Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -114,18 +114,25 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
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setupExports()
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var/msg = ""
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var/matched_bounty = FALSE
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var/sold_atoms = ""
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/atom/movable/AM in shuttle_area)
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if(AM.anchored || iscameramob(AM))
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if(iscameramob(AM))
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continue
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sold_atoms += export_item_and_contents(AM, contraband, emagged, dry_run = FALSE)
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if(bounty_ship_item_and_contents(AM, dry_run = FALSE))
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matched_bounty = TRUE
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if(!AM.anchored)
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sold_atoms += export_item_and_contents(AM, contraband, emagged, dry_run = FALSE)
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if(sold_atoms)
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sold_atoms += "."
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if(matched_bounty)
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msg += "Bounty items received. An update has been sent to all bounty consoles. "
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for(var/a in GLOB.exports_list)
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var/datum/export/E = a
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var/export_text = E.total_printout()
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