Hard upstream sync (#6951)

* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
deathride58
2018-05-31 23:03:18 +00:00
committed by kevinz000
parent b6e608cb4c
commit 2f9e3e403d
395 changed files with 134016 additions and 26287 deletions
+1
View File
@@ -10,6 +10,7 @@
var/lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE
var/datum/mind/mind
var/list/datum/action/actions = list()
var/list/datum/action/chameleon_item_actions
var/static/next_mob_id = 0
var/stat = 0 //Whether a mob is alive or dead. TODO: Move this to living - Nodrak