Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -222,12 +222,10 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
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cut_overlay(GLOB.fire_overlay, TRUE)
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SSfire_burning.processing -= src
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/obj/proc/tesla_act(var/power)
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/obj/proc/tesla_act(power, tesla_flags, shocked_targets)
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obj_flags |= BEING_SHOCKED
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var/power_bounced = power / 2
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tesla_zap(src, 3, power_bounced)
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tesla_zap(src, 3, power_bounced, tesla_flags, shocked_targets)
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addtimer(CALLBACK(src, .proc/reset_shocked), 10)
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//The surgeon general warns that being buckled to certain objects recieving powerful shocks is greatly hazardous to your health
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