Hard upstream sync (#6951)

* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
deathride58
2018-05-31 16:03:18 -07:00
committed by kevinz000
parent b6e608cb4c
commit 2f9e3e403d
395 changed files with 134016 additions and 26287 deletions
+4 -3
View File
@@ -127,9 +127,10 @@
user.visible_message("<span class='danger'>[user] fires [src]!</span>", null, null, COMBAT_MESSAGE_RANGE)
/obj/item/gun/emp_act(severity)
for(var/obj/O in contents)
O.emp_act(severity)
. = ..()
if(!(. & EMP_PROTECT_CONTENTS))
for(var/obj/O in contents)
O.emp_act(severity)
/obj/item/gun/afterattack(atom/target, mob/living/user, flag, params)
if(firing_burst)