[DNM][DNM][WIP] Projectile backend code port and update
Ports#54924, #65061, #59804 from /tg. adds auxiliary code from /tg to make code work.
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@@ -200,6 +200,6 @@ SUBSYSTEM_DEF(throwing)
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var/atom/movable/AM = thing
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if (AM == thrownthing || (AM == thrower && !ismob(thrownthing)))
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continue
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if (AM.density && !(AM.pass_flags & LETPASSTHROW) && !(AM.flags_1 & ON_BORDER_1))
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if (AM.density && !(AM.pass_flags_self & LETPASSTHROW) && !(AM.flags_1 & ON_BORDER_1))
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finalize(hit=TRUE, target=AM)
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return TRUE
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