Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -26,8 +26,11 @@
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/mob/living/proc/spread_bodyparts()
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return
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/mob/living/dust(just_ash = FALSE)
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death(1)
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/mob/living/dust(just_ash = FALSE, drop_items = FALSE)
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death(TRUE)
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if(drop_items)
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unequip_everything()
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if(buckled)
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buckled.unbuckle_mob(src,force=1)
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