Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -12,6 +12,12 @@
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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/obj/item/radio/uplink/nuclear_restricted/Initialize()
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. = ..()
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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hidden_uplink.allow_restricted = FALSE
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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/obj/item/radio/uplink/clownop/Initialize()
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. = ..()
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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