Hard upstream sync (#6951)

* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
deathride58
2018-05-31 23:03:18 +00:00
committed by kevinz000
parent b6e608cb4c
commit 2f9e3e403d
395 changed files with 134016 additions and 26287 deletions
+5 -2
View File
@@ -270,8 +270,11 @@ All ShuttleMove procs go here
/obj/item/storage/pod/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
. = ..()
unlocked = TRUE
// If the pod was launched, the storage will always open.
// If the pod was launched, the storage will always open. The CentCom check
// ignores the movement of the shuttle from the staging area on CentCom to
// the station as it is loaded in.
if (oldT && !is_centcom_level(oldT.z))
unlocked = TRUE
/************************************Mob move procs************************************/