Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -10,6 +10,9 @@
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CanAtmosPass = ATMOS_PASS_NO
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var/state = PLASTIC_FLAPS_NORMAL
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/obj/structure/plasticflaps/opaque
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opacity = TRUE
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/obj/structure/plasticflaps/examine(mob/user)
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. = ..()
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switch(state)
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@@ -103,4 +106,3 @@
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. = ..()
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if (oldloc)
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oldloc.air_update_turf(1)
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