'>[user] dispenses a lollipop.</span>", "<span class='notice'>You dispense a lollipop.</span>", "<span class='italics'>You hear a click.</span>")
user.visible_message("<span class='notice'>[user] dispenses a treat.</span>", "<span class='notice'>You dispense a treat.</span>", "<span class='italics'>You hear a click.</span>")
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
return TRUE
@@ -447,7 +457,7 @@
if(R.emagged)
hitdamage = emaggedhitdamage
switch(mode)
if(DISPENSE_LOLLIPOP_MODE)
if(DISPENSE_LOLLIPOP_MODE, DISPENSE_ICECREAM_MODE)
if(!proximity)
return FALSE
dispense(target, user)
@@ -466,6 +476,9 @@
mode = THROW_GUMBALL_MODE
to_chat(user, "<span class='notice'>Module is now blasting gumballs.</span>")
if(THROW_GUMBALL_MODE)
mode = DISPENSE_ICECREAM_MODE
to_chat(user, "<span class='notice'>Module is now dispensing ice cream.</span>")
if(DISPENSE_ICECREAM_MODE)
mode = DISPENSE_LOLLIPOP_MODE
to_chat(user, "<span class='notice'>Module is now dispensing lollipops.</span>")
..()
@@ -473,6 +486,7 @@
#undef DISPENSE_LOLLIPOP_MODE
#undef THROW_LOLLIPOP_MODE
#undef THROW_GUMBALL_MODE
#undef DISPENSE_ICECREAM_MODE
/obj/item/ammo_casing/caseless/gumball
name = "Gumball"